
Old World is a revolutionary new historical strategy game where you lead your dynasty over generations of rule against rival kings and queens. Wage massive wars, manage your court, and build a dynasty — or watch your empire crumble to dust. What legacy will you leave behind?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Aug 22 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Old World is a historical strategy game where you lead your empire through multiple generations, building a grand legacy to last beyond your own years. This is an era of great leaders, from the revered to the feared. Which will you be?

Marry for politics, raise your heirs, and manage your relationship with the families of your kingdom. In the fast and furious world of kings and queens, family matters.
Each of the 7 kingdoms has four noble families that provide various benefits when put in charge of your cities.
Manage family ties through events, actions, and marriages to keep them happy and reap additional benefits. Upset them, or make them too powerful, and you risk their ire.
Maintain a strong family unit, or distract yourself with more illicit adventures.

The world is full of great characters with distinct personalities, strengths, and weaknesses. Use them to forge your kingdom, defend your borders, and build ties with other leaders.
Seek out and recruit famed warriors, philosophers, builders, and more. Have them tutor your children, lead your armies, and further your reign.
Different personality archetypes allow your court members to perform different tasks in similar roles. Find the right combinations to take full advantage of governors, diplomats, spymasters, and even your spouse.
Characters develop new personalities and traits over time, growing old, gaining experience, and finally falling ill and passing away, leaving room for the next generation.

Unsettled tribes, barbarian marauders, and remnants of previous cultures are all waiting in the vast unexplored wilderness.
Discover artifacts and great heroes of the past at ruins scattered across the map.
Experience over 3,000 unique events inspired by history and mythology.
Contact with foreign dignitaries triggers event chains, stories, and courtroom drama.
Pursue ambitions and legacies related to conquest, development, faith, and more.
Historically inspired scenarios, weekly challenge games, and a choice between randomly generated and handcrafted maps to explore. Lead Carthage to victory as Hannibal in the Punic Wars, hold your own against Barbarian Hordes, or compete against other players in tackling fictional scenarios.

Why do things the way they've always been done? Old World brings a new take to key elements of the 4X strategy genre:
Go beyond the traditional resources. Buildings are made of wood and stone, not "industry." Population doesn't grow off "food" alone.
Orders are a resource shared across your realm. Instead of moving every unit once per turn, each unit can be moved multiple times until fatigued or Orders are depleted.
Technological advancement is not predetermined. Randomization helps keep technology trees feeling fresh with each new playthrough.
Quality of life improvements, such as the ability to undo mistaken commands and nested tooltips, ensure you're always making informed decisions.
Play with friends in countless multiplayer modes — from hotseat, to asynchronous, to cloud play.
Experience a Grammy-nominated soundtrack blending Arabic music with contemporary influences.
Mods further open up infinite options for new worlds, empires, and dynasties — inspired by our real world, and by works of fiction as well.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 6.9Kreviews | 83% | — | $7.4M |
| $9.99−75% | 208ratings | 84% | #141 | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 916 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
十几块钱买的游戏愣是玩了一百多个小时,说实话我都不好意思不给好评,但仔细想想这个游戏值得推荐的点还真不是因为它便宜——虽然便宜确实是很大的加分项。这玩意儿从截图上看像文明,点进去第一感觉也像文明,但玩起来就会发现哪儿都不太像,偏偏这种“不像”反而成了它最上头的点。先说最骚的,这游戏自带作弊器和指令台,局内地图编辑随便拖,你嫌资源少?刷。你看哪个女野蛮人长得顺眼?抢回来。你在文明里憋了一肚子气想干的事,这游戏全给你敞开了干,什么平衡性什么竞技公平去他妈的吧,这就是个让你爽的单机玩具,你把它当正经策略游戏玩可能会骂街,但你把它当沙盒乐高玩,那真是快乐到飞起。玩法框架本身也蛮成熟的,文明系列的科技树、城市管理、外交战争那一套它学了个七七八八,又在上面叠了自己的层——事件系统虽然不算特别出色,但胜在量大,玩着玩着突然蹦出来一个奇奇怪怪的剧情选项,选错了整个国家崩了,选对了直接起飞,这种蝴蝶效应的刺激感比文明那种四平八稳的设计要野得多。画面属于中上水平,谈不上惊艳但绝对不丑,后期会卡这事儿跟CK3一个德行,属于这类游戏的祖传毛病,习惯了也就习惯了,毕竟你一个档能打几十个小时,卡一卡算什么,正好起来倒杯水活动一下筋骨。缺点当然有,而且很明显——中文翻译那个机翻味儿重得我隔着屏幕都能闻到咖喱味,时不时还给你蹦几句英文出来,教学任务写得含糊不清,偏偏这游戏又是个需要你仔细读说明的策略游戏,新手进来很容易一脸懵逼。另外本体内容确实少了点,奇观和事件得靠DLC补齐,不然玩着玩着就感觉空荡荡的,好在DLC也不贵,打包一起买也就一顿外卖钱。系统复杂不好上手,教程又烂,你要是没玩过文明系列直接冲进来,大概率前两个小时都在懵逼,但我还是那句话,你想想你花了多少钱,再想想你打算在这游戏里泡多少个小时,这笔账怎么算都是赚的。那些吐槽机翻、吐槽画面、吐槽像文明又不如文明的,我每条都认同,但你说这游戏我才花了不到十五块钱,玩了一百多个小时,每次打开都能整出新活,偶尔还能抢个漂亮女野蛮人回来当压寨夫人,这要还不推荐,那我不知道什么叫性价比了。趁打折入吧,记得把奇观和事件DLC一起收了,然后准备好一百个小时,别问我怎么知道的。
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Korean
| $39.99 |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 918 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Не, ну в целом по скиде 90% оно может и не плохо + прикольные механики + хорошая репрезентация эпохи для любителей античности - поздняя игра лагает ещё хуже чем цива, чего стоит один только выбор рандомного юнита после хода, и работяга штурмует вражескую столицу вместо нормальной пехоты - ии упарывается в игрока просто по дефолту, и даже захватив его города ты получаешь только минуса по ресурсам
クルセイダーキングスとシヴィを足してまとめたゲーム。 シヴィに慣れたら、あるいは人生のことを知りたければ次はこのゲームがいいかも。 おおげさだが人生とは?昔から変わらぬことを教えてくれるゲームです。 ただあんま厳しい教え方ではないかな? ゲームですからね・・・、 この世に神はいる、そういう人は・・・、いわゆる道きめと先輩からのアドバイスです。 でいわゆるゲーム内容の方はシンプルに面白いです。 難易度というか、ちょっとシヴィよりゲームマニア向け。 でもまとまっていて、遊びやすい。 シヴィにはまった方も少しやれば慣れると思います。
boring game. poor aesthetics. it lacks the depth and comedy of crusader kings, and it's awful at being civilization. feels uninspired and uninteresting. pacing is bad too. can't believe i spent money on getting all the DLC before trying it out. I really bought the hype.
If Civilization was the windows of 4x games, this game is Linux. that's the best way I can describe it. It's the closest thing to perfection in this genre and you can see the passion of the developers in every aspect.
Как если бы пятую циву все это время продолжали пестовать и улучшать, а еще скрестили бы с Крусайдерс Кингс
tldr; Old World punches well above its AA weight class and scratches the 4X-itch in a way that AAA Civ7 has disappointed some fans of the genre. - A tightly balanced 4X with a more "historically accurate" flavor than most modern iterations of the genre. - Graphically, far from a technical marvel but its aesthetics are consistent, appropriate, and immersive. - The random events are frequent, interesting, and impactful enough to make the world seem "alive" without also making you feel as though the success of each game is purely dictated by the whims of RNG gods. - Provides sufficient avenues for diplomacy and espionage, thus allowing you to strategically postpone conflicts while building a war-machine or establishing an much-needed alliance without these feeling like convoluted, parallel, "palace intrigue" games (e.g., Crusader Kings). - Each DLC* is reasonably priced and adds something of value and interest to the basegame without feeling like it was deliberately left out of the basegame for a money-grab (I'm looking at you, Paradox). *Wrath of Gods DLC matches play like different game entirely. They are somewhat similar to a rogue-like in the sense that you will inevitably lose in catastrophic failure... but there are no match-end payoffs when you do fail. *shrug* It's a bit odd but the vibe is pretty fun: Imagine struggling to appease multiple gods capable of subjecting your nation to all forms of natural calamity while simultaneously being besieged by barbarians and competing nations alike. *ttldr; Basically, if you dig Darkest Dungeon I or II then definitely give WoG DLC a try.
An amazing game for those that enjoy 4x games. Confined to much tighter period in history than Civ, however this personally adds to the theme of the game and allows for a greater immersion than the likes of CIv. I thoroughly enjoy the deep amount of mechanics, which may be daunting for those looking for a more casual 4x game. This game is amazing and I love how the devs continue to add and expand the game via DLC and free updates.
Como jugador habitual de civ-likes (milennia, humankind, endless legend etc) y Crusader Kings, Old World es seguramente extremadamente interesante, incluso teniendo en cuenta el smaller scope (antiguedad). En cualquier caso voy directo al grano por si esta review sirve para alguien: -El primero de todos donde encuentro que jugar en mayores dificultades es mucho mas disfrutable -Todos los DLCs (que son baratillos) son muy interesantes. -Tiene una de las mas disfrutables y bien integrados sistemas de Unidades militares de todos los anteriores. -Tiene un excelente sistema de construcción urbana. -Las civilizaciones menores (tribus) añaden mucho al juego en vez de ser simples distracciones como en el Civ. -Incluso haciendo partidos donde permaneces en paz con todas las otras mayores civilizaciones, e incluso con las tribus (las alianzas tribales son fantasticas), aun puedes tener mucha diversion militar luchando hordas barbaras durante toda la partida. Mientras que todos los juegos anteriores tienen sistemas concretos muy interesantes, para cualquier fan de los civ-likes, las novedades de Old World son muy agradecidas, y parece muy bien balanceado.
CIV4とCK3が好きならおすすめできます。 さらに『天は赤い河のほとり』『王家の紋章』『ホルスの青い瞳』『アド・アストラ』『ヒストリエ』といった漫画が好きならもっとおすすめできます。 私は全部好きなので即買いでした。 古代オリエント転生シミュレーターとしてとても満足しています。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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