
Old World is a revolutionary new historical strategy game where you lead your dynasty over generations of rule against rival kings and queens. Wage massive wars, manage your court, and build a dynasty — or watch your empire crumble to dust. What legacy will you leave behind?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Aug 22 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Old World is a historical strategy game where you lead your empire through multiple generations, building a grand legacy to last beyond your own years. This is an era of great leaders, from the revered to the feared. Which will you be?

Marry for politics, raise your heirs, and manage your relationship with the families of your kingdom. In the fast and furious world of kings and queens, family matters.
Each of the 7 kingdoms has four noble families that provide various benefits when put in charge of your cities.
Manage family ties through events, actions, and marriages to keep them happy and reap additional benefits. Upset them, or make them too powerful, and you risk their ire.
Maintain a strong family unit, or distract yourself with more illicit adventures.

The world is full of great characters with distinct personalities, strengths, and weaknesses. Use them to forge your kingdom, defend your borders, and build ties with other leaders.
Seek out and recruit famed warriors, philosophers, builders, and more. Have them tutor your children, lead your armies, and further your reign.
Different personality archetypes allow your court members to perform different tasks in similar roles. Find the right combinations to take full advantage of governors, diplomats, spymasters, and even your spouse.
Characters develop new personalities and traits over time, growing old, gaining experience, and finally falling ill and passing away, leaving room for the next generation.

Unsettled tribes, barbarian marauders, and remnants of previous cultures are all waiting in the vast unexplored wilderness.
Discover artifacts and great heroes of the past at ruins scattered across the map.
Experience over 3,000 unique events inspired by history and mythology.
Contact with foreign dignitaries triggers event chains, stories, and courtroom drama.
Pursue ambitions and legacies related to conquest, development, faith, and more.
Historically inspired scenarios, weekly challenge games, and a choice between randomly generated and handcrafted maps to explore. Lead Carthage to victory as Hannibal in the Punic Wars, hold your own against Barbarian Hordes, or compete against other players in tackling fictional scenarios.

Why do things the way they've always been done? Old World brings a new take to key elements of the 4X strategy genre:
Go beyond the traditional resources. Buildings are made of wood and stone, not "industry." Population doesn't grow off "food" alone.
Orders are a resource shared across your realm. Instead of moving every unit once per turn, each unit can be moved multiple times until fatigued or Orders are depleted.
Technological advancement is not predetermined. Randomization helps keep technology trees feeling fresh with each new playthrough.
Quality of life improvements, such as the ability to undo mistaken commands and nested tooltips, ensure you're always making informed decisions.
Play with friends in countless multiplayer modes — from hotseat, to asynchronous, to cloud play.
Experience a Grammy-nominated soundtrack blending Arabic music with contemporary influences.
Mods further open up infinite options for new worlds, empires, and dynasties — inspired by our real world, and by works of fiction as well.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 6.9Kreviews | 83% | — | $7.4M |
| $9.99−75% | 208ratings | 84% | #139 | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 917 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very similar to Civ 6, yet I will rather play this for now. Many things I find annoying on Civ6 are just better here. No need to rebuy workers after 3 uses, you can undo a choice very easily if you misclick, the events are much better here and feel more like a story, it feels much easier to control a lot of cities, less clicking each round due to limited number of rules you can apply each round. Many nice changes imo. Game is also much cheaper compared to Civ 6 and feels more complete without the DLCs.
its like civ6 where you are only in antient era and where you have to care about politics of families like in total war/ck3, .. the play style is much like civ6 so its ez. maybe i didnt have the technology but its very hard to actually make diplomacy,.. could make any allies, just made some peace with nations and tribes.. but once i got attacked by persia all other got onto me like flies. .. ( i played king difficulty or something like that.. so not on easy mode.. but anyway, its worth mentioning.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.4M | 45.7K | 93% | $9.99 | |
| $7.4M | 39.2K | 92% | $7.49 | |
| $7.4M | 15K | 94% | $24.99 | |
| $7.5M | 26.8K | 97% | $14.99 | |
| $7.5M | 13.7K | 82% | $29.99 | |
| $7.5M | 12.2K | 98% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.5M | 3.3K | 84% | $24.99 | |
| $14.5M | 9.9K | 80% | $19.99 | |
| $3.3M | 7.6K | 82% | $14.99 | |
| $756.5K | 934 | 90% | $29.99 | |
| — | 0 | — | — | |
| $216.2M | 137.4K | 88% | $49.99 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Korean
| $39.99 |
| — |
| 93% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 919 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Шляпа! Думал это нечто похожее на Цивилизацию, которая мне очень нравится, играл в них начиная со второй. Но это даже не пародия на неё, а какое-то недоразумение. Геймплей унылый и бессмысленный, интерфейс неоправданно перегруженный и неудобный.
Boring
Optisch ganz ansprechend, sonst eines der schlechtesten Spiele die ich je gespielt hab. Ein Fehler jagd den nächsten und mit geostrategie hat es gar nix zu tun.
best 4x game I've ever played
Як фанат цивілізації і в цілому стратегій — гра досить цікаво зайшла. Якщо порівнювати з Civilization, то тут прикольно додали політичну частину, саме через покоління. Тобто ти думаєш, кого вирощувати, як навчати дитину, щоб вона потім стала правителем. І цікаво те, що ти по факту можеш допустити помилку, яка приведе до внутрішнього конфлікту всередині твоєї цивілізації, і твої ж міста можуть піти проти тебе. Це прям додає напруги. Але на фоні цього цивілізація здається більш динамічною, а Old World більш спокійною, навіть медитативною. Тут треба багато читати, аналізувати, думати. Хто з ким хоче одружитись і що ти отримуєш від цього. Зіграв поки мало часу, тому це такий поверхневий відгук. Але гру раджу, тим паче я взяв її майже за копійки. Тепер буду чекати знижки на доповнення.
I liked this game but never got that far. Tried to pick it back up recently and have had issues with it opening - just stays on the map without the menu ever appearing indefinitely. Tried uninstalling and reinstalling and opening in safe mode but am still having issues. Good game - but frustrated at the moment.
Might be a cool game but I have no idea because I can't play it. I've tried troubleshooting and various fixes but, no matter what I do, the lobby keeps putting all the AI onto either team 1 or team 2. I'm either way too stupid to set up a multiplayer lobby with 5 AIs on 5 separate teams (which I've never had issues with in any other game in decades of gaming) or the game actually, legitimately, doesn't work... which I've also never experienced to the same degree from a game on steam. It's also possible that they literally just don't let you put AI onto separate teams. If so, why? Bizarre choice. Shockingly bad software. They desperately need to make sure that multiplayer lobbies actually work and it not feeling like it's from the 90s design wise would be a slight bonus too. If you're looking for a multiplayer game stay do not buy this.
Odd World, not Old World. Not a game for me, as history buff. Much disappointed, because first the gameplay seemed nice (tutorials). The first single player start with Philipp II of Macedon made it clear: No historical setting whatsoever. No Athens, Korinth, etc., all these are empty city-sites to getting them as player and founding settlements with settlers. This is why i must call this game Odd World, not Old World. Sorry! Edit: In this genre of 'Ancient World' as hexagon-strategy titles, i would recommend the "Imperiums: Greek Wars" series. Way superior to 'Old World'.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.