
Slice, burn, toss, zap, grind and gib massive hordes of repugnant orcs in this long-awaited successor to the award-winning Orcs Must Die! series.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 15 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 14.9Kreviews | 86% | — | $8.5M |
| $8.99−70% | 2Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 877 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩
Locura maxima junto con mi colega dixmanuel
tf1000000000000000000
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.5M | 13.3K | 82% | $19.99 | |
| $8.6M | 13.5K | 83% | $19.99 | |
| $8.6M | 5.5K | 85% | $34.99 | |
| $8.6M | 11.7K | 92% | $19.99 | |
| $8.6M | 84.4K | 90% | $6.24 | |
| $8.5M | 38.2K | 96% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $21.2K | 59 | 59% | $11.99 | |
| $636 | 2 | 50% | $9.99 | |
| $9.1M | 19.6K | 92% | $14.99 | |
| $3.8M | 4.7K | 70% | $29.99 | |
| $3K | 8 | 88% | $14.99 | |
| — | 0 | — | — |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Czech, Danish, Finnish, Japanese*, Korean*, Norwegian +7 more
| $29.99 |
| — |
| 91% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 881 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I'm a gamedev myself, and that's the only review you need [h1]Worth highlighting / What is unique[/h1][hr][/hr] * I liked horde mode a lot. It's basically a big map where you get additional strong towers. Some are fighters (knight, archer, mage), others are big turrets controlled by players (which you can enter and shoot manually), and some other cool structures. In this mode you can feel the scale; it was the most enjoyable one. [h1] Overall rating 6/10[/h1][hr][/hr] A pretty average 3D tower defense. This type of games used to be more popular in the past. It's good to see that this genre is still alive. You'll like it if the idea of “co-op tower defense" sounds cool to you. Other than that, I feel like there are not enough unique ideas or fun/cool interactions. It's so generic that it's hard to add anything beyound obvious things like “you can build towers” It's not bad, just generic and average, like I said. :D [h1]Extra[/h1][hr][/hr] Follow my curator page, [url=https://store.steampowered.com/curator/45084582-Dev-inspiration/] Dev inspiration[/url] for more reviews from a developer's perspective.
This game is one of the best I have ever played. fun, strategic, fps, TD (OMG!!) and the visuals are amazing. guarantee a great time!
Good game to go to if you are in the mood for some simple TD and/or hack&slash mayhem.
Orcs go off the cliff me like
Quite challenging at times, but constantly fun - loved the previous ones (especially 1), loving this one, too.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.