
Orcs Must Die! Deathtrap combines chaotic third-person combat with devious trap-laying strategy. Enjoy endless replayability as your War Mage grows stronger through roguelite progression. Repel relentless orc hordes solo or with up to 4 players.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Aug 15 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Step into the role of a powerful War Mage, defend the rift from the grotesque mob, and embrace the chaos of orc annihilation. The castle doors are thrown wide open to exciting new features, including:
Four-player Co-op
Deeper Progression Systems
Rogue-lite Build Options
Expanded level variety and vast outdoor fantasy environments
Spectacular physics and more ridiculous orc deaths
Visceral third-person shooter and melee combat


Enjoy the game solo or in co-op teams of up to four players – each option provides unique challenges and rewards. The game is designed to adjust to the number of players, ensuring a balanced and exciting contest in any combination.


Find your role among new War Mages, each with unique weapons, abilities, traps, and personality. Each hero is tailored to different play styles and can operate independently or work together with complementing heroes, ensuring versatile and mighty orc-smashing.


Face intensifying waves of orcs and other hideous beasts with randomized buffs and debuffs that impact your hero, traps, weapons, stats, and the levels themselves. Environmental factors like weather and time of day further influence enemies and your defensive options. As these buffs and debuffs stack, choose to push forward against the growing hordes or return to your castle hub to power up your hero, weapons, and traps before facing a formidable Orc General in a brutal boss fight.


Experience enhanced combat where the combination of heroic prowess and ingenious traps leads to unparalleled orc destruction. Engage in tighter, more responsive third-person shooter and melee combat. Enjoy crazier physics-based interactions and more ridiculous ragdoll effects. Watch with joy as your traps hurl, crush, slice, and incinerate orcs in spectacular fashion.


Orcs Must Die! Deathtrap stays true to the beloved humor, personality, and charm of the series. From witty orc chatter to over-the-top physics sending screaming orcs flying, and a strong guitar- and drum-heavy soundtrack, every moment is crafted to keep your adrenaline pumping.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 4Kreviews | 70% | — | $3.8M |
| $17.99−40% | 522ratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 884 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A game that you can play very well with friends (like its predecessors). Particularly joyful is the joint tinkering with the "deadliest path" for the orcs. The characters have different playstyles and so it's fun to try out new strategies. And: finally there is something similar to an endless mode again. On the downside: one person always hosts the game, so it can get choppy at times. And unfortunately, you can never cache in endless and challenge mode.
good
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish +3 more
| $29.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 886 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Love the game <3
Not bad, not great. I prefer OMD2 in the series, but this is an interesting take.
20/20
пойдет
Świetna gierka chociaż mocno nastawiona na rozgrywkę w 4 osoby. Mapy rozbudowane z wysokim poziomem trudności.
Интересно.
Alles in allem finde ich das Spiel nicht schlecht, aber es hakt an ein paar Stellen. Positiv: - Der Standard-Spielmodus macht echt Laune, gerade im Coop, vor allem wenn man in OMD 3 gerne den Chaos Modus gespielt hat - Die Helden sind unterschiedlich und je nach Spielstil hat jeder was für sich, gerade auch die einzigartigen Upgrades und Fallen sind gut - In typischer OMD-Manier sind die Interaktionen lustig und gut gemacht, es ist sichtlich befriedigend die Gegner beim Weg durch die Verteidigung auszuschalten - Wiederspielwert ist durch die verschiedenen Boni/Mali sehr gut, wenn man das Roguelite System mag Negativ: - Der Zufalls-Faktor lässt sich nicht abschalten, es gibt keinen Modus bei dem der Spieler die volle Kontrolle hat - Absolut nicht für Einsteiger geeignet. Wenn man das Franchise und die Spielart kennt, kommt man vielleicht zurecht - Kompletter Verzicht auf Kampagne/Story, was ich schade finde - Strategie tritt zugunsten von "habe gerade zufällig die richtigen Boni bekommen" in den Hintergrund In der Zeit die ich jetzt schon gespielt habe, habe ich viel Spaß an diesem Spiel gehabt. Dennoch würde ich es nicht als würdigen Nachfolger zu OMD 3 ansehen. Dafür sind viel zu viele Elemente dem Zufall überlassen und es "fehlt" an zu viel. Mir würde es gut gefallen, wenn man mehr einstellen könnte, oder vielleicht auch Modi hätte, in denen es nicht auf den Zufall ankommt. Ich finde das System mit Karten, Boni/Mali, Fäden für Verbesserungen usw. ja an sich gut, aber immer dazu gezwungen zu werden ist schon anstrengend. Mein persönlich liebstes Beispiel hier ist der Riss-Segen, den man nach jeder Mission erhält. Man ist gezwungen Schädel dafür auszugeben und diesen "anzunehmen", wenn man die nachfolgende Mission spielen möchte. Warum gibt es hier keinen Knopf zum Überspringen oder Ablehnen und einfach so weitermachen? Warum bin ich gezwungen darauf zu hoffen aus der mit zunehmender Spielzeit größer werdenden Sammlung der Fäden mit "Glück" die richtigen Upgrades bekommen zu können? Stattdessen hätte ich mir auch die Option gewünscht, da den Zufallsfaktor zu reduzieren und mehr selbst bestimmen zu können. Das wäre auch dem Strategischen Aspekt des Spiels zu gute gekommen. TLDR: Gutes Spiel, Spaß im Coop, wer Roguelite und Zufall mag ist hier richtig Wer Orcs Must Die! wegen Strategie und Planung spielt ist hier leider falsch und muss hoffen, dass der nächste Teil hier wieder besser abliefert.
Quick bug fixing, new gameplay, trap and skins oftenly added, still one of my favorite game
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.5M | 14.9K | 86% | $29.99 | |
| $21.2K | 59 | 59% | $11.99 | |
| $732.1K | 1.5K | 90% | $19.99 | |
| $136.7K | 348 | 40% | $14.99 | |
| $0 | 0 | — | Free | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8M | 5.9K | 94% | $24.99 | |
| $3.8M | 4.5K | 82% | $39.99 | |
| $3.8M | 9.1K | 81% | $19.99 | |
| $3.8M | 9.9K | 43% | $19.99 | |
| $3.8M | 11.4K | 74% | $16.99 | |
| $3.8M | 8.8K | 56% | $14.99 |