
The demon king is an endangered species!? Oh, slash such fate! A brand new Action-RPG presented by gorgeous creators!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 10 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 113reviews | 63% | — | $67.2K |
| $9.99−75% | 168ratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I respect the attempt to try and put a small action system in the game to break up the VN aspects but its so simplistic that it gets old after an hour and actually detracts from the rest of the game. If I could turn it off and enjoy just the VN I would as the visual novel part is great. Unfortunately I cant see the end of it as I can't muster the will to play more. Hopefully its more up your alley. Stay safe
A disappointing visual novel with barebones dungeon crawling. Most dialogue choices have no impact on the story; there are many possible love interests/partners but dating is extremely shallow and consists of picking a location your date may or may not like. Right before the final boss you pick your partner of choice, choose if it's a love interest or a good friend and get 1-2 extra lines after the ending. Dungeon crawling is just as bad: there are maybe eight enemy types and you see all of them in every dungeon, with different colour palettes. They even have the same weaknesses every time, which defeats the purpose of experimenting. Dungeons aren't random and every quest has the same map layout and boss rooms. I received this game as part of a bundle and I'm happy with what I got, but I wouldn't consider buying this even discounted. It's a shame because the soundtrack is catchy, the art gorgeous and the weapon customisation pretty enjoyable.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Traditional Chinese, Japanese*, Korean*languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Even though it's clunky, outdated combat system, still a fun experience especially since it's the closest to Summon Night: Swordcraft Story. The visual novel parts are fun and the characters are charming, although the combat is repetitive, i still found it fun since, again, very reminiscent of Swordcraft Story.
got this game as a gift for Secret Santa, just to be clear. And while I put it into recommended - it is because I enjoyed the game in spite of its negatives. Anyways - the gameplay, when it comes to combat, frankly, is very lacking and gets very repetitive fast when your goal is to 100% the game (aka getting all enemies, all their drops, all weapons LGR/LGR+, etc). The fact that a lot of things in this game are not clear as to how to get them (such as requirements for certain LI's), as well as some annoying things like certain drops for craft being stuck to ONE enemy that you can kill only in 1-2 missions makes the situation a bit more worse. A lot of my gameplay was basically grinding specific enemies and secret bosses for their items - and trust me, savescumming, while helpful, doesn't make it THAT faster of an ordeal... Still, despite very subpar and clunky arpg gameplay, I enjoyed this game a LOT, surprisingly. VN-wise, it has that vibe I very much LOVE in games like Disgaea, mixed with romance a la Otome genre, and honestly, is basically everything I wanted out of Trillion: The God Of Destruction, but never really got there every time I tried to play it. The world is interesting, the art is amazing (gotta give credit to Lack - their artstyle is as grogeous as always!), the characters are a colorful and enjoyable bunch (yes, even Acklao), and BOY did this game made me crave more of this! Idk if I will fully replay this game again (maaaaybe once - just to see how male!Killizerk acts), but this game 100% will stick in my heart just because of how charming it is when it comes to VN part.... It's just unfortunate that such a charming and silly story is connected to clearly undercooked arpg, tho I do see the vision as to what exactly devs were trying to do here, and still appreciate the attempt, even if it didn't really land. If you are fans of VN genre - i think it could be a nice read if you do not try to go for 100% like I'm doing and will stick to doing only enough for the Ribbon (tho keep in mind, if you are to seek out the guides - info on the game is all over the place). If not - probably not the best idea, but you do you. Best to buy when on sale.
好评是给铸剑物语的
先总结 就是一坨......甚至不如部分抛弃R18的黄油 主要玩法的act: 1.怎么会有这么烂的建模啊,这么会这么烂啊!你卖这个价格建模就这坨? 2.动作极其的僵硬,动起来看着像若只,玩家基本没有霸体,而所有boss全程霸体 3.怎么会有这么无聊的动作玩法啊,全程无脑复读,无脑的换血莽就得了。为什么这么说呢,因为真的没有别的玩法了。 4.所有的怪的攻击动作都少,而且技能释放判定写的简单粗暴,基本就是不停的复读;复读就算了,那些人类boss放技能有语音,tmd就那几句破语音也搁那复读,打的那叫个精神折磨。 作为噱头的所谓"相亲": 1.真就是个添头呗?就这点内容? 2.一共就这点内容竟然还不是全语音!?!? 3.一共就这点内容竟然还有接近一半是几句话就跳过的糊弄人的内容? 4.进个人线要最终boss前,然后打完boss给个后日谈,你在逗我吗?一共两段对话,加起来没超过40句? 可能是唯一的优点,立绘画风?但是这受个人审美的影响差距很大。 不管你是什么精神续作还是别的什么东西,这个单拿出来就是一坨史。别看我游戏时常,我是全支线委托打完且通关的,这仅仅只是因为我是“老”玩家,我对这种及其落后的东西有一定的承受力,如果我向别人推荐这个,那我可太不是个东西了。
I absolutely adored playing this game. it is pretty heavy with the visual novel aspect of the game, but if you can look past that it is still a pretty good game. the combat is fairly simple to grasp and there isn't anything too difficult about it.
我以为是传统JRPG,它做了个手游的UI 我以为是动作游戏, 它却是木棒打龙虾 我以为是GAL GAME视觉小说,它却最后来了个标准的反转 我以为是个轻松愉快打出GG的游戏,却有硬核的限时友好度要求。。。。 这就是魔剑物语,铸剑物语的精神续作.....
I got this game hearing it was a sort of spiritual successor to the Summon Knight: Swordcraft Story games. I do see where they took inspiration from parts of those games, but i do have my own gripes as well. They focus a bit too much on the visual novel and dating sim parts of the game for my preference, took way too long to get to actual "gameplay". I do love the weapon crafting system, comes almost straight out of the swordcraft story games. My other complaint would be how fast the dungeons and combat feels, i wish that is was just a hair slower so that you could actually react to things and combat would devolve into button mashing. You don't really get to enjoy all your new weapons, and everything feels like a feather being swung to different combos. overall... if you liked swordcraft story get this game on sale, if not... i would probably say give this one a pass.
虽然可选女主角,且男性可攻略角色设定相对时髦, 但不好玩就是这个游戏最大的硬伤…… 虽说可以算arpg,玩起来流畅度和手感还不如2d的超级玛丽。 剧情很无聊,任务很无聊,关卡更是无聊透顶, 浪费了我人生中宝贵的3小时。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.6M | 7.1K | 90% | $39.99 | |
| $6.3M | 5.8K | 91% | $49.99 | |
| $4.2M | 3.3K | 64% | $34.99 | |
| $2.1M | 4.8K | 79% | $19.99 | |
| $1.1M | 648 | 61% | $59.99 | |
| $587K | 927 | 72% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $67.2K | 298 | 83% | $9.99 | |
| $67.2K | 166 | 63% | $15.99 | |
| $67.2K | 113 | 95% | $14.99 | |
| $67.2K | 193 | 92% | $11.99 | |
| $67.2K | 231 | 79% | $16.99 | |
| $67.2K | 216 | 95% | $11.99 |