
Embark on a journey to a realm overrun by demons in a new epic RPG from the creators of the critically acclaimed Pathfinder: Kingmaker. Explore the nature of good and evil, learn the true cost of power, and rise as a Mythic Hero capable of deeds beyond mortal expectations.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.71/day in the week to Sep 14 → 15.71/day in the week after.
About
Your path will lead you to the Worldwound, where the opening of a rift to the Abyss has unleashed all-consuming terror across the land. For over a century, the neighboring nations have fought fearlessly, trying to drive the enemy back — but to little avail.
Now, you have the chance to put an end to this conflict, but the path to salvation is far from clear-cut. Will you become a shining angel, backed by noble paladins? Or a powerful necromancer with hordes of immortal undead in your thrall? Or something else entirely? Lead your army and challenge mighty demon lords. Your crusade will set in motion a chain of events that will leave you — and the world itself — forever changed.
Create any character imaginable with the flexibility, richness, and depth of the Pathfinder First Edition ruleset. Choose from 25 classes, 12 character races, and more than a thousand spells, feats, and abilities to suit your personal playstyle.
Your decisions have more weight than ever before. Your goal is clear, but you must forge your own path to it. Who will die, and who will live? Who will stay, and who will go? Make your choices, and watch the world around you change.
Enjoy two combat modes as you slay your enemies – real-time with pause or turn-based. Switch between them on the fly, so you can always take things as slowly — or as quickly — as you like. The unique Pathfinder ruleset also allows you to perform advanced combat maneuvers, like mounted combat. Use them wisely!
A cast of more than 10 unique companions is ready to join your cause. Earn their trust and respect, and they will have your back no matter what dangers lie ahead. And if you get on their bad side, well… Maybe it’s time to part ways.
You will need much more than a party of adventurers to cleanse the land of its demonic scourge. Take command of the crusaders and lead them to victory – both as a strategist, controlling the battle from above, and as a field commander, in a new tactical combat mode.
Explore nine unique Mythic Paths: obtain extraordinary abilities and shape everything that comes next. Your decisions might transform you into a celestial Angel, a raging Demon, a powerful Lich, a cunning Trickster, an otherworldly Aeon, a rebellious Azata, a wise Gold Dragon, an insatiable Swarm That Walks — or remain mortal and walk the arduous fantasy path toward becoming a living Legend.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 44.3Kreviews | 83% | — | $16.7M |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1470 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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Like the comment to get 24 hours of good luck! ⠄⠄⣿⣿⣿⣿⠘⡿⢛⣿⣿⣿⣿⣿⣧⢻⣿⣿⠃⠸⣿⣿⣿ ⠄⠄⣿⣿⣿⣿⢀⠼⣛⣛⣭⢭⣟⣛⣛⣛⠿⠿⢆⡠⢿⣿⣿ ⠄⠄⠸⣿⣿⢣⢶⣟⣿⣖⣿⣷⣻⣮⡿⣽⣿⣻⣖⣶⣤⣭⡉ ⠄⠄⠄⢹⠣⣛⣣⣭⣭⣭⣁⡛⠻⢽⣿⣿⣿⣿⢻⣿⣿⣿⣽⡧⡄ ⠄⠄⠄⠄⣼⣿⣿⣿⣿⣿⣿⣿⣿⣶⣌⡛⢿⣽⢘⣿⣷⣿⡻⠏⣛⣀ ⠄⠄⠄⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠙⡅⣿⠚⣡⣴⣿⣿⣿⡆ ⠄⠄⣰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⠄⣱⣾⣿⣿⣿⣿⣿⣿ ⠄⢀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿ ⠄⣸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠣⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⠄⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⠛⠑⣿⣮⣝⣛⠿⠿⣿⣿⣿⣿ ⢠⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣶⠄⠄⠄⠄⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟ Like the comment to get 24 hours of good luck! ⠄⠄⣿⣿⣿⣿⠘⡿⢛⣿⣿⣿⣿⣿⣧⢻⣿⣿⠃⠸⣿⣿⣿ ⠄⠄⣿⣿⣿⣿⢀⠼⣛⣛⣭⢭⣟⣛⣛⣛⠿⠿⢆⡠⢿⣿⣿ ⠄⠄⠸⣿⣿⢣⢶⣟⣿⣖⣿⣷⣻⣮⡿⣽⣿⣻⣖⣶⣤⣭⡉ ⠄⠄⠄⢹⠣⣛⣣⣭⣭⣭⣁⡛⠻⢽⣿⣿⣿⣿⢻⣿⣿⣿⣽⡧⡄ ⠄⠄⠄⠄⣼⣿⣿⣿⣿⣿⣿⣿⣿⣶⣌⡛⢿⣽⢘⣿⣷⣿⡻⠏⣛⣀ ⠄⠄⠄⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠙⡅⣿⠚⣡⣴⣿⣿⣿⡆ ⠄⠄⣰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⠄⣱⣾⣿⣿⣿⣿⣿⣿ ⠄⢀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿ ⠄⣸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠣⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⠄⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⠛⠑⣿⣮⣝⣛⠿⠿⣿⣿⣿⣿ ⢠⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣶⠄⠄⠄⠄⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 12/day in the week to Aug 14 → 15.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Simplified Chinese, Italian, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Немножко затянуто, но очень вкусно, можешь быть, кем захочешь, прямо во время игры хочется ещё раз её перепройти, но уже по другому пути и за другой класс. Персонажи классные, сюжет интересный, во второстепенные квесты приятно вникать и формировать какое-то своё мнение. В игре очень много мелких деталей, например привычные ветви диалогов могут измениться, стоит тебе на старте выбрать другую расу или божество. Однозначно ставлю плюс.
⣠⠴⠒⢛⣋⣉⣉⣉⣉⣛⠓⠦⣤⣀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⣠⠴⢚⡭⠖⠚⠉⠉⠁⠀⠀⠀⠀⠉⠉⠓⠲⢭⡓⢦⡀⠀⠀⠀ ⠀⠀⠀⠀⣠⢞⡥⠚⠉⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⠳⡝⢦⠀⠀ ⠀⠀⠀⣰⣫⠞⡤⡀⠀⢀⠀⠀⠀⠀⡀⠀⡀⠀⠀⡀⠀⠀⠀⠀⠀⠀⠘⣎⢧⠀ ⠀⠀⢰⣷⠇⠈⠛⣵⠄⠀⢁⡆⠀⢠⠇⠸⢼⡀⠾⠻⠢⡄⠀⠀⠀⠀⠀⠘⡾⡆ ⠀⠀⡏⡼⠀⠀⣼⠏⠀⢠⣾⠀⢀⡞⣳⡀⠈⣧⠀⠀⠀⢹⡄⢀⡶⣛⣓⣦⢹⣷ ⠀⢸⠁⡇⠀⣸⠁⠀⣠⢯⡇⢀⣾⣀⠀⢳⡄⢻⡄⠀⠀⠈⣿⣸⣸⠁⠀⢸⠈⢹ ⠀⢸⠀⡇⢠⠇⢀⡜⢁⣟⡴⠋⠀⠉⠉⠓⠻⡜⡇⠀⢀⣖⡿⠿⠋⠀⠀⠋⠉⢻ ⠀⢿⠀⣇⢸⡞⠁⢠⡾⠋⠀⠀⠀⠀⠀⠀⠀⢻⡇⠀⠸⣟⠁⠀⠀⡟⢦⠀⠀⣸ ⠀⢸⠀⠹⡾⡯⠿⠦⡄⠀⠀⠀⢀⣤⣦⣄⡀⠀⣧⠀⠀⠈⡷⠆⠀⣇⠸⡆⢾⡷ ⠀⢸⠀⠀⡇⣷⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠙⠃⣿⠀⠀⠸⣇⠀⢀⣿⠀⠹⣾⠃ ⠀⢸⠀⠀⡇⣿⠀⠀⠘⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⠀⠀⢸⣿⣿⠉⢸⠀⠀⢙⠀ ⠀⠈⡇⠀⢧⢻⡀⠀⠀⣀⠀⠀⠀⣀⠀⠀⠀⠀⣿⠀⠀⢸⠉⢸⠀⠈⡇⠀⠀⢧ ⠀⠀⢹⠀⢸⠈⢷⣄⠀⠈⠃⠘⠉⠁⠀⠀⠀⣠⣿⠀⠀⡏⠀⠘⡀⠀⢿⠀⠀⠈ ⠀⠀⠀⢇⠀⢇⠀⠙⠳⣤⡀⠀⢀⣠⡤⢖⣋⡥⡇⠀⣸⠀⠀⠀⣇⠀⢹⡇⠀⠀ ⠀⠀⠀⠈⢇⠘⣄⠀⠀⠀⠉⢩⢿⣷⣿⡉⠀⢸⠇⢸⠟⢳⠤⠤⠼⣄⡘⣿⡀⠀ ⠀⠀⠀⠀⠈⣧⡙⣴⠋⠉⠉⣻⣾⣇⣿⣧⠀⣼⣰⠃⣰⠋⢀⡤⠖⠂⠈⢳⣧⠀ ⠀⠀⠀⢠⡞⣫⠽⢿⣇⡴⡏⢻⣿⣿⣟⣟⣿⡷⠃⣰⠃⡴⠋⠀⠀⠀⠀⠀⣿⢧ ⠀⠀⠀⢸⡇⠐⠚⠡⣿⢧⠁⠀⠛⢻⠄⡏⠞⠀⢰⢇⡞⠁⠀⠀⢀⠤⡀⠀⣿⠘ ⠀⠀⠀⣸⡇⠀⠀⢸⡏⠈⠀⠀⠀⢸⣶⠛⢦⠴⣻⡞⣀⣀⣰⠮⠶⠚⠁⠀⣿⡄ ⠀⢀⡏⡿⢧⡀⠀⠀⣧⠀⠀⢀⣠⠞⣿⣤⠞⢰⠋⠉⠁⠀⠀⠀⢀⣤⠀⢸⡏⢧ ⠀⢸⠁⠙⢦⣙⠦⠼⣿⡖⠚⣉⣠⠖⠁⠸⡄⡿⠀⠀⠀⠀⠠⠚⠉⠀⠀⡞⡇⢸ ⠀⡟⠀⠀⠀⠎⡍⠉⢹⢿⡏⠁⠀⠀⠀⠀⢹⡅⠀⠀⠀⠀⠀⠀⠀⠀⡼⢡⣷⠀ ⡼⠃⠀⠀⠀⠆⡇⢀⠟⡆⠀⠀⠀⠀⠀⠀⠀⢷⠀⠀⠀⠀⠀⠀⠀⣸⠁⢸⢻⠀ta buenazo ⠀⠀⠀⠀⠀⠀⢾⡇⠀⠀⢳⡀⠀⠀⠀⠀⠀⠀⠀⢧⠙⠆⠀⢠⠏⠀⠀⡟⠀⡇ ⠀⠀⠀⠀⠀⠀⢸⠁⠀⠀⠀⢷⠀⠀⠀⠀⠀⠀⠀⠈⠁⠀⢠⠏⠀⠀⠀⡇⠀⡇
我的第一款crpg 首先,演出差。直到我今天看了bg3的实况我才意识到正义之怒的演出到底有多差。。。正义之怒的演出是第三人称远距离视角,这就导致了聊天框挡住演出的情况出现(这谁能绷住)白瞎猫头鹰做的演出动作了。 其次,堆怪严重。我现在打到保卫铁卫雄心,他妈的怪是一波又一波,我队伍五个人搁哪哐哐输出,结果圣教军十多个人和伊拉贝思就干杵在酒馆门口,我承认有些怪会偷偷溜进去,确实有点用。但我那几个人守着门口,那堆怪五个为一组,成组刷新不下5次!!这还是我真受不了打一半退了的情况,怪已经多到让我怀疑是不是触发了bug的程度。 但是,剧情是还不错,文本描写的很棒,满生动的,人物形象也先鲜明,我很喜欢雯朵格,地底人混出来的独特的清醒(识时务者为俊杰)。兰恩太单纯太理想主义了。 总的来说,我会打完一周目,玩不玩二周目我很难说
Felt like i had to write some sort of review for this game. But honestly i don't know where to start or end so i'll try and make it short instead. This game is HUGE... bigger than anything i've ever played. It is also quite overwhelming until you get the hang of it. I do not recommend starting on high difficulty if you are unfamiliar with it. I still don't quite understand all the mechanics (chose easy mode instead). But if you like a mix of old school isometric rpg, board games and HoMM you've got it all here. There is so much to do. Sure the game has issues and there is quite a few bugs but it is almost to be expected when making a game this big. Overall i truly enjoyed playing it and it has some really great story writing which is important for me. Tons of choices and consequenses and a comprehensive character generator gives for a lot of replayability as well. To end my review i will just mention that my playthrough took 228 hours and i got 66/153 achievements XD
Pathfinder: Wrath of the Righteous é um verdadeiro banquete para amantes do RPG de mesa e de cRPGs clássicos. Ele entrega a sensação autêntica de subir do nível 1 (um mercenário desconhecido) até o nível 20/Mítico (um ser quase divindade capaz de alterar o mapa do mundo). [h2]👍 Pontos Fortes[/h2] [list] [*] [b]Liberdade e Profundidade de Builts:[/b] Com mais de 25 classes base, mais de 160 subclasses e centenas de talentos e magias, a customização de personagens é gigantesca e praticamente sem limites. [*] [b]Sistema de Caminhos Míticos (Mythic Paths):[/b] A mecânica de transformação (Anjo, Lich, Demônio, Azata, Aeon, etc.) não altera apenas os poderes em combate, mas reescreve arcos inteiros da história, diálogos e decisões morais. [*] [b]Fator de Rejogabilidade Gigantesco:[/b] É quase impossível ver tudo em uma única jogada. Mudar de alinhamento e de Caminho Mítico cria uma experiência de jogo completamente diferente. [*] [b]Companheiros e Diálogos Marcantes:[/b] O elenco de companheiros é rico, com personalidades complexas, visões morais contrastantes e missões pessoais muito bem escritas. [*] [b]Flexibilidade no Combate:[/b] Possibilidade de alternar a qualquer momento entre combate em [b]Tempo Real com Pausa[/b] e [b]Modo por Turnos[/b], agradando a diferentes estilos de jogadores. [*] [b]História Épica e Tom Sombrio:[/b] Excelente ambientação de uma guerra cruzada contra hordas demoníacas, trazendo dilemas éticos profundos sobre redenção, dogma e sacrifício. [*] [b]Trilha Sonora Sensacional:[/b] Músicas orquestrais épicas que elevam a atmosfera dos combates contra chefes e momentos marcantes da campanha. [/list] [h2]👎 Pontos Fracos[/h2] [list] [*] [b]Curva de Aprendizado Brutal:[/b] O jogo segue à risca o sistema Pathfinder 1E. A matemática de bônus, resistências e pré-buffs pode ser extremamente punitiva e opressiva para quem não conhece as regras. [*] [b]Modo de Gerenciamento da Cruzada:[/b] O minijogo de batalha tática de exércitos estilo [i]Heroes of Might and Magic[/i] desvia o ritmo do RPG principal e pode se tornar chato ou cansativo (embora possa ser automatizado nas opções). [*] [b]Dependência Excessiva de "Pré-Buffs":[/b] Em dificuldades mais altas, você gasta bastante tempo aplicando dezenas de magias de proteção no grupo antes de cada grande batalha. [*] [b]Excesso de Combates ("Encounter Bloat"):[/b] Algumas masmorras e mapas possuem um número exagerado de combates genéricos, o que pode deixar o ritmo arrastado no terço final do jogo. [*] [b]Problemas Ocasionais de Desempenho:[/b] Em batalhas com muitos efeitos visuais, invocações e partículas simultâneas na tela, a taxa de quadros pode cair consideravelmente. [/list]
Game is pretty awesome so far
One of the best CRPGs out there, I don't know what else to say about it but it's definitely worth it, good combat good music and good story, and there's so much content in the game I have 114 hours in the game so far and I don't think I'm close to finishing it, it's very replayable as well you won't see everything on your first playthrough of the game
Great story going on and they did the Pathfinder 1e rules fairly well. The one issue with CRPGs trying to be TTRPGs is that movement is a bit clunky. And there are barriers that are put up that in regular TTPRGs wouldn't be actual barriers. But if you can get past that obvious limitation, the game is a lot of fun.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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