
Take on the role of a hardened career criminal executing intense, dynamic heists in constant pursuit of the next “big score”
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 31 → 1.71/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 912 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Comprei este jogo para mim e para um amigo porque achei que seria divertido jogarmos juntos. Logo nas primeiras partidas, meus amigos começaram a reclamar dos gráficos, da gameplay e a fazer piadas sobre pedir reembolso. Eu, sinceramente, gostei do jogo. Não tenho um computador muito bom e nunca me importei tanto com gráficos, então isso não me incomodou. O que acabou me deixando triste foi ver as pessoa para quem eu comprei o jogo falando mal dele o tempo todo. Talvez não tenha sido a intenção deles, mas isso me desanimou bastante e acabou estragando minha experiência. No fim, acabei pedindo reembolso também. É estranho, porque eu realmente gostei do jogo. A tristeza que ficou não veio dele, mas de toda a situação
PRZYPOMINAM ŻE HAJTO POTRĄCIL BABE NA PASACH I NIE PONIÓSL KONSEKWENCJI
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Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Italian, Spanish - Spain*languages with full audio support
Hours played at review time, across 913 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
他妈的没有汉化 老子玩了几个小时 买了个dic 好不容易他妈的可以打过了 点个选项没看懂 全他妈清除了 哪个傻逼游戏会把这玩意儿放设置里面 多长时间了还没有汉化
SI
Мужики,выручайте. Жена сказала если тут будет 100 пальцев вверх и 10 наград,то он купит мне ящик пива. Выручайте!!
отличный симлятор ограбления! круто срежисированы ограбления,каждое играется по уникальному. стрельба очень приятная и имеет хороший импакт. Тут плюсы кончаются.... главный минус это сложность игры,даже на нормальной сложности пройти не реально сложно и это бесит,ибо не всегда можно найти 3 друзей для коопа . Система прогресии искуствено растянута и открыть калаш тот же не реально долго и приходится одни и те же задания проходить .... Онлайн к сожалению маленький и нужно звать друзей играть. В целом игра отличная в своём жанре и советую поиграть .
PDTH > PD3
КЛОУНЫ ГРАБЯТ СБЕРБАНК
Sequel Surpasses it with volume of content, but the edge this game still posesses is atmosphere. Its graphics being bit different, heister's comments, use of visual filters, gameplay is more grounded(as opposed to arcade pd2), feels harder than pd2(running dozers and silent cloakers are no joke) as it feels like requiring more coordination. Everyone knows the skill of Simon Viclund as composer. Game is actually still not dead, though only couple lobbies running at a time(as I later learned, half of lobbies are headen by 145 level difficulty), though would be best to find friends ofc. Wolfpack dlc is decent, couple new heists(though only host needs it) and weapons. Word on achievements - thats a first game I completed towards which I have nothing but praise in that aspect, vast majority gives some challenge and isnt tedious(outside of finding right people for coordination and noob herder/quick hands being random reliant). Didn't recall problems with game running on proton.
Fajnie uczy jak przeżyć w przyszłości
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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