
"WELCOME TO NEW KOZA" It's the end of the 20th century, on a historic timeline different from that which we know. A manmade island off the coast of Okinawa is humming with a dirty, exotic vibe - and it's awesome!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 9 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−80% | 388reviews | 71% | — | $24.5K |
| $19.99 | 125ratings | 67% | — | not modelled | |
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I really wanted to like this game. The setpiece art and design is really overwhelming in a good way, it helps make the setting gripping. But unfortunately, the story hardly feels like anything substantial. "Let's kill Yakuza" is about all it seems to be. Whether or not it becomes anything else, idk. The gameplay is really boring, but I love the randomised weapon system. Feels really good. Music is pretty good, but feels so inconsistent and random. I wish it was more focused in that regard. Same with the visuals with the different colour schemes and filters. Instead of giving a bunch of options for visuals and effects that don't really look great, I wish they just decided on one specific look.
After 4 hrs of game play, the game no longer saves. I tried uninstalling and reinstalling the game. No dice. And since it's been over 2 hrs of game play, Steam won't issue a refund. Do not risk buying this game.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese, English, Simplified Chinese
| $5.99−70% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Hi. Ich kann leider nicht zum Kauf anraten. Nicht weil es ein Spiel ist, das mit RPG Maker gemacht wurde. Das ist mir egal. Ich rate von Kauf ab, weil das Spiel absolut keine Grafikeinstellungen hat. Man kann das Fenster zwar größer machen, aber dann wird alles was ingame Welt angeht "unscharf" Man hat nen fokuspunkt auf den Hauptchar und je weiter es vom Char weg geht, desto unschärfer wirds. Da es keine offiziellen Grafikeinstellungen hat, skalieren die Sprites usw auch relativ "meh". Ja, die Dialog Sprites sind ok, aber das ist nur ein Teil des Spiels. Das "Auto Dash" sollte man direkt aus schalten. Ansonsten rennt man dermaßen schnell über die Overworld, dass man die ganze Zeit in Wände rast. Der Soundtrack ansich wäre ok, wenn man ihn so designed hätte, dass es ein endloser Lopp wäre, aber es sind teilweise Einzelstücke die einfach aufhören und dann nach mehreren Sekunden pause neu starten. Grad im Intro merkt man das. Der Song im Intro startet mit ner meh voiceline und ist dann nur noch sound, ohne text. nur damit die voiceline dann wieder kommt. Hätte man das weggelassen wäre es n endlos loop, was viel angenehmer wäre. Naja, originale Auflörung ist irgendwas bei gefühlten 640x480. Das auf nem 1440p Minitor spielen? ne danke. Da rennen dann Ameisen übern schirm und 80% des Desktop ist zu sehen. Oben druff kommt, das Spiel wird seit 2023 net mehr betreut. Also inne Diskussionen gab es einen Bug Fix, danach waren die Entwickler "weg". Mal gucken, habs im Summer Sale 2025 gekauft. Sind 6 Wochen später. Hoffe ich bekomm nen Kulanz Refund. Ist schade, denn der Artstyle ist eigentlich recht nice. N Hip Hop Themes RPG mit ATM based combat. heisst, je nach Speed Stat entscheidet sich im Spiel dynamisch wer wann angreifen darf. Was eine etwas flexiblere Art des Kampfes erlaubt als stures "jeder darf jede runde 1 mal angreifen" Wbr, shnoopx Edit: Refund wurde abgelehnt, also muss ich gucken was ich mache. 1. F4 im Spiel drücken = Vollbild 2. In den Spiel Optionen "Tiltshift" off = keine Tiefenunschärfe mehr 3. NVidia oder AMD Systemeinstellungen öffnen, dort unter "3D Einstellungen verwalten", dann "Programmeinstellungen" -> "hinzufügen" anklicken. "game.exe" aussuchen. Druff achten, der Dateipfad beinhaltet "orangeblood", dann isses richtig. 4. Nachm hinzufügen runter scrollen Hintergrund FPS und allgemein FPS limitieren. weiter unten "vertikale synchro" aktivieren. Dann habs kein Screen tearing mehr. 5. In den Spiel Optionen "auto dahs" off, ansoinsten rennt Ihr gegen jede Wand. Danach isses spielbar. Wer meint, dass er den Aufwand gern betreiben kann, kann das Spiel im Nachhinein geniessen.
+1 有中文 有成就
It's a good RPG, although it does take some time to get used to the mechanics. The graphics though are incredible!
On ROG Ally, game bugs out on the combat victory screen where it's supposed to show your loot and XP gained and is basically unplayable when it happens.
ːsteamthumbsupː
I want to like to like it...and it is fun, but it crashes constantly and i'm still in the beginning the game.
孩子们快跑,是字体模糊的复古像素回合制,疑似RPG制作大师手搓的游戏。
incredibly frustrating stuttering and the UI is very difficulty to read the text at times. The map is very confusing to navigate and it is very unclear about directions.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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