
PengPong is a bullet-hell roguelike where pinball meets gambling. Bounce your way through chaos and bet it all to survive.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
PengPong is a bullet-hell roguelike where your only hope for survival is to bounce weapons, items, and... well, pretty much anything that moves. Remember: if it’s not bouncing, you’re doing it wrong. Bounce hard, bounce well, and don’t stop.
Survive the Chaos: Master an endless array of character and weapon combinations to be the last penguin standing.
Physics is Your Weapon: Forget direct hits; momentum and angles are everything. Bounce hockey pucks, guns (yes, you throw them), earphones (this one too), and even pufferfish! If it doesn’t hit them the first time, just keep bouncing it until it does.
High Stakes, High Rewards: Every wave ends with a choice. Will you sign a brutal contract, go all-in at the gambling den, or play it safe at the shop? The choice is yours.
Infinite Synergy: With over 300+ items, every run creates a unique whirlwind of possibilities and chaotic variables.
Rise to the Top: Compete with players worldwide and prove your skills on the global leaderboard.
Cute but Creepy: Immerse yourself in a world inspired by vintage animation; where "adorable" meets "disturbing."
Hit the jackpot in our gambling mini-games and watch the difficulty melt away! But don’t get us wrong, PengPong isn’t a gambling simulator. It’s just a friendly, neighbourhood bullet-hell roguelike starring a very cute penguin, and its even cuter friends. Mostly.
Genres
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 316reviews | 85% | — | $120.4K |
| $10.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 316 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩但是,为什么家庭共享不了?????
Great game! Good lord these are coming out like crazy. But this one is actually unique and different. Basically if you remember NHL on the Genesis wherein the player holds the button down and slaps the puck on release, then you remember that was hella fun. Nice mechanic, and works perfectly here. Competently done. Unique.
Дофамин максинг проект Есть всё, чтобы залипать и не напрягать голову: капхэдская музыка в стиле США 30х и убийства револьвером / хоккейной клюшкой, а можно ворваться на этаж и xyяpить револьвер во врагов этой клюшкой, он сам будет стрелять. Однорукий бандит, в которого можно гэмблить даже после смерти, будучи призраком пингвина и 99 достижений и враги в виде дронов (асуждаю), всё у них на месте Рекомендую к ознакомлению Достойно внимания add Russian localization , tons of players here are ready to instabuy and grind it 💸
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Japanese, Simplified Chinese, Traditional Chinese, French, German, Spanish - Spain
Hours played at review time, across 316 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I really like the risk-and-reward choices between stages. You can take the safer option and protect a strong run, or gamble on something more dangerous for a potentially much better reward. Those decisions give the game more personality than simply choosing the next upgrade from a menu. Sometimes I played carefully because my build was already working, and other times I took the risky choice because I wanted to see how powerful I could make the character. It creates some memorable moments and gives every run a slightly different direction
[h1]弹企鹅,弹的并非企鹅[/h1] [h2] 推荐指数:★★★★★★★★☆☆ [/h2] [quote]买肯定是要买的,玩肯定是不玩的 快来关注[url=https://store.steampowered.com/curator/38222893/] G胖受害者鉴赏家[/url] 让选择游戏变得更加简单[/quote] 这是一个橡皮管动画般的世界,在这里,我们扮演的是一只打冰球的企鹅,他因为打人的时导致丢了工作,每天过着没钱的穷苦生活,但某日一件天大的喜事找上门来——他不仅可以获得丰厚的金钱,还可以让冰球再次派上用场,那就是——杀外星人。于是一场奇怪的冒险就这样奇怪的展开了。 [h2]玩法介绍——解压[/h2] 熟悉冰球玩法的人应该都知道,当球体被打出去后,听着回弹的清脆声响是相当舒适的一件事。而游戏也很好的融入了这个机制,当我们击打出冰球之后,它便会在敌人之间不断弹射,每一次命中都伴随着清脆的声响,既带来了不错的打击反馈,也让整个战斗过程显得更加爽快。 并且这个冰球离开主角之后,并不会需要我们去捡回来,而是它会在一会儿就飞回身边,再像打棒球一样将它打出。搭配游戏中欢快的复古爵士+摇摆乐的音乐风格,让人在玩的过程中也情不自禁的抖起腿来,太抓耳朵了。 不过,本作并不是一款单纯追求解压与爽快感的游戏,相反,它会随着流程推荐,越来越考验玩家的操作与走位。大量刷新的敌人会不断压缩玩家的活动空间,稍有不慎就容易陷入被围攻的窘境,这个时候已经完全顾不上如何计算球的飞行轨迹了,基本上就是飞回来了直接打出去。 同时本作因为是肉鸽游戏也加入了相当多有意思的选项,其中绝大部分也是围绕着“冰球”来展开的BD,像是打出去击中敌人就会产生爆炸、或者给球棍附魔闪电攻击等等。 但是接下来我要提到的这个设计,可以说是相当歹毒! 本作的另一个特色在于,游戏中的金币与局外资源是共享的。也就是说,只要能够成功通关,就可以将本局赚取的金币带出去。可偏偏制作组又好死不死地在通关环节塞进了一个老虎机,这东西有好有坏。 好处自然不用多说,它能极大地激起玩家的贪欲。毕竟谁不喜欢“单车变摩托”?说不定今天还是个屌丝,下一把就直接赌成赌圣了!梭哈!梭哈!梭哈是一种智慧! 但问题也恰恰出在这里——一旦赌上头,很有可能把辛辛苦苦打了一整局赚来的金币全部输光。明明已经成功通关,却因为几次贪心的下注最终血本无归,这种落差还是相当具有挫败感的。 所以从设计上来看,我认为这其实算是一种典型的高风险、高收益机制:你当然可以选择见好就收,也可以直接“我命由我不由天!”然后来一把大的,但最后究竟是大的,还是拉了一坨大的,也全凭个人运气了。. [h2]缺点方面[/h2] 虽说游戏整体做的很不错,但是其内容量的稀少导致游戏的可玩性很难得到进一步延伸。估计也会有不少玩家会有这样的感觉:“还没玩够,游戏就结束了”。 [h2]总结[/h2] 一款相当有趣的肉鸽小品。橡皮管动画般的美术、复古爵士与摇摆乐,以及围绕冰球设计的战斗机制,都让游戏着相当鲜明的个人特色。尤其是冰球弹射带来的爽快打击感,与老虎机赌博机制,确实能让人玩得相当上头。不过,游戏目前最大的遗憾还是内容量偏少,核心玩法虽然有趣,却难以支撑太长时间的游玩。如果后续能够加入更多内容,相信它还能变得更加完整。 [quote] [h3] 优点 [/h3] +冰球玩法带来爽快玩法 +爵士乐! +赌博机 [h3] 缺点 [/h3] -目前游戏的内容量有些少 加入[url=https://steamcommunity.com/groups/GgamePlayer] G胖受害者鉴赏组[/url] 和鉴赏员一起战斗!爽! [/quote]
Performance wise it runs smooth for the most part on steam deck, there’s some slowdown when you start getting into endless, but not unplayable. Controller support is…strange. It works but it’s wonky at times navigating the UI. Game itself is very fun, each character feels distinct (some feel kind of useless) but where it shines is the different types of weapons you can equip and the evolutions of them. It gets a little same-y with the stages and wished there was a little more variety. Overall worth the time I spent on it so far.
画风很喜欢,加油!
very satisfying gameplay loop. You start a run, choose your character and weapons, fight through waves, collect upgrades, and slowly build something that feels stronger and more ridiculous with every stage. Then you eventually get overwhelmed, learn what went wrong, and immediately want to try again. The meta progression helps make those failed attempts feel worthwhile, and the different characters give you a reason to keep experimenting instead of using the same strategy every time
茶杯头+土豆兄弟,爽就完事了,每局打起来不管输赢都很轻松,另外,火球的颜色能做浅一点吗,老以为是敌人的弹幕
yes
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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