
Path of Wuxia combines classic wuxia world and youthful school life with anime art style, features simulation gameplay well known by Heluo fans. Play as a young Xia who join the academy known as the Hermitic Pavilions of Xia, grow strong along with various schoolmates and seek your own path of Xia.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Jul 24 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 815 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
少说废话,编剧高低得给音乐老师磕几十个。
垃圾游戏,二极管圣母,你们不能为了鼓励河洛工作室就给好评啊,这得骗多少人。 剧情方面永远慢人一步,出门就为了带个尸体回来; 当着小女孩面儿救杀母仇人、他杀我全家但是我给他机会我原谅,这是人写出来的剧本? 我给你们总结下剧情啊: 你杀了我爹,但是我原谅你; 嘿嘿,事儿是我干的,人是我杀的,但是你们就是没办法弄死我,略略略; 他罪该万死,但是为了江湖道义,诶,就不杀。 多少良民都是被这种圣母心推向了反派?脑子里装了多少斤屎才能写出这种剧本?我玩游戏是为了受这种委屈的?编剧你觉得你站我面前我会选择原谅你?我特么库库给你两刀! 再说游戏性,你们没测试人员?就算没,这么些年玩家反馈的也不少吧?耳边风?就不听? 商店购物每次重置位置,你们自己没试着买买试试? 好感度拉满之后菜单里一直顶着叹号给谁看? 道具使用和出售连个一键最大数量也没有?这是几几年的游戏? 静的辫子穿模成胡子了也不管? 后期战斗加上战前手动站位意义是?没自己试试有多难操作?你这视角加自动挪位置加上人选面朝方向是哪个脑瘫想出来的? 战斗中频繁切换胜利目标是恶心谁?为剧情服务是你们这么搞得么? 甲级战犯,罄竹难书!
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese
Hours played at review time, across 817 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
中途玩的还是挺上瘾的,然后第三年剧情敷衍的我道心破碎了。挖那么多坑都不打算填吗 但是让我不想推荐的理由还是因为这个战斗系统!!! 开头的时候人少还好?没有感受到,后面敌人一多这个战斗系统真是太傻逼了。一把下来我大概有4分之3的时间干看着等对面行动完。但凡加个加速或者跳过呢...。 花费这么长的战斗时间,收益完全不跟花费的时间成正比,真是太折磨了 [strike]最后本来很期待净师父的立绘的,拿下面具真是让我幻幻又灭灭。 还有我的阿凌线呢?[/strike]
很早就对这款游戏的剧情不满了,但看在是河洛工作室的面子上没打差评。最近看到侠之道和活侠传联动弄了个捆绑包,觉得TMD真是强强联合啊,所以特意过来打个差评
剧情已经这样了,这么久了,估计也不打算改了,就说说游戏性吧。简单来说就是一坨,养成养到后面完全不行,前期强力,后期疲软,或者全程就很疲软,体会不到乐趣
第三年挺好的故事,这么多人骂真的搞不懂
食屎噶河洛,以为是武林群侠传续作版,结果拉了坨大的,还玩期货,当然这不算是河洛这几年拉的最大的那坨。 人物跑动的腿部都超僵硬的,是正是邪抄武林群侠传超不明白?以为给了很多选择性,其实不还是跟着你们规划的方向走么,一种执着,一种做梦,一种以为的善和恶。 我记得有个章节结束看那拿桨的枪术课老师跟一堆人打然后惨死的剧情,玩呐?玩一夫当关呐?我真的有点被恶心到了,请问是感动到了谁?感动到了编剧策划自己本人吗?然后非要把这种情感硬塞带给玩家? 我以为上几年课完了这游戏才刚开始,跟武林群侠传一样,闯江湖呐,结果毕业就失业是吧,打了几个没有记忆点的战斗就结束了,还玩众筹,真的食屎哇雷。
这种游戏还有这么多人捧场,完全把河洛给惯坏了。跟侠前,河洛群侠比就是个垃圾。河洛现在一款不如一款,在座的全都有责任,这玩意都能赚钱,凭什么用心给你做游戏 ?
雖然被許多人說第三年的劇情有問題,但自己閱讀起來沒到完全不能接受 若有下一作應該會支持 只是友好度增強戰力要修改
爱之深,恨之切,就算差评在骂的都是希望你们好,希望拿出好的新作品来让粉丝们满意吧
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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