
You are Marie, a cyborg mercenary dropped into the rot of a post-Soviet city of corruption and opportunity. Shoot, sneak, hack, climb or talk your way through alt-history cyberpunk Poland in an immersive sim where every problem has multiple solutions and every rooftop is reachable.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Sep 9 → 2.43/day in the week after.
About

Peripeteia is a cyberpunk immersive sim set in alternate-history Poland – a first-and-third-person game mixing shooter, stealth and RPG mechanics with an unexplored setting and original ideas.
You are Marie: a cybernetic mercenary in a post-Soviet city full of corruption and opportunity, where nations, factions and ideologies clash. You will use your wits, tact, and raw violent nature to complete tasks shrouded in conspiracy and mystery. Logic, skill and ruthless cunning win the day in an interactive world – but when that fails, a loaded gun and the ability to climb virtually anywhere, will suffice.
Levels so vast they take hours to explore. Every tower, sewer, rooftop and basement is real and reachable. No quest markers. No correct path. If you can see a ledge, Marie can grab it. Forge your own routes with a sabre jammed into a wall or a well-placed crate. Get lost. Find something no one else found. That's the point.
Over 100 weapons – Cold War surplus, prototype rarities, stolen NATO hardware. Every magazine, every bullet, every attachment exists as a physical object in your inventory. Strip enemy weapons for parts. Transfer your gear between missions. Build your stash in Marie's basement. Plan your loadout or improvise when everything goes wrong.
Hack terminals. Possess enemies. Manipulate factions against each other. Sneak through the vents, talk your way past the guards, or come in loud with a stolen PKM. Every mission is a sandbox. Your choices determine who lives, who dies, and whose flag flies over the city.
Marie is living military surplus – powerful but not invincible. Manage your implants, ration your energy, scavenge what you can. The city doesn't care about you. Its factions will use you and discard you.
An unforgettable soundtrack featuring Sewerslvt, Ed Harrison (Neotokyo, Deus Ex: Mankind Divided) and a dozen other amazing artists. Drum and bass, atmospheric ambience, breakcore. Post-Soviet brutalism rendered in the grit of the early 2000s with modern lighting. Rain on concrete. Every second of this city sounds and looks exactly as dark as it should.

An immersive sim for people who think the genre never got the sequel it deserved.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 3.5Kreviews | 86% | — | $2.6M |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 332 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ИИ - тупой Инвентарь - тетрис Музыка - такое се Паркур - прикольн Сюжет - полное, ничего не зацепило и дропнул.
goat
spaßiges game, viel zu erkunden
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.6M | 4.6K | 86% | $24.99 | |
| $2.6M | 4.5K | 88% | $24.99 | |
| $2.6M | 3.3K | 48% | $17.49 | |
| $2.6M | 5K | 92% | $39.99 | |
| $2.6M | 5.8K | 89% | $14.99 | |
| $2.6M | 10.4K | 95% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $334.9K | 15.7K | 95% | $0.90 | |
| $2.1M | 8K | 84% | $9.99 | |
| $21.9K | 43 | 93% | $14.99 | |
| — | 666 | 77% | — | |
| $1.3M | 30K | 92% | $1.99 |
Reviews, worldwide (the counter carries no country): 3.56/day in the week to Aug 4 → 8.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 332 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
没有那么有趣,很大很空,美名其曰高自由度却更像是单人gmod服务器
Loneliness and innocence, you and I were never friends
This game resonates with me on a level that I simply cannot describe. I am far too stupid for all that it has to offer, but man... I love it.
bloody interesting setting, climbing around and exploring is really fun, it's cool to see how paths loop back around unexpectedly. Only problem I had at the start is the graphics settings come pre set to unlimited fps which crashes the game every 5 minutes, limit it to 60 and this seems to have gone away. This game does not hold your hand, you have find places based off description so I would say if the world does not seem interesting enough on its own for you to wonder around and explore in, don't get the game. I like it personally, looping around all over the place trying to figure out what I am supposed to do, but that may be frustrating for younger gamers.
10/10 这是一个迷幻且濒临死亡的世界。
Очень спорно Из плюсов это классная атмосфера, прикольный лор, импланты и возможность сокращать популяцию поляков если выбрать правильную сторону, но это пока все А вот минусов побольше 1) Самый незначительный это стрельба, тут особо сказать нечего, пойдет, но хотелось бы лучше 2) Сломанные квесты вот это значительно, некоторые просто не засчитываются, по сути уровни между собой связаны слабо, действия в предыдущем уровне никак не влияют, при том что некоторые квесты имеют прямое продолжение на другом уровне, например со снайпером Каспером которого я не встретил на первом уровне при этом повстречав его на втором он общался со мной так будто я уже выполнил его квест и в курсе его ситуации, а это не так 3) Запутанные локации. На многих локах можно потеряться и в целом часто непонятно куда надо идти 4) Очень тупой ИИ, я бы сказал что его тут тупо нет, да и с техникой в игре непонятно что происходит, танки ватные а польская вертушка что меня преследовала на одной из лок вертелась вокруг своей оси с огромной скоростью и летала по локации сквозь дома 5) Пока нет русского языка, но это вроде временно, да и есть на просторах очень неплохой русификатор, поэтому особо не проблема Ну не смотря на все это я все же рекомендую, но лучше подождать нормального выхода игры
peak
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.