
Enjoy Oppidum, a story-driven survival experience for 1-4 players full of adventure, action, crafting, exploration… Everything a squad of scouts would love for a good story to tell. Do you accept the challenge?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 31 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Build your camp, collect resources, craft equipment, face the dangers that this island driven mad by the corruption hides and uncover its mystery in this story-driven survival adventure for 1 to 4 players.
Corruption has taken over the island of Insule and the creatures that live in it, a place that was once full of beauty and magic, and that only you can save from its ill fate.

Turn this story into a cooperative adventure for up to 4 players. Venture into the woods, swamps and caves, collaborate to build your camp and face all the dangers together.

Keep yourself safe and get ready to continue with your adventure. Craft tools, upgrade your weapons, construct buildings, tend to your crops and animals or even cook energizing meals. Persuade its inhabitants to show you the blueprints to improve the structures and turn it into your home.

Help and learn from the customs of the creatures on the island, but be careful. Arm yourself, hunt for resources, defend yourself and seek the guidance of the Protectors to save this magical world.

You are their last hope. Every battle you fight, every item you craft and every inhabitant you help will take you one step closer to your goal: solve each of their mysteries to save this magical world from its corruption.
A story-driven game, with crafting and survival
Enjoy all the narrative plotlines that Oppidum offers in its more than 40 hours of content, and let yourself be guided directly to the action thanks to the mission markers.
From 1 to 4 players with unique cross-play
Become the host of the game or join an existing one that evolves with every action of its participants, regardless of them playing at the same time or not. The game allows the inclusion of new members at any point, and they can start playing from the current moment of the story and with the presets of that game.
Your character, your taste
Select their hairstyle, color, cosmetics, body shape, voice, favorite color or different face customizations, among others.
Adaptive difficulty
It allows you to experience the adventure in your own way, offering not just predetermined levels, but the possibility of adjusting different parameters to customize the experience. Relaxed (without death), Smooth (enemy damage reduced), As Designed (the original balance thought by the developers) and Hardcore (bigger challenges).
Accessibility options
Possibility of no button-holding, adjustable quest tracker visibility, customizable resource and enemy damage multipliers, adjustable durability settings for tools, weapons and armor or an option for a simplified fishing mode, among others.
Highly replayable
Experience the adventure in new ways by trying the wide range of game settings, and discover the different experiences of playing solo and co-op.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 162reviews | 68% | — | $211.6K |
| $29.99 | 335ratings | 73% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
On termine sur Oppidum, le petit nouveau qui a voulu jouer dans la cour de Zelda: Breath of the Wild mais qui n'a pas eu assez de souffle (ou de budget) pour tenir la distance. C’est le syndrome du "Joli Petit Plat" : c’est bien présenté, ça a bon goût, mais tu finis ton assiette en trois bouchées et tu as encore faim. Oppidum : Une balade de santé un peu trop courte Note : 11/20 — Une démo de luxe vendue pour un jeu complet. Pourquoi on reste sur sa faim (Le "Trop vite") Une durée de vie dérisoire : Pour un jeu qui mise sur l'exploration et la survie/crafting, se retrouver devant le générique de fin en à peine quelques heures, c'est une douche froide. On a l'impression d'avoir fait le tour du propriétaire au moment même où on commençait à s'installer. L'absence totale de challenge : Tu as raison, la difficulté est inexistante. Les ennemis ne sont pas des menaces, mais des obstacles qu'on écarte d'un revers de main. Les ressources sont trop abondantes et le système de survie ne met jamais vraiment de pression. C'est plus une "promenade" qu'une "épopée". Un monde qui manque de profondeur : C'est joli, mais c'est "creux". Les interactions sont limitées et on finit par se dire que le jeu a été simplifié à l'extrême pour plaire au plus grand nombre, quitte à en devenir ennuyeux pour un joueur un peu aguerri. Ce qui est "Oui" (Malgré tout) La DA (Direction Artistique) : C'est coloré, c'est doux, c'est très agréable à l'œil. Visuellement, le contrat est rempli, ça donne envie de s'y perdre. C'est le jeu parfait pour quelqu'un qui n'a jamais touché à un jeu de survie de sa vie. Mais pour les joueurs moyens c'est clairement trop léger alors ne parlons de ceux qui on SCUM comme dieu de jeu de survie L'avis final : Oppidum est un jeu "apéritif". C'est sympa pour une après-midi pluvieuse, mais ça manque cruellement de consistance, de boss mémorables et de mécaniques qui demandent un peu de réflexion. On ressort de là avec l'impression d'avoir joué à un tutoriel géant pour un jeu qui n'arrive jamais. En gros : C’est beau, c’est gentil, mais c’est fini avant même d'avoir commencé. Je vais laisser sur recommander pour le moment mais je repasserais plus tard
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I'm so glad I got this game. A friend of mine got it first and streamed a bit for me, then I purchased after a few minutes. I have completed the game with full achievements after 50 hours. I only skipped one quest and that was because it seemed impossible and there was no achievement for it. (It involves the last pong player.) There's no time constraints other than board request, but those are so easy to manage. You can also wait to take them in case you can't do one right away. The settings can be adjusted for ease or difficulty. If you don't like fetch quests or resource gathering, you will hate this game. I got WOW, Zelda (any 3D one), and Palia type vibes. The story is cute and I was sad to be at the end. I decorated my camp, brought everyone together, saved the place, and had fun. I had 2 bugs. One where a treasure was showing up, but it wasn't able to seen where the marker stopped. The second was the final boss fight. It started, but the boss didn't move. I had to fully restart the game and the boss fight properly started. I honestly wish for there to be a second game. This is one the most fun games I've played (to the end) in awhile. I never lost interest and may play through again with different settings.
Playing volleyball is truly agonizing; I’ve tried thirty times but still can’t get past Level 4. The game's detection is really weird—even though I clearly swung, it keeps registering it as the character simply bumping into the ball.The more I play, the more miserable I feel.
Me encantan los juegos de supervivencia en mundo abierto y más si son tan cuquis ;) Con ganas de seguir explorando el juego y desentrañar sus misterios.
Not for me.
This just. . .isn't for me. I typically love survival crafters. But I've booted this up on three seperate occassions since purchase and the cutesy, childlike characters and visuals just ain't my thing.
Played for ≈30 minutes, was told to find Hay, found a boar, died instantly. Played for ≈30 more minutes, still didn't find Hay, found some frogs, died instantly. Played for ≈20 minutes more, found Hay, made armor, made sword, made a shield, found different frogs, died instantly. Wee? yay? Nah. #refunded
Not the survival i like. The world looks kinda boring to me. Feels empty. Iam just still follow the game and see if they add something that catch me more and then try it out again. Right now i just made a refund.
Eu esperava um game mais lapidado, parece um jogo em early access
Mauvaise gestion de l'inventaire. Passer son temps à jeter ce que l'on a loot n'est pas drôle du tout ! Mauvaise gestion des parcours qui sont beaucoup trop long, ce qui ramène au premier problème de devoir jeter son inventaire faute de distance. Bref, j'ai peu joué, mais ça ne me donne pas envie de poursuivre ! Dommage, le jeu était plutôt joli dans sa DA et j'adore ce genre de jeu habituellement
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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