
Oxenfree is a supernatural thriller about a group of friends who unwittingly open a ghostly rift. You are Alex, and you’ve just brought your new stepbrother Jonas to an overnight island party gone horribly wrong.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 12.1Kreviews | 91% | — | $2.2M |
| $9.99 | 5.4Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 85 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
one of a kind
As others said, it is really annoying that my dialogue interrupts the others talking. Though maybe that's a good thing because the two dudes in the beginning are really annoying too and I wish I could give them more than a cold shoulder. Instead I am getting forced to take a stupid selfie with them... I dropped it right when you have to use a radio and dial to the right frequence, using your mouse and while I moved it the fastest that was possible this annoying son of a b chastized me for being too slow. F you. It's not worth for me to try to sit though more of this kind of stuff considering what other reviewers said would await me. In case you decide to play it still and want to use subtitles, you have to disable and enable them once so that they appear. I was wondering at first why I didn't have subtitles and thought that might be because it's a cutscene (it's ingame but seemed like a cutscene to me at first). Edit: My playtime will be increased a while after the review because of trading cards. I did drop the game after 10 minutes or so.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Simplified Chinese*languages with full audio support
| $9.99 |
| 5Kratings |
| 91% |
| — |
| not modelled |
| $9.99 | — | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 85 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
总体不推荐。 1.文本和对白缺乏质量,无法在几个小时的短流程内撑起所有角色的塑造及剧本的表达。具体表现为: 1)主角的对话三选一不具有分支意义,不管选什么或者不选,都不会对后续剧情发展产生影响 2)对白密集但缺乏信息密度,相当一部分的对话既没有在刻画角色,也没有在揭露世界观或推进剧情,而真的只是白开水一样的闲聊——比如,当主角和队友经历了一次惊悚事件,他们既没有表现出不安和慌乱,也没有对事情进行任何有效的分析,只是进行“我们以前在学校做了什么”“要不要来我的生日派对”这一类对叙事几乎没有任何价值的对话,这种极低的信息密度很大程度破坏了好不容易通过音画表现出的氛围,也加重了玩家的阅读成本 3)基于以上两点,由于本作故事的推进完全依赖角色对话,使得包括主角在内的所有人都不像有血有肉的正常人。情节的逻辑是有理可循的,具体的演绎是无理取闹的。你在游戏中可以看到:带头闯祸卷入神秘事件却把锅甩给主角的男一,刚从危机中逃脱惊魂未定先磕个药的男二,马上全员团灭还在嘴主角的女一等,整个流程都流露出演员无法入戏的生硬感,剧本没写的地方一概不演,推动剧情和解决矛盾的方式极其生硬,以至于到了结束,作为扮演主角的玩家也无法建立起对其中任何一人的情感链接 4)英文配音播音腔很重,比有感情地朗读课文还要无感情 2.游戏流程设计的解谜流程和故事内容的揭露方式相互矛盾,前者设立了一套循序渐进,逐渐拼凑出全貌的模式(虽然是很常见的设计),后者则在前中期就相当直白地揭露了真相,反而让后面的收集流程从“拼凑故事的真相”变成了单纯的“找到玩家本来不知道”的无关紧要的补充类信息,让游戏过早失去了神秘感和惊悚感 3.收音机调频作为本作链接叙事层和机制层的核心设计,本应有更多的戏份,展现更多的互动可能,但其实际表现只是把单击鼠标进入下一段的操作多加了几个键,虽然是意料之中,难免让人失望 4.剧本本身也不出彩,同题材作品里你可以找到很多在叙事和关键情节设计上更好更出色的 以上
im not a horror person. at all. several times throughout this game i forcibly closed it to open webkinz and calming soothing ASMR and cows eating grass videos. that being said this is one of the best structured games ive ever seen with a very clearly linear plot that still unravels in such a delightful and interesting way. such heightened emotional responses come only from my massive anxiety. heavily recommend this game. asterisk it greatly for your horror weenie friends.
i like triangles
Alex is one of my favourite MCs of all time - the writing, storytelling, gameplay and voice acting in both Oxenfree installments are top-tier and really pull you in! Word of caution - controller support for this specific game isn't great, I'd stick to a mouse! (they definitely improved this in Oxenfree II) Even though I've replayed it a million times, know exactly what's going to happen and when, have seen every dialogue option and scenario possible - I'd still play it [b]again and again[/b] [spoiler][i]The Knot of Eternal Recurrence - the waves, it's the waves we think[/i][/spoiler]
Gorgeous artwork, realistic dialogue and relationships, and a spooky atmosphere that isnt so scary that a wimp like me cant enjoy it. This game will always be in my top 3 favorites of all time and I cant recommend it enough.
not scary. not at all. not one bit.
This was a short narrative game that I played for the second time after playing it back all the way back in 2017 on my Switch. Given that it was almost 10 years ago, I didn’t remember much of the story, but rebought it on Steam like 3 years ago in anticipation for its sequel. It sat in my library until I went back home without my PC, which prompted me to play this on my laptop. The game can be played on Netflix for Christ sakes, it's incredibly easy to run. I like to review everything I play to completion, and while I don’t have a ton to say about this game, I still want to get some thoughts out. If you're looking for any gameplay whatsoever, this game is not for you. It is an even less engaging, 2D CYOA, with some standard variety of choice. There are very minute differences between the endings which isn’t to say they are bad, but your choices aren’t profound in this game. Where this game excels is its characters and conversational writing. All the main characters have their angst and melodrama, but their interactions are strong, particularly between the main character, Alex, and her new stepbrother, Jonas. Jonas is an outsider to the group dynamic, so he relies on Alex for social and moral support. Seeing their clearly new relationship blossom was cute to see. Other characters like Ren and Nona, were serviceable, but I spent most of my time with Jonas. Clarissa, who is absent from most of the game, is confrontational with Alex due to her inadvertently causing the death of her sister and Clarissa’s ex boyfriend, Micheal. That dynamic, while unexplored between the two girls, is also compelling. Then there's the mystery “ghost” element. The 5 main characters go camping on an island haunted by the ghosts of a crashed submarine who are attempting to possess the bodies of the group in order to escape death. It is your goal as Alex to uncover this mystery and sort of sympathize and humanize with the situation of the ghosts. Everything is compelling enough for a short 3-4 hour runtime and there's some interesting themes here about acceptance of the past, particularly when presented with the opportunity to change things. The game asks if it's worth it to reverse the past if it means bringing back loved ones. Overall an easily digestible, albeit not game changing. 5.5/10
My favorite part was when Oxenfree put on his sunglasses and said, "Olly olly, mother*uckers" at the end.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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