
PASS THE FEAR is a roguelite bullet-hell shooter. A catastrophic Witch’s Disaster strikes without warning, and chaotic magic forms the ancient Wall of Storms. Its corruption spreads relentlessly across the island. As a demon hunter trapped within, you must find a way to escape before dawn breaks.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Sep 18 → 8/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Scraped together mid-escape, this motley crew consists of the Iron Bucket Knight, the Explosive Cutie, the One-Eyed Codger, the Money Whiz, and a mysterious nun picked up by the roadside... Every single one of them is deathly afraid of kicking the bucket, yet they have no choice but to grab their guns and face the fight head-on!
Your mission is to flee the island within 12 hours. But as you reach the coastline,a despair-inducing Storm Wall blocks your path. As the monsters multiply, a dark conspiracy slowly begins to unravel...

Fancy weapons, special Weapon Parts, Relic fusion, Tarot Cards, elemental effects, random events...
Every pickup is another experiment in weapon customization.
Stack up Projectiles and become a "Fireworks Master", or pour everything into a single shot and melt an entire health bar—your weapons, your rules.

[Shatter], [Embarkation], [Growth], [Final Shot], [Disruption]... There is no single right answer—only increasingly outrageous combinations.
Mix and match them to create Transmutation chains, endless Ultimates, looping triggers, exponential damage scaling, and more.
Every time your build comes together, it turns into a wildly satisfying run you will not want to put down.

As you venture deeper, [Character Talents] and [Team Talents] will help you grow ever stronger.
Higher difficulties bring tougher enemies—and better drop rates. They also unlock the unique [Chaos Battle Scar] mode, where every Battle Scar comes with both a boon and a curse. High risk, high reward.
Harness the boons, master the curses, and forge a one-of-a-kind ultimate build that pushes beyond the limits!

Multiplayer has everything you would expect: clutch saves, item swapping, and fighting through tough encounters together...
But the real fun is farming up quietly in the early game, then surging ahead to overtake everyone in damage later!
Check the DPS rankings—who is the true damage king of your squad, and who is the poor soul stuck doing all the thankless work as the team's "support bot"?
Join the Community / Discord!
If you’ve found bugs, want to share suggestions, or just feel like showing off your insanely cool build—our Discord is the best place to do it!
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1453 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
秘宝只能在boss战前合成真是太傻了,后面大致成型,看到能合成的秘宝,只能分解,如果选择分解其他秘宝,然后来到商店合成完,刷新几下商店根本没合适的秘宝。
很好玩的肉鸽游戏,射起来非常爽,最主要还能和朋友一起联机,有时候拿到好的配件和塔罗牌搭配起来真的很好玩,手柄适配也做得不错。
游戏是个好游戏,完成度也比较育,内容也比较充实。联机功能上dps警察和物品可以分享也看得出制作组是个会联机肉鸽的人。整体游戏可以给到特别子评。但是联机卡的人都滚出去了还能收到伤害,子弹是从身体里发射出去的而且还会撒回。同样使用steam联机的其他肉鸽游戏就没有这种情况。导致我家庭组里的朋友宁原钱给我也不想带我联机。联机方面特别差评。
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese, English*, Russian, Japanese, Spanish - Latin America, Korean*languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩
游戏不仅有精美的画风,炫酷的技能,最绝的还是他的BD做的很好,遗物技能武器等几个真搭配出一个套路,那刷怪打boss真的是爽的没边,就是开启了屠戮模式。
作为肉鸽游戏玩下来体验比较失望。局内道具数量看着很丰富,但大部分道具实际收益很低,选择空间很小,真正能通关的BD套路非常固化,玩两把基本就摸透最优解,其他搭配很难走通。数值设计也存在明显问题,很多选择形同虚设。目前版本可玩性有限,问题很多,不大改的话很难玩下去。希望后续能好好调整,至少让我这五六十块钱花的值些。
爽
比自己打不出伤害更难受的是好兄弟太胡了啊,联机还是挺有意思的,希望快点出后续
部分bug导致游玩体验下滑,还有就是角色之间的差异太大了。但是厂商一直在优化也算是未来可期了。
整体质量很不错,中间难度吃得最好,在合理的数值压力下能够体验不同流派构筑,追求对应战斗风格的数值乘区即可。高难后几乎强制无限刷全乘区才能够数值门槛,变成了几乎单一的数值爆炸体验,且卡少数几张无限key卡。不过对于小体量的买断游戏来说,前中后期这样的体验分配也不错。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.