
In this turn-based RPG musical, join Cadence as she recruits an ensemble of musicians on her quest for stardom. Experience turn-based combat like never before, where each battle is a musical performance with evolving combat conditions and genre-bending mashup attacks!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 8 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
In this bold turn-based RPG, where musical numbers meet thrilling combat, join pop singer Cadence on her quest for stardom. 
After being shut out of the Noteworthy Song Contest, Cadence realizes that her solo act might not be enough for the judges. As she travels across Note to the Rock City of Durandis, the EDM City of Lumina, and more, Cadence fills out her band with eclectic and powerful musicians from lands afar. But something's brewing in the distance...the Harmonic Convergence is playing havoc with the world's musical energies, and dark forces are working behind the scenes to disrupt Note's natural harmonies. It wasn't in the set list, but Cadence and the others need to step up and make sure music itself still has a future on stage.
In People of Note, experience turn-based combat like never before: each battle is an interactive musical performance with evolving combat conditions, real-time rhythm-based attacks, and genre-bending mashup attacks!

Enjoy full-length cinematic musical sequences spanning a wide variety of musical genres, performed by our main cast of characters.
Experience turn-based action combat as a dynamic, interactive musical performance.
Tempo-Based Rhythm Combat: Time your attacks to the beat of the music for amplified damage against opponents.
Dynamic Combat Conditions: As the music in battle changes in real-time, strategize your attacks to synchronize with the current genre.
Musical Mashups: Combine the unique musical genres of your team members to unleash electrifying musical mashup attacks.
Explore Note, a massive world where each genre of music is represented by a completely unique environment and culture.
Dive into vibrant dungeons full of offbeat enemies and clever environmental puzzles.
Play it your way: Don’t like environmental puzzles? Turn ‘em off. Not into turn-based combat? Don’t worry, we got you. The entire experience of People of Note is completely customizable.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99−20% | 465reviews | 91% | — | $253.9K |
| $24.99 | 276ratings | 95% | — | not modelled | |
Engagement
Reviews
Themes across 79 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Played for 8 hours, saved *dozens of times* manually, and automatically. Made lots of progress, got to the third story area. come back today, my files arent there. my resume game was when i was lvl 4. i stopped when i was level 12. i cant recommend a game that doesnt utilize your save files.
never got tired of spamming recharging rhythm with cadence. never
If you're looking for a Saturday Morning Cartoon vibe, this game has it. The world may not make a ton of sense but it's colorful and full of music. The characters are fun and the songs are actually really catchy (even if some of the slant rhymes are a bit rough). The battle system is decent and leveling isn't too much of a pain. The rhythm stuff also isn't too bad and actually would have been interesting to have it further refined. The game is not perfect. The story rushes quite a bit and the story arcs begin and end pretty abruptly. The combat is a little repetitive toward the end and especially once you've maxed out your skills and level. There isn't much to do other than the main story and a few sidequests here and there toward the end. And the visual novel storytelling kind of defies how cool the cast is and stands pretty far in comparison to the musical segments. But... you can tell the passion that went into this game (especially with the end credits song). It just feels good. I would say this reminded me of playing a PS2 RPG on a lazy Saturday. Not too hard, easy to pick up and play, and fun to look at. Despite its flaws I would absolutely recommend it.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Italian +1 more
| $24.99 |
| 35ratings |
| 96% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 79 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
As someone that played in band through school and some in college. on top of having friends that have their own bands, or learned music theory. I fell in love with this game. From the story to the music, to just the little things in this game. It shows how much love was put into the game. I would love to see more with this game world, or more people to try making musical RPGs.
Best end credits ever
Bought this on a whim from a Discord recommendation and completely fell in love. I put nearly 25 hours into it in less than a week, hit 100% completion, and I'm genuinely sad the ride is over. The Music: The full-on musical cutscenes are stunning, but even the standard battle themes and area tracks refuse to leave my head. You can feel the love put into every note. The Puzzles: Interesting and unique puzzles at every turn. If you aren't a puzzle person, you can actually turn them off in the accessibility menu, which is a great feature, but I personally loved them. The Story: The character writing is deeply layered. The game gives you sympathetic, emotionally complex antagonists with clashing ideologies that will genuinely keep you invested in the long term. The Vibe: It's a shorter, tightly paced indie RPG that packs more heart and soul into 24 hours than some AAA games do in a hundred. (Also, do yourself a favor and watch the end credits all the way through... it's the first time in a while I genuinely had fun sitting through a game's entire credit roll!) An absolute masterpiece. The songs will live in my head rent-free for eternity.
Very music nerdy. So many puns. Light and entertaining. The combat is strategic without being stressful.
[H1]Cozy, but STILL GOOD[/H1] I like JRPGs, and I love musical fantasy premises (which we don't get nearly enough of), so the moment I knew of People of Note I knew it had to be a month-1 purchase, even if the chosen color palette would usually be a red flag for someone like me... and some minutes into the game, I did verify that this was, indeed, a "cozy game" HOWEVER... considering how much the genre has scaled-down over the last 20 years, cozying this one up didn't do any more damage than Squeenix already did, nor it kept me from squeezing a good 70 hours of fun out of it. Combat is easy, but still engaging enough to be entertaining (and fortunately so are the puzzles, since I can't do one proper puzzle to save my life). As expected, this game is also a Rock Opera, and as such is all a bit silly, a bit corny, and a bit cringey at times, but if you enjoy musicals or are otherwise able to not take yourself too seriously, I guarantee you'll enjoy every minute of the game. The story is enjoyable and the world building got buy-in from me from the get-go, also I love the game's sense of humor and how they crammed more musical references per square inch in than Jojo's Bizarre Adventure. The characters are all well written and well rounded, and most of the cast wrecked their life at one point and for them the game is their journey of redemption. The composer of this musical is no Mitch Leigh, but his work is sufficient. Could the game have had more musical numbers? Maybe, but this is probably what the budget allowed for so I won't hold it against them. Could it have had actual metal coming from the resident rocker? Maybe, but unless you're born in Sweden or are older than 50 chances are won't know what actual metal sounds like, so I won't hold it against the composer. This is still a solid game offering a fun time, and perfectly worth the entrance fee (definitely LOTS better than say, FF 16). Try it when you can.
Friend of mine made a bunch of music for this game. Lots of silly music plays on words, interesting battle system thats secretly a puzzle game, and some great QoL built in (Like random battles only happen when you push the random battle button -- letting you choose). Fundo and recommend.
Este juego es INCREÍBLE. Me llamó muchísimo la atención el tráiler y decidí darle un try, la mejor decisión del mundo. PROS: - El juego está traducido a español (textos) y está localizado INCREÍBLE. De verdad, las referencias, los chistes, todo todo TODO. Increíble trabajo por parte del equipo de traducción y localización. - Los diseños de los escenarios, enemigos y personajes son muy muy chulos, todos son super creativos y llaman muchísimo la atención. Le ponen muchísimo cariño a todo, a que todo siga la temática de la música, y eso me encantó. - Las canciones... wow. Todos los números musicales son una pasada, el primero ya me dejó boquiabierto, sintiendo una euforia interna emocional preciosa. - La música en general es increíble, las canciones como digo pero también los temas de combate, los remixs, las músicas de exploración. Muchísima variedad de música, estilos, etc. Además todos los mixs con sus toques. - Los combates pueden parecer simples al empezar, pero el juego tiene montón de combinaciones de skills y modificadores, yo he disfrutado muchísimo haciéndome todos los combos que quería. - La historia aunque no es una cosa loquísima innovativa es muy bonita y disfrutable, una historia digna de rpg vamos. - Los puzzles me resultaron super interesantes y algunos son realmente quebraderos de cabeza (especialmente alguno de combate). CONTRAS: - He jugado en mando y en ocasiones si cambiaba a ratón el juego se quedaba pillado y resultaba muy ortopédico. Además de que si tenía otro juego abierto de fondo, se pisaba con los controles y no bloqueaba los controles solo para este. - He echado en falta un poquito más de desarrollo de personaje, entiendo que el juego es corto y las cosas tienen que ir pasando más rápido etc. Pero simplemente como mejora. ----------------------- Jugadlo, de verdad.
Players by region
Where this game's players are, estimated from review languages.
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