
Paint the Town Red is a chaotic first person melee combat game set in different locations and time periods. The voxel-based enemies can be punched, bashed, kicked, stabbed and sliced completely dynamically using almost anything that isn't nailed down.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Sep 14 → 9.29/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 32.6Kreviews | 96% | — | $12.1M |
| $19.99 | 2.8Kratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1071 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good
挺好玩的
ta escencial
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek +15 more
| $19.99 |
| 1.6Kratings |
| 78% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Such a good game Beneath Gamemode is so fun try it out
Medium
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g
stres falan kalmıyo
7/10: Chaotic, satisfying brawling that's worth the price, if light on replay value Paint the Town Red is a first-person melee combat game where you fight through crowds of enemies in bloody, physics-driven brawls across a variety of scenarios. It's a fun game, and I really appreciate that the developers keep adding to it even after you've already bought it. There isn't a ton of "replayability," but it was still well worth it for the time-to-money ratio. My one gripe is that there are some exploits that make missions much easier, which I dislike, since it should stay challenging no matter what. Overall it's an enjoyable, chaotic brawler that's easy to recommend.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.1M | 15.6K | 82% | $29.99 | |
| $12.2M | 9.3K | 80% | $49.99 | |
| $12.1M | 12.7K | 95% | $29.99 | |
| $12.2M | 23.3K | 92% | $19.99 | |
| $12.2M | 12.9K | 92% | $59.99 | |
| $12M | 38.8K | 96% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.2K | 97 | 88% | $4.99 | |
| $295.2K | 2.1K | 62% | $4.99 | |
| $2K | 77 | 43% | $0.99 | |
| $3.1M | 2.9K | 97% | $29.99 | |
| $272.9K | 2.1K | 68% | $4.99 | |
| $405.8K | 3.5K | 96% | $5.99 |