
The year is 1983. The world teeters on the verge of destruction as the Cold War tightens its icy grip. East or West: trust no one, question everything. The fate of humanity rests in your hands as you pit spy versus spy in tactical Phantom Doctrine.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 4.7Kreviews | 74% | — | $4.6M |
| $39.99 | 675ratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 819 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The stealth mechanics are akin to Payday 2's stealth mechanics. Absolute ass.
This game is a turn-based espionage game set in an alternate Earth. Since it's a human spy game with current-gen weaponry, you won't see ridiculous weapons or actions like in the XCOM series. The game itself, in my opinion, is interesting, unique and hard. However, it's also VERY tedious and monotonous. There's a lot of fast-forwarding time, I mean ALOT. No wonder, many players said it's boring. I can understand this sentiment. There is only that much entertainment value you can get from all the human missions and fast forwarding. Nevertheless, I think overall wise, the game and story is not that bad. If they are going to make Phantom Doctrine 2, they need to improve the gameplay mechanics, more sub-events involving agents and plots, and include more key bindings. Also, fix the overwatch glitch. The thumbs up is for the game based on my personal view only. However, I won't recommend this game to you although I like it, because I'm in the rare minority. Rating: 64%
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Languages: English*, Polish, French, German, Russian, Simplified Chinese, Italian, Spanish - Spain*languages with full audio support
| $39.99 |
| 260ratings |
| 78% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 822 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Вроде как прикольно, но современем понимаешь что слишком уж однообраазные миссии, не прошёл игру ибо заскучал
Great game But there are a lot of crashes, i restore through steam, but they come again Sometimes i can play for several hrs with no bugs and sometimes i cant Its not acceptable and thus i do not recommend
Даже не запускается...Все отваливается на уровне заставки...На кой хер,я это покупал?! Система,более,чем соответствует...
Imagine playing XCom, but the world map is the main gameplay loop. First, it gives me the tutorial mission. Then there was a second, very easy mission. Both were completed in a short time. Then I get to the world map, and I stayed there for I don't know how long. I was sending agents from site to site without getting a single, real mission. During this time, I crafted every upgrade for the base. After what was probably half an hour, I finally got to play a real mission with my agents, and it ended quickly too. That's when I realized the turned based stuff isn't the main game loop. It's the world map. It's sending agents from site to sight to investigate. Also, during the actual missions, enemy cameras can't see your agents for some reason.
Xcom, but with cold war era spies and (probably) no aliens.
I've owned this game for a while and never really played it all that much. Decided to try it again after some time, got through the first mission, almost decided to quit out, but pushed through. I then proceeded to play the game for a solid 10-12 hours straight. Understand that this game is not for everyone. If you're not a fan of watching pretty amateur made animations, or reloading saves constantly to get the right outcome, or 20+ turns of trying to stealth your way through a tiny building, this game probably ain't for you. It's best to wait for a sale to get the game, or at the very least, be ready to refund it if it's not for you. For me, I had an absolute blast, and I'll probably finish the story soon.
phantom doctrine is a isometric espionage tactical RPG that is a tad too long. it's a really cool game and concept but it does wear out its welcome because of the fact that you don't really get anything new introduced after like ten or fifteen hours, which is NOT good when the main story is at least three times that length, if not more. a lot of the stuff you do in the gameplay loop feels extremely tedious and repetitive as a result of the game not introducing anything new. it really captures the idea of a spy thriller decently but there are a decent amount of flaws that make what should've been a 20-30 hour banger of a TRPG into a game that is much longer than that, especially if you're trying to go for 100% completion.
一直闪退
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