
An Oni Gauntlet-wielding samurai makes a stand in Kyoto against the encroaching Genma menace. Through gritty, blood-soaked brawls, he searches for his reason to fight. What fate awaits at the end of his path?
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 21.2Kreviews | 90% | #33 | $60.3M |
| $69.99 | 6.5Kratings | 93% | #13 | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2237 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fun game
過去作と違って今の時代はSEKIROとかいうデカすぎる比較対象があるからなぁ… という不安を一瞬で吹き飛ばしてくれる圧倒的面白さ
boss战顶中顶,可以说就是历史第一。 但是通马桶负反馈还是太强了,看到二周目还要通马桶只能给差评了。 如果给我一个纯爽版二周目就改成好评
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $60.3M | 68.6K | 82% | $49.99 | |
| $59.9M | 88.4K | 85% | $39.99 | |
| $59.6M | 79.2K | 92% | $19.99 | |
| $61.2M | 68.8K | 85% | $34.99 | |
| $59.4M | 198.7K | 98% | $14.99 | |
| $58.8M | 123.8K | 89% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.8K | 108 | 79% | $11.54 | |
| $3.9K | 19 | 84% | $8.60 | |
| $417 | 2 | 100% | $9.99 | |
| $1.2K | 23 | 100% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Latest in each market: best JP #6, worst FR #84 · 13 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Spanish - Latin America, Portuguese - Brazil*, Polish, Russian*, Simplified Chinese*, Traditional Chinese +2 more
| $69.99 |
| 362ratings |
| 92% |
| Top 100 |
| not modelled |
| $69.99 | — | — | #53 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
10/10 amazing I waited 20 years I love it!!
진짜 잘만들었다. 스킵충인데도 불구하고 스킵하지않고 보게만드는 스토리 개연성 등을 짜임있게 만들어서 엔딩크레딧이 올라갈때까지 재미있었다. 어릴적 오락실에서 보던 캡콤이 이렇게 아직도 창창하다는게 진짜 엄청 나다 생각된다. 전투도 너무 재미있다. 따라가는게 아니라 우선해서 패링 회피 일섬 일섬 등등 엄청 많은 전투의 재미를 느끼게 해놨는데도 조작이 어렵지않다. 그래서 더더더욱 재미있다. 미쳤다 솔직히 9.8 정도 되는거같다 지난년도 프랑스작인 33원정대와 견준다면 진짜 고민될정도로 잘만들었다.
So far I've done a lot, if not all of the side content available to me until this point. Here is a pro and contra list: Pro - graphics are good enough - animation all around is superb, especially parrying looks like nothing I've seen before - good sound design and music - combat, while lacking depth, feels and looks great - a fair amount, but not too much, side content - charismatic protagonist (even though he is full of himself) - big skill tree and good sense of progression - very well optimized Contra - there is barely any style in the art style. The game is going for realism but fails - visually bland, not much variety (so far) - not much enemy variety, in 16 hours I've fought the same 3 mobs - in the time I played so far there was barely any plot - no challenge WHATSOEVER, seriously, I had to install a mod to make it harder. At default the enemies are so passive and slow. Now they move and attack twice as fast and every attack is still projected seconds in advance. So far the hardest boss took me 3 tries (theren have been a good number of bosses already) - moving around the map is boring, I hope there will be some movement skills later on All in all I recommend the game despite the blaring issues, because the combat feels amazing and mods exist.
If you live by the way of the sword, fighting is everything.
I'd put out for Capcom.
[総論] ・戦闘にしかお金をかけておらず、価格に見合っていない。 [良い点] ・戦闘が面白い 1つ1つ丁寧に攻撃(ボタンを押)し、敵の攻撃に合わせてジャストガード、ジャスト回避、ジャスト攻撃を選択する。攻撃モーションも含めて大変楽しい仕上がり。 [悪い点] ・探索、サブクエが面白くない サブクエは、ストーリー性が低く(紫式部クエは多少あるが)、移動して雑魚の群れを倒す、のみで、その雑魚戦は全く面白くない。 殆どを拠点周辺の町で過ごすことになるため、風景も全く代り映えせず、しかも2回訪れないと敵図鑑を回収できない謎仕様で探索要素を水増し。 ・クラッシュする カプコンが使い続けているREエンジンに、敵数も少なく、フィールドもほぼ同じ場所、なのにクラッシュが頻発をする。
Я эту ♥♥♥♥♥ купил за 70 баксов. Я лучше такую сумму отдам на новую, пахнущую говном call of duty, чем куплю еще раз что-то подобное. Вместо того, что просто вести меня по сюжету, мне пихают обязательные сайд-квесты в стиле принеси-подай, или сходи и убей, которые ♥♥♥♥♥♥ скучные, + вместо мейн сюжета меня заставляют помогать какой-то тянке отвоевать ее театр, ♥♥♥♥♥. Вы чо ♥♥♥♥♥, там апокалипсис, надо мир спасать, но нет, надо помочь спасти театр. Я в ♥♥♥♥, такого затянутого сюжета я не видел давно. Я хочу понять, что там дальше по сюжету, но сначала мне нужно закрыть два портала, а потом пиздилка с мини боссом, которого я ♥♥♥♥ в рот уже раза 3-4 до этого, и так каждый раз, я эти порталы скоро ирл видеть буду, ♥♥♥♥♥. Боже, я никогда в жизни больше не возьму ни одной игры в таком стиле от кэпком, пусть ебешат дальше резики и сидят ровно. Это не игра, а кусок дерьма
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.