
Peglin is a Pachinko Roguelike - Fight enemies by collecting special orbs and popping pegs to deal damage. Acquire special relics that radically change the game and ensure no two runs are the same. Aim carefully to survive in this unique turn-based RPG!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 17 → 5.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

The dragons have been popping peglins and stealing all of your gold for as long as you can remember. Enough is enough. It's time to venture through the woods, conquer the fortress, and delve into the heart of the dragon's lair to take back what's yours and teach those dragons a lesson.
Peglin plays like a combination of Peggle and Slay the Spire. The enemies are tough, and if you're defeated your run is over, but you've got powerful orbs with special effects and incredible relics that influence both your enemies and the physics you'll use to defeat them.
Collect and upgrade powerful orbs and relics to defeat the monsters and bosses that stand in your way.
Fight enemies with Pachinko-like gameplay - hit more pegs to do more damage. Use crit potions, refresh potions, and bombs wisely.
Explore a new map every time, with different orbs, enemies, and surprises along the way.

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; App Store, PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 17.7Kreviews | 84% | — | $10.3M |
| Free | 1.2Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 930 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
平衡做的就像强心恶心你来的一样,前面削弹珠遗物也就算了,新版本还把sl取消了,你平衡的老冯呢
Poorly balanced game, repetitive gameplay, the RNG makes the game feel extremely frustrating as it takes forever to get a run going beyond zone one at higher cruciballs, and I could go on and on, but don't buy this game, it's not worth it at all
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Japanese, Portuguese - Brazil, Spanish - Latin America, French, Simplified Chinese, Traditional Chinese, Korean, Russian, Ukrainian, Italian +1 more
| $19.99 |
| 201ratings |
| 86% |
| — |
| not modelled |
| $13.99−30% | 107ratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 931 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Its pretty sad that this game is hard wired to drop cheapest tactics ever when you climb the difficulty. Suddenly, at difficulties 5 or higher, physics is broken, pebbles are moving EXTREMELY random and not to mention the cheap moves of hiding the refresh orb in the worst possible places which you cannot even get in like 3 rounds. Bossess and enemies are also hard wire to counter every type of pebbles that you have which is a shame, since the game was actually pretty damn fun until the cheapness of fake "random" hits you.
The ball seems like it always takes the worst bounce no matter what you aim for. Getting the item that shows your next bounce isn't even accurate, you'll get a different bounce than what the game required a separate item to tell you in the first place. "What if Peggle, but tedious and dishonest?" That's Peglin. I wish I could get my money back.
way too short, the second you get a good run going, BOOM, its over and you have to restart. there are only three levels (yes only three), and of those three, the combat of two of those is slow and boring. I bet the devs made healing so sparse so that you would die before you could realize they are scamming you with the lack of content. "but you get a chance to heal after every fight" oh you want to heal instead of constantly upgrading the orbs you will get 2 battles to utalize because there are so few levels, but 90% fights? well you died, you died as i was thinking of the way to express how much ♥♥♥♥♥♥♥♥ is stuffed into this 20 dollar game worth 10$ at MOST with words. AND ON TOP OF THAT you can only heal after battles. ONCE. you can pay your precious money on health that will be gone by the next battle because you're fighting 5 ememies with 400 health that all individualy do 10 damage, that you cant kill because you needed to spend you money on not dying instead of upgrading your stupid daggorb that sucks not matter what you do. if you want to play pinball, pay five bucks for peggle until you get over it
The price doesn’t quite match the quality.
设计出幽灵这种粪怪的是莎比吧?开始面板只有一个R,你的卡组再强也没用,必须挨打个几轮掉个几十血才有可能打出伤害,设计师你该不会觉得你让玩家毫无还手之力的设计很有创意吧。还偏偏每次我玩衔尾蛇的时候就必定遇到,运营得再好也没有办法打过。我真的很好奇设计师懂不懂贵游戏的核心玩法是什么?你知不知道玩家只能靠面板的球才能攻击或防御?你见过哪个游戏是打boss前先没收掉玩家所有武器技能必定被boss虐个半血才开始打的?你要是不满血甚至连开始打的资格都没有。有这么设计怪物的吗?
I like games I can fit into my day without having to be tied down to. Peglin is one of those. I play for a few moments, and come back to it another day.
旧游补评 70 游玩时期:2023&26 ea和转正式后都尝试了几局,胡了不用瞄准也是满屏弹珠平推,不胡只能干瞪眼,策略性太低了,不好玩。
я хотел пройти в пеглине ачивку "пройти забег без подбора реликвий", но меня изнасиловали на втором этаже. а в пеглина я в итоге так и не зашел
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.3M | 14.5K | 80% | $29.99 | |
| $10.3M | 17.3K | 98% | $24.99 | |
| $10.3M | 18.9K | 76% | $19.99 | |
| $10.4M | 20.7K | 79% | $14.99 | |
| $10.3M | 28.5K | 95% | $19.99 | |
| $10.3M | 26.1K | 98% | $19.99 |
Related
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|---|---|---|---|---|
| $29.6K | 71 | 72% | $11.99 | |
| — | 0 | — | — | |
| $7.1K | 25 | 88% | $9.99 | |
| — | 0 | — | — | |
| $12.1M | 23.3K | 92% | $19.99 | |
| $4.4M | 6K | 87% | $19.99 |