
Ostriv is a city-building game that puts you in a role of a governor of an 18th century Ukrainian town to challenge your creative skills and management abilities.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2/day in the week to Aug 17 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 7.7Kreviews | 95% | — | $3.8M |
| $19.99−20% | 134ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 888 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ich würde mir endlich eine deutsche Übersetzung wünschen. Ich habe das vorher nicht gesehn. Deshalb hab ich dieses Spiel noch nie gespielt, obwohl es mir eigentlich gefällt. Ich bin auhc der Meinung das , wenn man Spiele in Deutshclkand verkauft , diese auch in der Sprache anbieten sollte. Nicht jeder kann English. deshalb leider Daumen runter
Дуже весело, став мером якогось задрипаного села. Люди голодують, ресурсів нема, робочих рук не вистачає. Плюс за реалістичність.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 18: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Ukrainian
Hours played at review time, across 893 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I've been keen to try this for some time it always had the look of Banished, an excellent game. However the start is too restricitive, everything has to built in a certain order or you fail.. it has a very follow the walkthrough feel which is a shame. It is also very boring to watch, very slow on anything happening. You also run into an issue where every building needs something else, the fishing building for example; you assume they can just use some fishing rods, no they cant they need fishing boats and nets. Thats like another 3 buildings, you also never have enough villagers and I didnt have any arrive the whole time I played. Every building is neverending daisy chains, which absolutely fine, once you are more advanced and established not at the beginning. I really wanted to like the game but honestly that paint by numbers start ruins it.
The game is great, but the updates are too slow. Starving for new features. Sometimes I intend to sit down and play, but scroll through the old updates and realize there are no new features to check out.
Какая бы ситуация в мире не была, всегда радует когда разработчики с постсоветского пространства выкатываю прям шикарные проекты. Если выделять минусы то это явно слабая оптимизация. т.к моя пекарня большенство проектов тянет на высоких (имеется виду инди проекты таковым и является этот)
Цілком гідна гра, з досить складною економікою. Єдине, що іноді несподівано завершується процес, одного разу у мене навіть збереження було пошкоджене, але в цілому - раджу.
Депутатом став - грошей вкрав
Слава Харькову
Створив своє гівно село
Pretty tired of games using tags like strategy or survival when in reality the game has no challenge at all. You basically just see need for resource, put the building, watch it build. There is no strategy really. No survival pressure, everything is obnoxiously easy. So if you are looking for a sandbox with interesting animations and decorations then I think you will have fun, but if you looking for any strategy or survival at all, this game is not for you.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $1.2M | 8.1K | 85% | $5.37 | |
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| — | 0 | — | — | |
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| $1.7M | 2.3K | 74% | $25.99 | |
| $288.2K | 366 | 86% | $12.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8M | 8.8K | 56% | $14.99 | |
| $3.8M | 11.4K | 74% | $16.99 | |
| $3.8M | 9.1K | 81% | $19.99 | |
| $3.8M | 3.8K | 82% | $29.99 | |
| $3.8M | 15.5K | 97% | $11.99 | |
| $3.8M | 7.7K | 92% | $19.59 |