
How far would you go to bring someone back from the dead? Discover the depths that some will go to in this horror-adventure game.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−50% | 7.3Kreviews | 95% | — | $3.3M |
| $9.99−50% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 970 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
【!略含剧透谨慎食用!】心血来潮写个评价,这部属于是把优缺点写脸上的,优点值得夸槽点也该骂,建议打折入原价有点亏。 优点挺实在的大伙该说也说了我就简短一点:meta元素。多角度叙事以及可拖动视角的互动方式很新鲜,第一次接触这种,转视角观察了好久。美术风格我很喜欢人物立绘很好看,侦探形象设计太厉害了我很吃这一套,氛围塑造不错比如跳脸杀即使有心理准备还是防不住,人物互动自然,我尤其喜欢级吉见肇和蝶泽麻由这对情侣正面死亡的帅气模样,剧情发展脑洞不错,比如最后问晴明的意识是谁的时候突然灵光一现填了自己的名字结果真的是正确的,可以说是意料之外情理之中吧。指引到位,推理解密不会卡关 缺点:恐怖全靠跳脸杀,你可以跳脸但不能全是跳脸吧,看多了也会腻。整体流程偏短,打完了真结局之后我整个人处于一种“啊?这就没了??”的状态,而且我觉得有点高开低走了,兴家彰吾序章的叙事节奏和氛围塑造完美抓住我的心但是越往后推越有点乏味,比如苇宫真实身份是根岛啊,太鼓的诅咒条件是被杀的人有所隐瞒啊之类的。后期蝶泽麻由线加了个密室逃脱,我挺喜欢这个环节的但是情绪塑造太差了没有想象中那么紧张刺激,像过家家一样。结尾也是不出所料的包寿司了,啊父女矛盾没解决,飞白董事长伏笔不回收,杀人犯根岛不处理,大家一起包寿司加油加油氛围和睦起来!轻松起来! 总结开局惊艳中后期疲软,结尾潦草包寿司。玩一遍体验一下游戏本身的设定啊创意啊之类的可以还不错,这部的场景插图质量确实没话说顶级的好看,所以拖动视角观察的时候我打的很愉悦。但让我打第二遍应该是不太愿意了,等我把不良鸟全套收集完了你就给我吃灰去吧,给个四星意思意思。新作玩不玩看心情吧哎
好
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 2.89/day in the week to Aug 4 → 5.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Hours played at review time, across 971 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
一开始的时候玩这个游戏被吓了一跳(开始的时候突脸的地方真的有点多!),中期剧情非常精彩,后期结尾有点草率?感觉开局那么宏大,结果收尾的时候排面和开头对比一下有点点落差,总的来说打折的时候入手还是非常划算的,我个人10分的满分给8分
你这b宣传片能不能换一个,每次点进来都要被吓一下
結尾不太用心,其餘部分皆為頂尖,絕對值得一玩 折扣後的價格可安心入手
优缺点明显的一部作品:动听音乐、出色美术、新颖玩法和部分叙事方式环环相扣带来的耳目一新都掩盖不了剧本的不足。 编剧能把菖蒲这么有趣的人设写得如此拉跨倒也不失为一种能力,我都要怀疑是不是故意为之了。
Amazing VN. Educational. Creepy. Also comes with gimmicks that actually give me OH moment. It is actually worth your time.
小巧的小品级游戏 在这之上人物塑造和塑造都算有趣,喜欢画风,演出效果和分镜很舒服,已经强过了大部分同类型新作 在现在这个游戏题材整体式微的时代我觉得真的是有新作玩就偷着乐吧 补充:结尾潦草的我有点懵逼有点醉。
Great visual novel. The setting is creepy, the plot is narrated very well and I found the ending to be quite satisfying. There are also a few cool gimmicks that made me smile during my playthrough. Overall, very recommended!
不过如此 所以。。妈妈 今晚能陪我睡觉吗 ========== 完结散花 除了序章和学生线是真的有恐怖的点 其他完全大胶布 今天开始是胆大超人!!!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7M | 2.7K | 95% | $17.49 | |
| $1.7M | 6.3K | 88% | $12.59 | |
| $343.1K | 1.3K | 94% | $17.99 | |
| $220.8K | 987 | 93% | $19.99 | |
| $38.1K | 82 | 87% | $39.99 | |
| $19.8K | 109 | 73% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.3M | 6.2K | 91% | $14.99 | |
| $3.3M | 3.9K | 83% | $24.99 | |
| $3.3M | 13.1K | 47% | $13.99 | |
| $3.3M | 9K | 93% | $14.99 | |
| $3.3M | 9.3K | 79% | $14.99 | |
| $3.3M | 6.8K | 80% | $24.99 |