
One Turn Kill is a PvE card game where card drawing and deck control are the keys to victory. Engage in battles limited to a single turn for an exhilarating, suspenseful experience.Join the protagonist in a pixel art wasteland to face off with the strongest of enemies and see what story awaits.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 27 → 3.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
One Turn Kill is a PvE card game focused on drawing and deck control. The system is centered around the thrill of drawing cards and the challenging condition of defeating the enemy within a single turn. Even just one slip-up may be fatal, leading to a suspenseful and unique play experience. Join the protagonist in a pixel art wasteland to face off with the strongest of enemies and see what story awaits.
Unique system where draws cost:
Drawing cards from the deck costs card uses. Enjoy highly reproducible combos with abundant draws while also strategizing to avoid running out of cards.
Synergistic deck building:
Cards and skills differ in their compatibility. By skillfully combining them, you can achieve more powerful effects than when using them alone. Players can unleash a wide range of strategies using a deck limited to 20 cards. How you build your deck will determine whether or not you are victorious.
Speedy and suspenseful one-turn battles:
If you cannot defeat the enemy on the first turn, the enemy's counterattack will soon determine who wins. This condition allows you to enjoy tough battles requiring quick and precise action.
Using cards allows characters to move in sync with one another with rich animation. Enjoy catchy background music that matches the game's quick pace and lingers in your ears, creating an even more immersive gaming experience.
Genres
Engagement
Reviews
Themes across 141 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
テンポがよく爽快感があってよかった
Tight gameplay design with a simple but touching story. That's the short version of how I would describe One Turn Kill (OTK). OTK is a unique and clever deckbuilder where: (a) Card cost is how many cards you draw from your deck. If you don't have at least as many cards remaining in the deck as a card's cost, then you can't play that card. (b) You have to defeat the enemy in one turn or you die. These two features serve as the core of the game, but there are various other quirks and enemy abilities that throw a wrench in what looks like a basic system on the surface. The end result is a fun, fast-paced (an average run usually taking 5-20 minutes) gameplay loop with a plethora of build options. As you progress you unlock new cards and materials to upgrade your cards. I really like the art style, and the OST, while short (5 tracks), is pleasant as well. My one minor con is that there is an enemy that has a real-time mechanic which feels out of place in the broader game. That said, the time window it provides is generous and there is an alternate enemy you can pick, so it is not a major issue.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Traditional Chinese
Hours played at review time, across 142 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
덱빌딩 좀 치면 엔딩보고 환불도 가능할 수준 분량이 쫌 더 많았으면 좋겠다 재미는 있음 브금도 신나고
It's good!
20장의 카드로 스테이지를 돌파하는 로그라이트 덱빌딩, 원턴킬입니다. 게임 이름 그대로, 나의 첫 번째 턴 안에 적을 제압해야 합니다. 그러니까 어떤 덱으로 어떤 콤보를 만들 것인가가 핵심인 게임이에요. 물론 적들도 가만히 있는 건 아니고, 저마다의 스킬이 있습니다. 예를 들어 매 3턴마다 플레이어의 덱에 쓰레기 카드 5장을 넣는다던가 하는 겁니다. 나름 흥미로운 스토리도 있고, 은근 다양한 덱 컨셉이 있기 때문에 즐기기 좋습니다. 다만, 고승천과 엔딩을 볼거라면 이야기는 달라집니다. 너무나 많은 체력과 강력한 적 스킬. 매우 한정된 덱만이 이곳을 넘을 수 있는데, 개인적으로 굴리던 덱은 암만 데미지를 뻥튀기 해도 넘지를 못해서 아쉬웠고 김이 좀 샜습니다. 그래도 전반적으로 나쁘지 않네요.
I like
めちゃくちゃいいゲームだけど所々惜しく感じた。セールなら買ってもいいと思う。 主に惜しく感じたところはストーリー面とゲーム面に関して、ストーリー面でリタが主人公のことを大事に思っている描写なんだけど、どうして主人公を大切に思っているのかもっと掘り下げがあったほうが説得力があったと思う。ゲーム面に関してはステージ3表のあのロボだけ文句言いたい。動くな。レーヴァテインがエイムごと動くのだけプレイヤースキルが求められるのどうなの? ただめちゃくちゃいい要素としてはアニメーションの完成度がとても高かった。作成会社の気合を感じられた。
## One Turn Kill spent about 3 hours after my friend said he was playing it. deckbuilder with set challenges ### What I Enjoyed - the cost of cards being [drawing more cards] combined with losing on deckout is cool. changes my instinctive evaluation of cards - it was fun thinking of what combos to pull off. and playing them - every card inside the deck matters - since every card is draw, you get to see your entire deck every fight - the fights had challenges that affect deckbuilding - i was worried i would spend the whole game with a single deck but that was not the case - when there are only a few cards left in the deck, it becomes a solvable "find the lethal" challenge sometimes. which is cool ### Other Comments - there seems to be some attempt at lore. nice effort - not too interested in trying out every single deck archetype especially now that there doesn't seem to be more challenges fun short game
헤비블로 존나 때려버려
難度20までクリアしてもういいかなって思っていたけど、プレイフィールが気持ちよすぎて実績解除までいってしまった 「なんだこれ?」みたいな実績解除をしていく中でカードのポテンシャルに気付かされるのも面白かった 何で気持ちいいのか考えてみたけど、音が良すぎるしドット絵の動きも良すぎる(追記:音楽も最高すぎた) 1回のランが短くてお手軽にプレイできる割には、満足感のある体験ができて嬉しい
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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