
Old World is a revolutionary new historical strategy game where you lead your dynasty over generations of rule against rival kings and queens. Wage massive wars, manage your court, and build a dynasty — or watch your empire crumble to dust. What legacy will you leave behind?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Aug 22 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Old World is a historical strategy game where you lead your empire through multiple generations, building a grand legacy to last beyond your own years. This is an era of great leaders, from the revered to the feared. Which will you be?

Marry for politics, raise your heirs, and manage your relationship with the families of your kingdom. In the fast and furious world of kings and queens, family matters.
Each of the 7 kingdoms has four noble families that provide various benefits when put in charge of your cities.
Manage family ties through events, actions, and marriages to keep them happy and reap additional benefits. Upset them, or make them too powerful, and you risk their ire.
Maintain a strong family unit, or distract yourself with more illicit adventures.

The world is full of great characters with distinct personalities, strengths, and weaknesses. Use them to forge your kingdom, defend your borders, and build ties with other leaders.
Seek out and recruit famed warriors, philosophers, builders, and more. Have them tutor your children, lead your armies, and further your reign.
Different personality archetypes allow your court members to perform different tasks in similar roles. Find the right combinations to take full advantage of governors, diplomats, spymasters, and even your spouse.
Characters develop new personalities and traits over time, growing old, gaining experience, and finally falling ill and passing away, leaving room for the next generation.

Unsettled tribes, barbarian marauders, and remnants of previous cultures are all waiting in the vast unexplored wilderness.
Discover artifacts and great heroes of the past at ruins scattered across the map.
Experience over 3,000 unique events inspired by history and mythology.
Contact with foreign dignitaries triggers event chains, stories, and courtroom drama.
Pursue ambitions and legacies related to conquest, development, faith, and more.
Historically inspired scenarios, weekly challenge games, and a choice between randomly generated and handcrafted maps to explore. Lead Carthage to victory as Hannibal in the Punic Wars, hold your own against Barbarian Hordes, or compete against other players in tackling fictional scenarios.

Why do things the way they've always been done? Old World brings a new take to key elements of the 4X strategy genre:
Go beyond the traditional resources. Buildings are made of wood and stone, not "industry." Population doesn't grow off "food" alone.
Orders are a resource shared across your realm. Instead of moving every unit once per turn, each unit can be moved multiple times until fatigued or Orders are depleted.
Technological advancement is not predetermined. Randomization helps keep technology trees feeling fresh with each new playthrough.
Quality of life improvements, such as the ability to undo mistaken commands and nested tooltips, ensure you're always making informed decisions.
Play with friends in countless multiplayer modes — from hotseat, to asynchronous, to cloud play.
Experience a Grammy-nominated soundtrack blending Arabic music with contemporary influences.
Mods further open up infinite options for new worlds, empires, and dynasties — inspired by our real world, and by works of fiction as well.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 6.9Kreviews | 83% | — | $7.4M |
| $9.99−75% | 208ratings | 84% | #139 | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 917 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Might be a cool game but I have no idea because I can't play it. I've tried troubleshooting and various fixes but, no matter what I do, the lobby keeps putting all the AI onto either team 1 or team 2. I'm either way too stupid to set up a multiplayer lobby with 5 AIs on 5 separate teams (which I've never had issues with in any other game in decades of gaming) or the game actually, legitimately, doesn't work... which I've also never experienced to the same degree from a game on steam. It's also possible that they literally just don't let you put AI onto separate teams. If so, why? Bizarre choice. Shockingly bad software. They desperately need to make sure that multiplayer lobbies actually work and it not feeling like it's from the 90s design wise would be a slight bonus too. If you're looking for a multiplayer game stay do not buy this.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.4M | 45.7K | 93% | $9.99 | |
| $7.4M | 39.2K | 92% | $7.49 | |
| $7.4M | 15K | 94% | $24.99 | |
| $7.5M | 26.8K | 97% | $14.99 | |
| $7.5M | 13.7K | 82% | $29.99 | |
| $7.5M | 12.2K | 98% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.5M | 3.3K | 84% | $24.99 | |
| $14.5M | 9.9K | 80% | $19.99 | |
| $3.3M | 7.6K | 82% | $14.99 | |
| $756.5K | 934 | 90% | $29.99 | |
| — | 0 | — | — | |
| $158.4M | 94.1K | 88% | $49.99 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Korean
| $39.99 |
| — |
| 93% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 919 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
oooo my god ive got barbarians to the north, greeks from the south, banbits to the east, sea to the west, lol great game would recommend ooo well its back to roma one army whst do i do now, HOLD THE WALL, HOLD THE WALL.
Best 4x game I've played in forever, it's significantly more enjoyable than any modern Civ.
This was a slow burn before I realized the perfect complexities of this game. Used to own it before it was on Steam but it is evidently after buying it here that the DLC's have escalated this into the upper echelon of turn-based 4X games. It is accessible, if you invest time to understand the game's dimensions, and learn to navigate the UI. If you are a history fan and a strategy fan, what are you waiting for? 10/10
Restringir o número de ações que o jogador pode fazer por turno é de uma imbecilidade sem tamanho. Acabam obrigando o jogador a se tornar um mero expectador da sua própria partida. Fica evidente que essa mecânica limitadora só está ali para priorizar partidas multiplayers. É uma pena que tenham seguido esse caminho, já que a premissa de unir 4x de gerenciamento de nações com gerenciamento de famílias tinha tudo para ser genial. Priorizar jogos como serviço mensal e não como produtos finalizados é um mal que parece não ter fim na indústria dos games.
一坨大便
best 4x game I've ever played
One of the best vanilla strategy games. Mechanics took about three hours to get a hang of.
столько хороших отзывов, + трейлеры к игре. думал будет очень крутая стратежка в стиле цивы, но увы это не игра а бред какой то
тут ШІ працює, і нагібає, тут немає халяви як в цивілізації, хоча б з кайфом можна позаліпати і не переживати що тобі ніхто нічого не може зробити, ну і ця гра дуже дешева
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.