
How far would you go to bring someone back from the dead? Discover the depths that some will go to in this horror-adventure game.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−50% | 7.3Kreviews | 95% | — | $3.3M |
| $9.99−50% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 962 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
全部支线任务做完整个流程大概在八个小时左右,没有什么推理难点故事也挺流畅的,meta部分确实会让人惊诧一下,不过true end也确实略显潦草。有关传说部分很有意思,很喜欢这种带民俗成分的作品,各个事件也能串起来,值得一玩但个人觉得也并没有特别好玩()尤其于我一个比较爱好全成就的而言,阅读速度快的代价就是要额外挂两个小时,这一点比较难绷,,,到底是谁安排的这个成就我讨厌你。
多线群像,蝴蝶效应类的灵异推理游戏,瑕不掩瑜7.5/10。如果是本来喜欢这类游戏的玩家,建议购入。 缺点:1. 少数剧情牵强且情感上喂屎。 [spoiler] 通缉逃犯用20年前的照片没现在的照片?被警察大队堵在桥上拿枪堵着然后跑了?警部有什么必要牺牲自己吗?监禁喂吐真剂完了屁事没有?可能我就是对犯罪相关剧情很泛恶心,和制作组三观不合。 [/spoiler] 2. 线路不够自由,软限制“这个暂时没有必要调查”“不用去这个地方”让人出戏。可以有限制,但是限制应该自然合理。 3. 角色有皮有肉没有魂,比标签稍微复杂一些。我最后甚至对角色的命运有点无所谓了,情感联结不多。 优点: 1.meta元素比较惊艳 2. 伏笔回收的不错,暂时不能解释的有些是作为后续的线索。 3. 设定非常棒,优化一下完全可以做成诅咒能力者圣杯战争,(放开手脚战斗剧情可能会更好玩)。 4. 民俗灵异feel不赖。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 2.89/day in the week to Aug 4 → 5.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Hours played at review time, across 963 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩喵
4/5
Está bastante chulo en general, pero creo que intenta venderse demasiado como una historia llena de plot twists y revelaciones constantes cuando, en realidad, la mayoría de giros se ven venir desde bastante lejos. Por eso, muchos de los momentos que deberían sorprender tanto al jugador como a los personajes acaban teniendo muy poco impacto. Además, la estructura termina haciéndose repetitiva, ya que la misma información se repite una y otra vez en distintas rutas. A veces da la sensación de que el problema no es que el guion sea malo, sino que el juego es demasiado ambicioso para lo que realmente consigue ejecutar. Aun así, me costó unos 7€ de rebaja y, por ese precio, me parece completamente worth it. El apartado artístico, la banda sonora y las mecánicas innovadoras aportan muchísimo a la experiencia y elevan bastante la calidad general del juego. De hecho, pagaría perfectamente 20€ por una secuela si mantiene el nivel, porque juegos de este estilo hay muy pocos y siempre se agradecen. Eso sí, habiendo jugado a Danganronpa, AI: The Somnium Files o Zero Escape, creo que Paranormasight: The Seven Mysteries of Honjo juega bastantes ligas por debajo.
给到夯!超喜欢jk组。。
坏女人真多啊,还好结局不错,good。
玩之前看到有人拿这一部和ai系列比较。 完全是两个流派的作品。 这部试水meta玩法的做法算有些意思,但主要的叙事重心还是放在了几个主要角色(咒主)的关系上,想看到的小彩蛋都没有出现。用民俗研究的题材把杀人案和绑架案串起来的做法很好,但情节复杂度、人物塑造深度和角色动机的选择上都不够优秀,对话信息量也稍欠,好在提供了快进的方便按钮。对于民俗传说的改编也是受限于叙事所需,把不同的传说勉强地缝合在了一起,并且为了剧情发展给咒珠的“数据”和“背景故事”做了分离,这点不是很好。 另,原本以为会是一部时代特色鲜明的现实主义作品,可惜最终只是选择了一个轻轻放下的做法。 7.5/10. 做得不错的短篇故事。
the game is very intriguing and knows when to fire its guns. (spoilers ahead maybe) [spoiler]our ability to switch perspectives added a lot of flavor, and i felt like i was taking part in a drama. i wouldnt say the narrative is very difficult, but it is very satisfying. i admit, i was extremely confused at first, but the game guides u and plants hints along the way. the game had me interested the entire time, and i was thoroughly scared when i needed to be...[/spoiler] aside from that, the music was great and not too much of a bother to have in the background while digesting the story. repetitive for some, but i had no issue. the art and camera shots were very nice to look at. thank u for making the game so beautiful... even the backdrops are cool...! so, this game is a 10/10 for me
可以
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $220.8K | 988 | 93% | $19.99 | |
| $38.1K | 82 | 87% | $39.99 | |
| $19.8K | 109 | 73% | $9.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.3M | 3.9K | 83% | $24.99 | |
| $3.3M | 6.2K | 91% | $14.99 | |
| $3.3M | 13.1K | 47% | $13.99 | |
| $3.3M | 9K | 93% | $14.99 | |
| $3.3M | 9.3K | 79% | $14.99 | |
| $3.3M | 6.1K | 81% | $24.99 |