
Join the Phantom Thieves and strike back against the corruption overtaking cities across Japan. A summer vacation with close friends takes a sudden turn as a distorted reality emerges; reveal the truth and redeem the hearts of those imprisoned at the center of the crisis!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Aug 10 → 5.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Join the Phantom Thieves and strike back against the corruption overtaking cities across Japan. A summer vacation with close friends takes a sudden turn as a distorted reality emerges; reveal the truth and redeem the hearts of those imprisoned at the center of the crisis!
Jump into the stylish world of Persona in an all-new story
Dynamically control your team during explosive action combat
Battle across Japan in an epic road trip
Key Features Include:
Experience the world of Persona 5 Strikers on PC in Full HD, supports up to 4K
Steam Achievements and Trading Cards
Choose between Japanese and English VO
Full keyboard and mouse adaptation
This game may be updated over time and have paid for and free additional content released for it. Please be aware that this may increase the minimum requirements for running the game above the specification stated below.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 955 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我是一个对日本文化完全不感冒的人而言,但是这一次玩完P5R和P5S给我带来的改观着实不小;因为我自己之前一直主观的认为:日本人在自己社会文学上所讨论的,无非是一些关于自己弹丸之地的无病呻吟,但是正如我对他们国家的文化的主观印象一样,我也在潜移默化之中对自己人生中很多东西打上了“标签”。也慢慢的让这些标签变得像鸟笼一样,不仅不能承载着我的愿望,还会让我止步不前。 我很羡慕雨宫莲有这么一些朋友在成长或者是人生的路上,虽然我知道人生本就是聚少离多孤独底色的基调,但是有时候还是希望在开心难过的时候身边有那么一群或者一个人依靠着。 说回游戏,这部游戏相较于P5R没有那么让我上瘾的很大一部分原因就是因为取消了时间管理的部分,这样然我本身对JRPG养成的那最不感冒的一部分感觉到无趣,而且后期关卡同质化严重,相较于P5R这部正转,游戏可玩性逊色了不少,几次让我昏昏欲睡,(每个关卡没有像P5R那样和角色boss人物设计正相关性强),可作为一部后传来讲,这部作品的剧情较于正转优秀太多了,可能正是因为没有像正转那样,秉承着什么都要的态度,在这部作品里面取舍了很多,所以说作为玩家的我来讲,能感受到的情感细腻了很多(真的拜托,JRPG对政治的探讨点到为止就行):比如校园霸凌,家庭暴力,流行文化抄袭,政治因素和关于AI与人们之间的联系,都是恰到好处的描绘了。 我想在每个人人生的道路上,都是独自前进的,但是我希望我能够一直向前,这也是P5R和P5S这2部作品带给我最温馨治愈的体验吧,很高兴也很感谢体验了跟好朋友们一起度过的一个暑假,这是我前所未有的体验!
I see freezes and crashes more often than I see my own wife
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Traditional Chinese*languages with full audio support
Hours played at review time, across 957 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
夏天是一支曼妙的曲:《女神异闻录5 乱战:魅影攻手》(P5S) 要构思一个有价值的故事并不是难事,它们往往只需要在脑海中形成一种想法。但是要将这样的精神讲述出来,成为一段值得怀恋的歌谣是不容易的。很显然P5S做到了。 还是熟悉的伙伴们,但有了新故事新角色新地图新战斗玩法,P5S绝对是通关了P5/P5R之后空虚寂寞冷的最佳解药。作为P5的后日谈,P5S的时间跨度只有短短的一个月,所以游戏节奏紧凑了很多。战斗玩法由回合制改为即时战斗,去掉了P5的COOP系统和日常玩法,只保留了最基础的推宫殿-过剧情-推宫殿-过剧情的主线模式,二三十个小时就能通关。P5S虽然没P5那么丰富的日常玩法,但是和伙伴们开房车环游日本,再次并肩战斗的故事还是又酷又浪漫的。本作的时间线是接在P5之后的暑假,因为出得比P5R早所以自然也没有学妹和明智出场。同时有两个新增的主角团成员苏菲亚和善吉,个人觉得塑造和剧情都是很不错的,而且也完美融入了怪盗团。 战斗方面,虽然P5S这种可时停的半即时战斗系统有意思还是有意思的,但谈不上轻松,主要是呈现在数值上。P5S看似套了个无双的模子,可事实是你开着普通难度正常推流程基本都是在当刮痧师傅。虽然正传的人格面具得以保留,但战斗玩法的核心依然是动作。面具在开荒的时候只能作为辅助,要想一直“我的回合还是我的回合”也要把面具凹成型了才行,那至少得到流程尾声甚至二周目了。游戏里也没有扫荡/自动战斗这种偷懒功能,时间久了真的是会累。而且P5S的监狱在设计上完全比不了P5的宫殿,地图最多分上下两层,很多图都一览无余,让人感觉大而空。 P5S相比P5/P5R倒也是有几个小小的优点的。3D渲染过场相比P5的画面有所提升。另外主要是多周目体验优化了不少:剧情过场可以整段跳过;消耗道具可以继承,大部分已完成的支线也保留奖励,BAND技能、同伴的等级和技能均保留,后期解锁的同伴在二周目初始就可以使用。可惜P5S的流程比较线性,多周目除了追白金和开发战斗玩法以外没什么游玩的价值。 要说游戏中最强配乐那就不得不提及P5系列了,P5S采用同前作类型的BGM风格,简直是点睛之笔。在P5独特的视觉特效和游戏UI之中,配合电吉他等潮流风的配乐,使得每场战斗不论是秒杀还是鏖战,都令人热血沸腾。 总得来说,每场战斗都很燃,玩家的可操作性很高,紧张刺激的节奏和华丽的技能,独特的画面和恰到好处的配乐,使得每场战斗结束后都相当有成就感。 非常推荐在游玩过P5/P5R后进行尝试,你绝对不会后悔。 没有离别的桥段绝不完美 结束掉P5S怀揣着一种不安的情绪,感觉心中空空的好像一时间丢失掉了什么东西。尽管在故事线上让已经因为不同学业进度的伙伴们再次聚在一起进行一次难忘的夏日旅行,但也终究会迎来离别。 如游戏最后的对白所说:“暑假结束了,大家又回到了各自的生活,分离总是叫人有些寂寞啊!”
Well this was...different. I expected a spin-off and this turned out to be a continuation of the P5R's story, although it functions more as a "reunion" it picks up where the main game left off. On the gameplay side P5S is different as in it is not a turn based game, rather it has a real time with pause system in it, which is more action oriented and allows for some spectacular fight scenes (if you manage to see anything from all the on screen effects). I did enjoy this game and would recommend it, although story is not on par with P5R, but it was fun to see all the Phantom Thieves again (and meet some new friends) and have some more adventures with them.
It's not a game I'm not a robot AI challengin' you I'm not a phantom I'm in your face and I'm here to see it through Right before your eyes, watch us multiply Come to claim our rights, it's time As our power grows, tryin' to stop us shows (You) Might as well go try 'n' stop time So you know that we're out there Swattin' lies in the makin' Can't move fast without breakin' Can't hold on or life won't change And our voices ring out, yeah Took the mask off to feel free Fought it out in the debris Now we know that life will change Ain't it a shame I'm not a figment of your ailin' old mind? I'm just as real as I'm just as dangerous as you, so know you'll find A taste of your own meds, fire in every breath Fight inside your head, your heart And as your crippled brain tries to fight in vain Your empire will fall apart And you'll know we were out there Swatted lies in the makin' Your empire for the takin' Can't hold on or life won't change And our voices rang out, yeah Took the mask off to feel free Fought it out in the debris Now, we know that life will change
最好的后日谈TT
スペック問題なくともクラッシュしまくるゲームなのでのっとおすすめ
本作推荐给所有喜欢P5的玩家,本作属于p5的后日谈,故事紧接P5无印版,所以本作没有那位红发女路人,但是新增了一名红发可操控角色233,此外还有很多原作的call back,例如美少女怪盗,mona和龙司对于苏菲亚的态度等。如果说原作是东京旅游宣传片的话,那本作就属于日本旅游宣传片了,故事方面讲述了joke趁暑假回涩谷和伙伴们相聚,环日本旅游一圈,顺便拯救世界的假期旅程,所以只要是P5的粉丝,都推荐玩一玩P5S。 游戏性方面我个人认为从原本的回合制改的还是不错的,在动作游戏的基础上还能很好的体现原作的元素,但是与一般的无双类不同,玩起来没有那么爽快,所以建议大家只是想体验剧情的话难度还是调低一点,不要为难自己233。
Game crashes repeatedly at a very early cutscene. Totally unplayable.
P5 Royale bitmioki bunu oynayak amk.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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