
Opus Magnum is the latest open-ended puzzle game from Zachtronics, the creators of SpaceChem, Infinifactory, and SHENZHEN I/O. Design and build machines that assemble potions, poisons, and more using the alchemical engineer’s most advanced tool: the transmutation engine!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Sep 10 → 5/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Sums Steam only; Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 918 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
My favorite Zachtronics game and probably the most accessible to new players as well. A must-play.
Probably the best mechanical puzzle game I've ever played. Nice a loose with the solving options, with just enough limitation to make things tricky. Visuals are incredibly satisfying to watch on a loop. The sound effects add a nice audio experience as well as the chill music. I'm mostly through chapter 3 and I already have to recommend this game!
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5M | 1.7K | 82% | $44.99 | |
| $3.5M | 3.3K | 97% | $29.99 | |
| $3.5M | 7.2K | 73% | $24.99 | |
| $3.6M | 7.2K | 83% | $19.99 | |
| $3.5M | 8.2K | 97% | $11.99 | |
| $3.5M | 15.9K | 87% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 5.8K | 96% | $19.99 | |
| $2.4M | 4.7K | 94% | $14.99 | |
| $2.3M | 4.5K | 95% | $14.99 | |
| $2M | 5.1K | 92% | $9.99 | |
| $537.7K | 721 | 92% | $19.99 | |
| $69.7K | 87 | 76% | $19.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Russian, Simplified Chinese, Spanish - Latin America, Korean, Turkish, Ukrainian, Portuguese - Portugal, Czech +1 more
| $19.99 |
| 196ratings |
| 92% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 922 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
弹珠传说(工业版) 简约而不简单的自动化设计游戏,与多数注重资源分配的自动化游戏不同,本作注重机器间的协作编程,尝试让所有部件协同运作以达到理想的生产状态。同时才用小关卡制避免了屎山玩家前期堆屎后期铲屎的无奈情况,简化了思考范围让体验更加轻松。
one of the greatest puzzle games ever made. tons of content in the main story and even more from the journal, post game, and steam workshop
Süchtig machend. Great Game.
S Tier Zachtronics
Factory building puzzle game autism sim
Machine go clank.
One of the best puzzle games. The different scoring metrics add a lot of replay value, but even the campaign makes it worth the price on sale, with more than 15 hours gameplay. There is a strong community that often make tournaments, with even more special metrics (arms x cycles for example). The workshop adds basically infinite puzzles, like Portal 2 community maps. However, this is a programming game and the sequence programming UI is very basic, the loops often have to be used manually because there is no way to increment something inside the loop. It's quite tedious. Also, Ctrl+C/V could be very useful for big sets of instructions, instead of selection and drag'n'drop. I don't recommend the DLC, it costs as much as the game and doesn't add much puzzles.
很好玩,适合喜欢解密和智力类游戏的玩家
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.