
How far would you go to bring someone back from the dead? Discover the depths that some will go to in this horror-adventure game.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−50% | 7.3Kreviews | 95% | — | $3.3M |
| $9.99−50% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 962 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'm annoyed at how engaging it was
bad decisions simulator
きちんとゲームとして出来上がっているノベルゲームとして秀逸な作品。 ホラーではあるが、それほど怖くはない…はず。序盤以降はミステリとして楽しむ側面が強くなってくるし、ホラーが苦手な人が注意すべきは数回のジャンプスケアくらいだろうか(それでも大分マイルドだとは思う)。 呪いなど反則気味な要素を主軸に据えながらもきちんとミステリしているし、謎掛けの前には必ずそれとなくヒントをくれている。そのヒントの出し方があからさま過ぎないところもGood。ミステリADVでは親切すぎる答えへの誘導はプレイヤーを萎えさせると思うが塩梅がちょうど良い。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.3M | 3.9K | 83% | $24.99 | |
| $3.3M | 6.2K | 91% | $14.99 | |
| $3.3M | 13.1K | 47% | $13.99 | |
| $3.3M | 9K | 93% | $14.99 | |
| $3.3M | 6.8K | 80% | $24.99 | |
| $3.3M | 9.3K | 79% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7M | 2.7K | 95% | $17.49 | |
| $1.7M | 6.3K | 88% | $12.59 | |
| $343.6K | 1.1K | 95% | $17.99 | |
| $220.8K | 988 | 93% | $19.99 | |
| $38.1K | 82 | 87% | $39.99 | |
| $19.8K | 109 | 73% | $9.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 2.89/day in the week to Aug 4 → 5.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Hours played at review time, across 963 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It is a visual novel with a unique 360 degree observation mechanich while exploring the locations and simple no actual choice dialogs. Visually beautiful, simple but solid artstyle, good dynamic camera positioning during the scenes. The story starts very strong about paranormal stuff, but at the end it's a complete lackluster. The ending was so weak that it even compelled me to write a negative review. The lore is extremely detailed, the characters are well written for the most roaster, the story is fun to follow, but the ending leaves a sour taste as if all the time that was spent in the game was for nothing.
Paranormasight is a short little horror visual novel that is more spooky than scary, but the vibes and presentation carry it a long way. You as a player also fulfill a role of an observer that can influence the story at times, though these segments are quite limited. The prologue gave off a horror battle royale mixed with spooky JoJo stands, but that quickly ended once the real story began. The actual meat of the game is a supernatural thriller consisting of multiple perspectives that intertwine every now and then, eventually coming together into a finale that wraps everything up. A gorgeous artstyle and lovely soundtrack elevate the entire experience. There is an attempt to sell the player as a part of the story, but the game plays out linearly and the few moments you can affect things feel more like gimmicks. The interactivity mostly comes down to advancing multiple perspectives in order to progress the story or tinkering with the game’s settings to influence the world. Overall, the game is short and pretty decent, but nothing extraordinary. I would recommend picking it up while on a discount.
非常好玩的一款剧情向的游戏,很适合没有玩过剧情向游戏的新手玩。阅读量不是很大,推理也没有什么难度,选错了选项也可以重来。
What started as an enthralling story that hooks you early on, gradually devolves in to repeatedly skipping through the same text boxes over and over in the vain hope you find something you haven't before. A modern VN with the QOL standards of a free browser one from 2006
超级好玩的推理游戏,老铁,要是感觉恐怖就把游戏设置里的音量全都关了,换上维斯塔潘之歌,感觉恐怖的画面遮遮就OK了,其实也不是特别恐怖😋只有一点点很阴间罢了,第二部也通关了,期待第三部😋
恐怖元素含:跳脸、诡异音效,慎玩。
对这种日式灵异不怎么感冒,很多鬼怪名字读起来很拗口,剧情分支很碎要推进剧情很麻烦。适合看实况视频而非自己动手玩
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.