
Phantom Trigger is a vivid hardcore slasher with elements of an RPG and a roguelike. Your world is made up of sick fantasies, you are a phantom. Accept it or stop your treatment.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
About
Stats
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99−80% | 95reviews | 58% | — | $5.7K |
| $2.99−80% | 36ratings | 56% | — | not modelled | |
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Anti-Hype Drifter. Short, buggy and boring. Bare minimum world building. Same three enemy types on loop and boss fights so unclear you’ll need a walkthrough (nobody cared enough to make one). Towards the end they practically remove the checkpoints and spike up the enemy count so they couldn't even get that right.
I was just super bored with it. It is by the book done right I guess.. Like it functions and is colorful and plays tight etc but I can see the story a mile away and the gameplay is not fun enough to keep me around.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 5 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Korean, Russian, Simplified Chinese
| $14.99 |
| 33ratings |
| 71% |
| — |
| not modelled |
| $14.99 | 15ratings | 78% | — | not modelled |
| $3.74−75% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]Phantom Trigger: Un Puñado de Buenas Ideas Desencadenadas por una Cuerda de Confusión[/h1] [h2]Resumen[/h2] Imagina que mezclas una pizca de 'hack and slash' retro con una cucharada de pixel art, lo sazonas con un guion que se cree más profundo de lo que realmente es y luego olvidas cocinarlo hasta el punto justo. ¡Voilà! Tienes \Phantom Trigger\, ese plato que no sabes si realmente estaba en el menú o fue un experimento de algún chef novato. [h2]Aspectos importantes e interesantes[/h2] Por un lado, dale palmas al juego por no tener miedo de lanzar a los jugadores a un mundo absurdamente surreal y a veces, francamente bonito en su estética pixelada. Hay algo seductor en esa combinación de colores neon y ambientes oscuros, casi como ir a una fiesta de disfraces en una dimensión desconocida. Además, esa mecánica de combate, aunque arcaica, tiene unos momentos donde brilla, especialmente cuando te lanzas con esos combos que sientes que podrían romper el teclado. [h2]Aspectos por mejorar[/h2] Ah, donde empezar. Primero, aunque los puzzles quieren ser los protagonistas de este caótica fiesta, a menudo terminan siendo más confusos que intentar entender una novela de James Joyce en una noche. La dificultad puede ser tan inconsistente que te hace preguntarte si accidentalmente activaste un modo 'boss rush'. A eso suma una historia que intenta ser profunda pero termina nadando en la piscina infantil del guión. [h2]Tabla de Puntuaciones[/h2] [table] [tr][th]Aspecto[/th][th]Puntuación[/th][th]Comentarios[/th][/tr] [tr][td]Jugabilidad[/td][td]6[/td][td]¡Combo-breaker! Puede que no salve la trama, pero tiene sus momentos.[/td][/tr] [tr][td]Dificultad / IA[/td][td]4[/td][td]Tan inconsistente como las promesas de un político en época de elecciones.[/td][/tr] [tr][td]Contenido[/td][td]5[/td][td]Hay suficiente carne, pero está medio cruda.[/td][/tr] [tr][td]Video / Gráficos[/td][td]7[/td][td]Bonito pixel-art. De lo mejor del juego, ¡flashazo neon![/td][/tr] [tr][td]Historia[/td][td]3[/td][td]Más hueca que clase de filosofía a las 8 a.m.[/td][/tr] [tr][td]Ambientación[/td][td]8[/td][td]Es como una fiesta decente en el apocalipsis.[/td][/tr] [tr][td]Efectos[/td][td]6[/td][td]Están ahí, haciendo su trabajo, sin alardes.[/td][/tr] [tr][td]Música[/td][td]5[/td][td]A veces acertada, a veces te hace querer silenciarla.[/td][/tr] [tr][td]Voces[/td][td]0[/td][td]Je, ¿voces? ¿Qué voces?[/td][/tr] [tr][td]Diversidad[/td][td]4[/td][td]Un poquito de esto, un poquito de aquello, pero nada que rompa moldes.[/td][/tr] [tr][th]Total Puntuaciones[/th][th]48[/th][/tr] [/table] [h2]Veredicto[/h2] [h3]¡No lo compres![/h3] A menos que te sobre efectivo y quieras darte el lujo de explorar cada rincón de este rompecabezas pixelado, mejor guarda tu dinero para algo más consistente. \Phantom Trigger\, más bien parece haber sido activado por un fantasma, porque ciertamente no logra materializarse en un verdadero contendiente en el vasto reino de los videojuegos de PC.
Garbage, lame story, lame controls, wake characters.
This game has a considerable lack of direction and lack of quality of life with regards to the player, this is quite evident early on and for that reason alone I only managed half an hour - completing, I believe, 1 and a half dungeons and then gave up. This game is problematically boring and unengaging. Wouldn't recommend on anything but 90% discount (even knowing it's never been that low to date) - it's just not worth your time effectively unless there are considerable changes to it.
Why so many bugs
看着挺好的,刚玩也挺好的,,,,就是越玩越无聊......然后技能没新鲜感还不炫酷......额......这测评好low..但就是这样
Tiene su encanto. Se trata de un hack slash en 2d donde un paciente terminal vive las aventuras de su alterego en su universo interior. Esta compuesto de varias mazmorras con una dificultad bien ajustada y un hub central al que regresar y resolver algunas quest ligeras. Por contra tiene algunos bugs todavia y es algo dificil para jugadores poco experimentados. Esta en castellano.
Nonstop bugs
Desafiante Bagaraay!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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| $1.3M | 7.7K | 93% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.7K | 95 | 75% | $2.99 | |
| $5.7K | 83 | 95% | $2.99 | |
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| $5.7K | 79 | 100% | $3.99 | |
| $5.7K | 75 | 76% | $2.49 |