
PASS THE FEAR is a roguelite bullet-hell shooter. A catastrophic Witch’s Disaster strikes without warning, and chaotic magic forms the ancient Wall of Storms. Its corruption spreads relentlessly across the island. As a demon hunter trapped within, you must find a way to escape before dawn breaks.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Scraped together mid-escape, this motley crew consists of the Iron Bucket Knight, the Explosive Cutie, the One-Eyed Codger, the Money Whiz, and a mysterious nun picked up by the roadside... Every single one of them is deathly afraid of kicking the bucket, yet they have no choice but to grab their guns and face the fight head-on!
Your mission is to flee the island within 12 hours. But as you reach the coastline,a despair-inducing Storm Wall blocks your path. As the monsters multiply, a dark conspiracy slowly begins to unravel...

Fancy weapons, special Weapon Parts, Relic fusion, Tarot Cards, elemental effects, random events...
Every pickup is another experiment in weapon customization.
Stack up Projectiles and become a "Fireworks Master", or pour everything into a single shot and melt an entire health bar—your weapons, your rules.

[Shatter], [Embarkation], [Growth], [Final Shot], [Disruption]... There is no single right answer—only increasingly outrageous combinations.
Mix and match them to create Transmutation chains, endless Ultimates, looping triggers, exponential damage scaling, and more.
Every time your build comes together, it turns into a wildly satisfying run you will not want to put down.

As you venture deeper, [Character Talents] and [Team Talents] will help you grow ever stronger.
Higher difficulties bring tougher enemies—and better drop rates. They also unlock the unique [Chaos Battle Scar] mode, where every Battle Scar comes with both a boon and a curse. High risk, high reward.
Harness the boons, master the curses, and forge a one-of-a-kind ultimate build that pushes beyond the limits!

Multiplayer has everything you would expect: clutch saves, item swapping, and fighting through tough encounters together...
But the real fun is farming up quietly in the early game, then surging ahead to overtake everyone in damage later!
Check the DPS rankings—who is the true damage king of your squad, and who is the poor soul stuck doing all the thankless work as the team's "support bot"?
Join the Community / Discord!
If you’ve found bugs, want to share suggestions, or just feel like showing off your insanely cool build—our Discord is the best place to do it!
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1436 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很好的一款肉鸽,爽感很强,正反馈做的相当不赖,配队和组合也很多样
内容太少了,才玩了十个小时,就基本全解锁通关了,而且局内没有假人测试伤害,秘宝武器也不知道要不要换,全靠脑测
好玩,爽游,搭配简单,操作简单,升级快速,爽玩
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese, English*, Russian, Japanese, Spanish - Latin America, Korean*languages with full audio support
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
很好玩的肉鸽游戏,正常来说我肯定要给好评的,但我时不时会遇到一个致命bug,而且很长一段时间没修复。 bug的主要表现是,我在开局营地出发的时候,(普通难度以上)解锁全局buff后,退出界面,我的角色就完全不能动了,手上拿着的枪也不跟随鼠标转动,用手柄也不会动,完全卡在营地门口了。这个bug出现规律暂时没搞懂,单机联机都有事会遇到,联机的时候我被卡主不懂,我朋友却能正常行动到处跑。这bug很影响我和朋友玩,本来很好的心情想开一把游戏,结果被个莫名其妙的bug恶心。在官方给个说法之前差评不会改
怕死队应该改成敢死队,我们玩肉鸽的没有一个怕死的,都是前仆后继的向前干
爽但是内容很贫瘠
嗯,无限套路没爽两天直接砍废了,好像让玩家玩得爽就和鲨了制作人老冯一样,问就是为了玩家的游戏体验,也不知道你老冯能不能让我体验体验,真的恶心
bug修一下吧,打一半直接死了,难受的要死。半价买合适,真不值这个价位,美术一般,全都是复制
很喜欢玩但是为什么有的时候上线不卡有的时候就特别卡呢
每天晚上放松一把真是惬意啊
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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