
The all-new Action-RPG, ONINAKI tells the story of one Watcher on a journey to protect Life, after Death.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.11/day in the week to Aug 4 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 428reviews | 67% | — | $455.6K |
| $14.99−70% | 1.5Kratings | 86% | — | not modelled | |
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Decent story, but the gameplay is super repetitive and the combat is way too simple.
The game is quite good. If the character has full voiceover Making the characters jump and climb and explore the area would be great. The price is a little high, wait for the price to drop before deciding. Want more content? .The battle system is fun, if you add coordinated moves it will look really good.
So my opinion on this game is pretty mixed. On the one hand the game is fairly fun gameplay-wise with two ways of traversing the maps, each with their own enemies and quirks, on the other hand the story is... jarring. Many of the story elements seem to happen too fast and resolve just as fast with a major death being revealed then gotten over with being the biggest example of this. It's like the writers had a beginning and an ending in mind but weren't really up to writing the middle part. The story is... okay... it's just filled with these impactful events that don't feel all that impactful because they happen in the span of a few minutes. That being said, as many people have pointed out, after you get the hang of the combat it feels very samey for the rest of the game. You'll basically settle into a set of 4 daemons (mostly using only one except when needing to cheese certain enemies that aren't easily killed in close-range) and then never change them up after that...
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese**languages with full audio support
| $14.99−70% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Okay, I have had this game in my store for quite some time and decided it was time to give it a shot... After reading some of the reviews here I'd say they're pretty accurate. (Just in case, I played around 5 hours in the MANIAC difficulty). I can't really speak for the story, since I didn't finish it. I'd say it's boring and didn't really enthrall me or anything... but to each their own. As many say, even though you are offered a lot of daemons you end up using the one you start with because it's the more mobile one (others are not that much) and the longer you play with one the stronger ir gets. Even though in the beginning I did die, later on the game is just a dungeon crawler where I was using basic attacks to kil anything that didn't have more than 5 attacks of HP (weren't a lot of mobs) and this was in the hardest difficulty. Skills are fun, but most of them are kinda meh. Combat does start to pick up later on and becomes more mobile (where some people say it's kind of sluggish) but I still wouldn't go as far as saying it's super fun. I don't know. I don't think I would ever recommend the game. At most maybe paying $10 for it... but it feels slow, transitions are very slow, conversations feel very stiff and there isn't much world to explore (as far as I got, which isn't much to say) Zanks.
Nifty game, but absolutely not worth it at full price. Buy it when it goes on sale for less than $20. I beat the game in about 16 hours. Story is good, but could have been told better. Game is cool, but really has quite a few flaws.
I played the previous two titles from these developers (Lost Sphear and I Am Setsuna), so I did come into this with some expectations. Overall, I'd say it's a pretty good game, somewhere between LS and IAS. The story at first can be a little bit all over the place, but it sort of ties it all together in the end, with an unexpected plot twist which was a pleasant surprise. The combat is very nice, you get a variety of characters with different skill sets, so you can find the one you prefer and enjoy more. The one thing that did disappoint me, especially coming from the developers of I Am Setsuna, was the music. I mean, it was practically not even there, for the most part. I remember a boss or two that had a nice soundtrack, and the manifestation mechanic also had a nice soundtrack, but other than that, it felt like I went through most of the game with no music. Overall, I'd say it's a solid 7.5/10
+ good OST + good visual + very good setting + story good until some certain points... + customize system and upgrade good (with some very good features) + good Japanese seiyuus + each Daemon feels unique and good + I love Izana! + MC is pretty ok + sad and dramatic story + great artwork + good menu navigation - post game is kinda meh... - story setting gave up at certain intervals - very good ideas, but pretty lackluster halfway through - story have some serious plotholes (which aren't really explained) - background story from Daemons are kinda lackluster - some clunky movements, will get better after time. but you have to adjust to it - some customization points suffer from lackluster explanation - copy paste enemies (en masse) - some elements in the game are missing the AHA! or OH! surprising effects. - some limit skill s in combat (4 buttons? srsly for over 10 skills to choose from!) I am kinda torn between a good and a bad rating in this case. The game have its very good moments, but tend to go bad at certain points, which are better in other games. Nonetheless as it is lackluster in some points. It is enjoyable (when you dont do the postgame stuff). My opinion ist that this game has a great story to offer, but tend to get long in unimportant aspects and get short or no explanation in critical aspects of the story (i will not spoil the story parts here, sorry). that goes for gameplay, customization Backgroundstory and other things. Felt like: "Man, we got this. we will make a very good game. we are motivated! *after 50% completition* Nah. This will do. Just cut this and that and we are finished!". Nonethless it was ok. This game would be a 95/100 but with its missing elements it will get a 75/100 from me. 13/10 Waifu Army assemble
This is a really good game, the story is one of the best I've seen in a video game.
i like it its dark and fun
Oninaki is a game that I personally enjoy but I am sure many people might find it dull with an uninteresting story. However for anyone who wants to experience a diablo or POE style game that is more artistic with a Japanese aesthetic that provides a slower more grounded and methodical combat that is beautiful to look at then you might enjoy Oninaki.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $4.9M | 6.2K | 91% | $39.99 | |
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| $32.5M | 33.7K | 78% | $49.99 | |
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| $15.5M | 12.4K | 87% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $455.5K | 586 | 79% | $19.99 | |
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| $454.7K | 600 | 86% | $19.99 |