
An Oni Gauntlet-wielding samurai makes a stand in Kyoto against the encroaching Genma menace. Through gritty, blood-soaked brawls, he searches for his reason to fight. What fate awaits at the end of his path?
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 21.2Kreviews | 90% | #33 | $60.3M |
| $69.99 | 6.5Kratings | 93% | #13 | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2237 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
O jogo consegue algo particularmente difícil em jogos de ação: fazer o combate parecer brutal, técnico e cinematográfico ao mesmo tempo. A sensação de impacto dos golpes, a movimentação do personagem e, principalmente, a combinação entre efeitos visuais e sonoros fazem com que cada confronto tenha peso. A espada é o centro da experiência. A maneira como o personagem se movimenta, bloqueia, contra-ataca e executa os inimigos contribui para criar a sensação de estar realmente enfrentando criaturas sobrenaturais como um samurai das lendas. A história consegue criar aquela combinação de Japão histórico + sobrenatural que sempre foi uma das características mais interessantes da franquia. Existe uma sensação constante de que o protagonista está inserido em algo muito maior do que simplesmente uma sequência de batalhas. Apesar de a história ser envolvente, os personagens de apoio nao se demonstram tao interessantes em comparaçao a o protagonista, antagonistas e o próprio universo do jogo. Combate 9,5/10 Gráficos e direção artística 9,5/10 Design de som 9,5/10 História 9,0/10 Ambientação 9,0/10 Personagens 7,5/10 Animações e movimentação 9,5/10 Variedade/rejogabilidade 8,5/10 Nota final 9,0/10
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.8K | 108 | 79% | $11.54 | |
| $3.9K | 18 | 83% | $8.60 | |
| $1.2K | 23 | 100% | $4.99 | |
| $417 | 2 | 100% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Latest in each market: best JP #6, worst FR #84 · 13 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Spanish - Latin America, Portuguese - Brazil*, Polish, Russian*, Simplified Chinese*, Traditional Chinese +2 more
| $69.99 |
| 362ratings |
| 92% |
| Top 100 |
| not modelled |
| $69.99 | — | — | #53 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Я эту ♥♥♥♥♥ купил за 70 баксов. Я лучше такую сумму отдам на новую, пахнущую говном call of duty, чем куплю еще раз что-то подобное. Вместо того, что просто вести меня по сюжету, мне пихают обязательные сайд-квесты в стиле принеси-подай, или сходи и убей, которые ♥♥♥♥♥♥ скучные, + вместо мейн сюжета меня заставляют помогать какой-то тянке отвоевать ее театр, ♥♥♥♥♥. Вы чо ♥♥♥♥♥, там апокалипсис, надо мир спасать, но нет, надо помочь спасти театр. Я в ♥♥♥♥, такого затянутого сюжета я не видел давно. Я хочу понять, что там дальше по сюжету, но сначала мне нужно закрыть два портала, а потом пиздилка с мини боссом, которого я ♥♥♥♥ в рот уже раза 3-4 до этого, и так каждый раз, я эти порталы скоро ирл видеть буду, ♥♥♥♥♥. Боже, я никогда в жизни больше не возьму ни одной игры в таком стиле от кэпком, пусть ебешат дальше резики и сидят ровно. Это не игра, а кусок дерьма
罐头游戏,刚开始还行,玩到后面真是无聊透了,推广经费倒是很足,被网上一堆商吹给骗了,再也不买日厂的游戏了,除了宫崎老贼的
I'd put out for Capcom.
鬼武者シリーズ、宮本武蔵を主人公にし京都を舞台に幻魔討伐に繰り出す! 難易度剣戟でクリア。 ・GOOD ①戦闘:戦闘システムは基本は従来のものと変わらず、近年のトレンドであるパリィや投げカウンターを使い分けながら反撃をしていくというタイプになった。と言っても割とタイミングは余裕があるので決めやすかったが投げカウンターだけどの方向に合わせたら良いのか少し分かりづらい敵がいた。 ②演出:戦闘中のカウンター演出やボスでのフィニッシュはもちろんシナリオのムービーも力が入ってる感じでムービーシーンも時代劇を意識した作りになっていて独自の雰囲気を作り出していた。 ・BAD 特に無し。投げカウンターがわかりづらい敵がいたくらい。 【総評】 20年ぶりの完全新作という事でしたが、満足させてくれる作品でした。宮本武蔵としての逸話が様々ありますがゲーム中にも小ネタはありましたがもっと出てきても良かったと思います。続編かDLCがありそうな感じはあるのでそっちで回収されるのかもしれません。侍ならではの剣戟アクションはかっこよかったです。欲を言うなら斬撃の効果音は初代を踏襲してもっとバッサリ感があったら更に良かったと思います。
No cap, GOTY for me right now.
amazing
걍 GOTY줘라 이정도면 그냥
这不就是《刺客信条:武藏》吗
the games feels like they just send you al over the map fight some and come back.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
| $60.3M | 68.6K | 82% | $49.99 | |
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| $61.2M | 68.8K | 85% | $34.99 | |
| $59.4M | 198.7K | 98% | $14.99 | |
| $58.8M | 123.8K | 89% | $19.99 |