
As Humanity’s last hope, lead your army to combat in an intricate dance of spectacular actions and counters, using an original Dynamic Timeline System, and face fearsome bosses in epic battles.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 3 → 1.71/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 5.3Kreviews | 82% | — | $3.4M |
| $5.99−80% | 960ratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 850 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A non rogue-like version of this would be GOAT.
ゲームシステムは斬新な面もあり面白いと思うがクリアまでプレイするには苦行すぎる。 ゲームモードは「悪夢」を選択したが、もし簡単なほうを選んだとしてもおそらく同じ感想になる。 このゲームはある”周回”行為を前提にしたバランス調整になっていて、[spoiler]ボスが5体いるが、初見では負けるか部隊に損害を受けてクリアすることになると思う。次のステージに進んでも苦労するだけなので自ら周回を選択したほうが近道に感じた。(時間は適当な例だが)1週目2時間、2週目4時間、3週目6時間・・・とプレイする必要がある。これが苦行。[/spoiler] 他のマイナス評価として、 ・敵の行動パターンやユニットの記憶(スキルアタッチメント)をバトル中に確認できない ・反応系スキルの説明文が初見で理解できない。誰が何をしたら反応するのかわかづらい 変化のないバトルを何度も繰り返すだけ。仮にゲームクリア時に大きなカタルシスがあったとしても、この緩急のないゲームをプレイし続けようとは思えなかった。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 129.67/day in the week to Jul 17 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Simplified Chinese, Traditional Chinese, German, Korean, Russian, Italian, Spanish - Spain, Japanese, Polish, Portuguese - Brazil*languages with full audio support
| $29.99 |
| 463ratings |
| 88% |
| — |
| not modelled |
| $29.99 | 121ratings | 76% | — | not modelled |
| $29.99 | — | — | — | not modelled |
| $29.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 855 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
蛮小众的游戏 但是可玩性还是不错的
Very interesting strategy game with a very dark and artistic atmosphere. There are some kind of story in the game although its kind of mysterious and it is still not very clear after finishing the game. The game seem to be hard, however with a little leveling and grinding with the same daughters. I find that the game become easy later on in the game. With some good planning, I was able to 1 shot the 2nd phase final boss after his first attack. I recommend this game.
画风属于特色了,问题是角色太少,只有3个职业,重复度过强,BOSS又过于刻意增加难度和对数值的依赖
Great visuals, solid localization. Reminded me of Mordheim, but the mechanics are more interesting. Addictive!
Melhor Jogo tático Roguelike que já joguei. Trilha sonora impecavel, jogabilidade excelente com builds e personagens muito bem definidos. O jogo é bem punitivo mas a progressão também é muito recompensadora. Jogo simplesmente excelente em todos os quesitos. Recomendo!
I am only about 8ish hours in the game and I am obsessed! I suck at tactical games, but this has such a unique style and the challenge scared me at first but you are actually rewarded when losing so it makes me feel empowered and ready to kick butt the next time. Fun game play, average story so far. I cannot wait to finish; however, I'll be sad to say goodbye. Worth the buy!
很有特色的小品级游戏
Découverte surprenante, le gameplay est vraiment cool et le systeme de combat plaisant, un bon jeu qui mériterait de voir son concept être encore plus poussé dans une nouveau jeu qui serait plus complet
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4M | 14K | 95% | $14.99 | |
| $3.4M | 3.9K | 81% | $24.99 | |
| $3.4M | 6.3K | 68% | $19.99 | |
| $3.4M | 13.9K | 94% | $9.99 | |
| $3.4M | 8.6K | 97% | $29.99 | |
| $3.4M | 8.5K | 88% | $17.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $81.4M | 162.6K | 92% | $24.99 | |
| $48.9K | 219 | 81% | $6.99 | |
| $75.3K | 254 | 75% | $11.24 | |
| $29K | 53 | 74% | $17.99 | |
| $3.2M | 5.8K | 91% | $19.99 | |
| $176.5K | 424 | 82% | $19.99 |