
A unique mix of adventure and idle game. Plan and optimise your loops carefully and let the grind happen automatically. Explore this unique world, meet strange characters and escape the loop. A high-quality idle game that elevate the mechanics through an old school pixel-art adventure.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 57 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is a really novel game idea, a RPG/Idle/Automation hybrid, that i've only seen done before in really limited HTML5 games. The game could do a better job of letting you know just how much of an idle game this is in the tutorial however. Also, If you've actually played Loop Hero and think this is the same game, you are a complete brainlet. It would be like equating Risk of Rain and Terraria. At a glance similar, but the gameplay, what you have to think about and do etc, is completely different.
A one of a kind idle game that I would love to see a sequel for.
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Hours played at review time, across 57 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Hands down my favorite idler game. For the price you're not going to find one that's better, in my opinion. Honestly I can't think of one that's more expensive I've enjoyed more either. I replay this game once or twice a year because it's just so fun to come back to. The tile and character progression are super satisfying to watch improve over the course of the game. No weird gacha mechanics that seem to be prevalent in so many idlers now also. This game is exactly what it claims to be. An idle RPG, and an extremely good one at that. Frick l00p hero.
I don't know how this game got a steam deck verification badge. Everything is so-o-o tiny. And a tutorial makes no sense at all.
I am very disappointed, It's a very dry and poorly designed game. This is essentially a tedious puzzle game, with limited/ almost no RPG elements.
Love the game. It's a real idle game without allowing you to boost stuff by programming some macro because the game itsels IS THE MACRO. I could do a setup then leave it while I'm eating lunch, while working or sleeping, come back to it and satisfied on how much I have farmed permanent stat upgrades. Then I make progress for a an hour, see where I get stuck and then create a loop to efficiently farm and leave the game again. I did it in 69.9 (nice) hours to finish the first ending WITHOUT using offline time (so basically letting my pc run the game the full 69 hours) in the low 2700 loops (game can't take screenshot for some reason with steam overlay). I did a few more of the 3 main final endings (simultaneous) before finally retiring the game. Lots of QOL that can be had on this game but for the price, absolutely can't complain
The game is an idle game, yet for a PAID idle game I'd expect a little more progression or insight in how to progress. The way the game is set up, is that you just need to set it up to keep looping. and over time, the same actions will slowly cost less energy... that's it. There seems to be no real exponential progression, the progression is constant and actually decreases in speed. I would not be shocked if I would need an extra 50+ hours to beat the game just to progress a tiny bit further. This is a game you'd leave on overnight. And if the game was free, that's a fair mechanic. the game is NOT free, so I'd expect offline timers of some sort... there's none of that. The mechanics are also a pain to use. It's exceptionally frustrating to try and inject new actions into a loop, to the point where you might consider remaking entire new loops. There's potential in the concept, but it needs a HUGE amount of work before I'd even consider it a game worth playing til completion.
I'm sure my analogy isn't original, but Idle game dressed as a Fantasy 'Groundhog Day' is a dope concept.
This game is very good. Actually getting all the endings is quite clever. I recommend giving this game some time to get familiar as it does get really interesting when you really get to start exploring the whole map.
Maybe it's me, but I just never got what would be fun about this game. I would complain that it's quite repetetive, but usually I'm a sucker for idle games..
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