
Join the Phantom Thieves and strike back against the corruption overtaking cities across Japan. A summer vacation with close friends takes a sudden turn as a distorted reality emerges; reveal the truth and redeem the hearts of those imprisoned at the center of the crisis!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Aug 10 → 5.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Join the Phantom Thieves and strike back against the corruption overtaking cities across Japan. A summer vacation with close friends takes a sudden turn as a distorted reality emerges; reveal the truth and redeem the hearts of those imprisoned at the center of the crisis!
Jump into the stylish world of Persona in an all-new story
Dynamically control your team during explosive action combat
Battle across Japan in an epic road trip
Key Features Include:
Experience the world of Persona 5 Strikers on PC in Full HD, supports up to 4K
Steam Achievements and Trading Cards
Choose between Japanese and English VO
Full keyboard and mouse adaptation
This game may be updated over time and have paid for and free additional content released for it. Please be aware that this may increase the minimum requirements for running the game above the specification stated below.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 971 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Yes but wait for deep sale. The music is goated, properly some of the best in the persona franchise. The gameplay hack n slash is ok, it doesn't have fancy move like other game but made it up with persona skill but at the same time half of the move set of the entire game look incredible bland. The map design is the biggest problem, it range from good to just awfully awful as worse as water level in mario. The story is what you expect, only a bit of step down because this is the sequel to the original P5 before P5R came out.
操作性が悪すぎる ロックオン中に敵が複数出てきたら画面がガタついてまともに注視できない 後半からはボス級の攻撃一発受けると行動不能から即死しないことを祈るゲームが始まる 雑魚はエンカウント5秒で即死させられても、ボスは硬すぎてフルMP使ってHP半分削れる程度 ストーリーとキャラクタだけは良いから、無双系は二度と作らずにRPGだけ作っててほしい
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Traditional Chinese*languages with full audio support
Hours played at review time, across 973 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
手柄的适配一坨大的。键盘和手柄键位都烂,手柄稍微好一点。依旧祖传必须手动存档,依旧天天逮着p5薅,阿特拉斯赶紧毁灭吧
好玩
1000+ hours in Atlus games and 2000+ hours in Warriors games so I was really looking forward to this one. What a disappointment. Alot could be said but I'm going to focus on one thing: visual style. Persona 5's visual style oozes through the game and it is rightfully held up as a strong point of the title. Sharp contrast, oddly placed UI elements and a refusal to let function dictate form all work because the game's combat is turn based. You can take your time and soak in everything. Persona 5 Strikers is an action title with fast paced combat, faster than many Warriors series titles. This requires a different approach to visual design, namely visual clarity. If I have a quarter second to take in everything on my screen as I make a decision, the screen needs to be as clean as possible. The only visual elements should provide me with information, even if I don't need that information. Most of the time, Strikers does not come close to providing the player with meaningful information from the display because it is too cluttered, a design mandated by the previously mentioned sharp contrast, oddly placed UI elements and refusal to let function dictate form. When the game does provide information, it does so through Futaba (Oracle) providing a complete enemy info panel including weaknesses in small font floating next to the enemy, which of course moves around quickly as the enemy does. This panel disappears rather quickly as well. The gameplay goals of the game are diametrically opposed with the visual design goals of the game. The good news? The game provided a solution: at any time you can pull up a combat menu which pauses all action but keeps all enemies visible and can be open for perpetuity. For me, this completely destroyed the pacing of the gameplay and almost feels like a cheat code. In the frequent event I was unsure of what was happening on the field, I'd hit the button, look at the enemies around me and get my bearings. Some action game.
作为后日谈真的很不错,光是能再看着怪盗团打打闹闹我就觉得已经很值了,最开始以为在这一部多做几个重要角色会比较奇怪...玩了之后感觉完全没有,索菲亚很萌,其他角色塑造的也好,总之我爱怪盗团。。
스토리 하나는 원작처럼 기깔나게 몰입할 수 있었다. 덕분에 나도 함께 긴 여행을 함께하고 집에 온 느낌. 마무리도 정말 원작처럼 깔끔하게 해준덕에 정말 좋았다. 특히 소피아가 괴도단과 함께 하며 자연스럽게 동화된 덕에 진심을 얘기할때마다 나 또한 마음이 여려졌고 신들린 몰입을 가능하게 해준 성우의 연기에 찬사를 보낸다. 한편 또 다른 뉴페이스 젠키치도 포지션을 잘 잡은 것 같다. 합류하는 지점이 정말 자연스러웠고, 반대로 원작 괴도단의 멤버들의 틀을 해치지 않는 그 선을 매우 잘 탄 것 같다. 그리고 어른 답게 차갑고 현실적인 조언으로 동요하는 괴도단의 기강을 붙잡아 주는 역할도 정말 충실했다. 기존 멤버들의 역할이 어느 하나 비중이 줄어들지 않고 기존의 개성을 살리면서도 각자의 매력을 어필했던 점은 원작보다 플러스요소인것 같다. 유스케 난 네가 좋다! 히-호 아쉬운점이라면 김빠지는 최종보스와 극초반 너무나도 높은 진입장벽... 이지를 해서라도 1챕터만 깨보라는 평가를 보지 못했다면 나 또한 극초반에 때려쳤을 것이다.
还行虽然是独立剧情 但砍杀类做的可以
Action sequences of this game are everything I expected from "palaces" in persona 5. Movement is fluid, fights are actually hard, you have to jump between team members while dodging, attacking and using your persona. I finally feel like I'm roleplaying as phantom thief. Persona 5 remaster with this style of movement, and possible combat too, would be the best game ever for me. I have nothing against turn based games, I just feel that this gameplay style works much better for the vibe persona 5 was going for.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.1M | 12.5K | 87% | $14.99 | |
| $1.1M | 3.1K | 90% | $17.99 | |
| $12.2M | 9.3K | 80% | $49.99 | |
| $1.2M | 689 | 83% | $59.99 | |
| $1.1M | 773 | 86% | $59.99 | |
| $88K | 337 | 85% | $10.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.1M | 53.1K | 95% | $14.99 | |
| $18.1M | 20.3K | 93% | $29.99 | |
| $18.1M | 24.6K | 81% | $29.99 | |
| $18M | 77.5K | 65% | $12.49 | |
| $18M | 18K | 94% | $29.99 | |
| $18.2M | 8.9K | 74% | $69.99 |