
Eight travelers. Eight adventures. Eight roles to play. Embark on an epic journey across the vast and wondrous world of Orsterra and discover the captivating stories of each of the eight travelers.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1093 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
喜欢
I love this game, I really do. But I won't stress the fact at how repetitive the combat becomes once you reach a high level. Most of the time, you either one shot an entire group of enemies or be stuck picking one enemy off because your team doesn't have an attack that corresponds to the enemy's weakness. Though I do admit that the latter might just be a skill issue. The story itself is great. Going through each character's separate stories was a pretty fun experience. I'm yet to finish the game, so I don't really have much to say about the plot in it's entirety. Still, its a great game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 4.29/day in the week to Jul 30 → 12/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good game
好评
很好玩很上头,除了白开水剧情都可以满分
a
Great
Everything you heard is true. I turned this on just to see what it looked like and 30 hours went by. My entire backlog is officially on hold until I explore every corner of this game. This is non-linearity finally done right.
As a fan of pixel-style graphics, this game stuns me with its beautiful look. Currently I'm starting Chapter 2 for characters and so far, I like this game. There are however pros and cons I've ran into so far: PROS: -Game is beautiful to look at -Combat system and job system are easy to get familiar with. Boost system makes it so that you cand deal a lot of damage even with skills that require less SP. No need to spam more expensive skills and then ran out SP in no time. -Characters are interesting and each have unique storyline -Path actions are neat to use (Heh, I'm stealing all items I can!) -Works perfectly on Steam Deck ------ CONS: -Lack of interraction between party members makes game feel hollow. Sure, there are times when when two characters have a little bit of party panter mid character story but lack of joint events or cutscenes just makes the team feel non-unified. I hear things are better at the sequel though. -So far, gameplay feels like running from point A to B more than I'd like. Run the road to next town to recruit next character, do their story mission, etc. Again, I'm only starting at chapter 2 so I cannot say if the pattern continues all the time. -Like all RPGs, its grindy. My main character is on lv 24 and I'm currently trying get the rest at least on lv 20 too so next boss won't wipe me out.
1.地图id不显示,每次一个一个点找太麻烦。 2.委托任务隐藏太多,不看攻略根本找不到,特别在路段上的。就一段话靠玩家去猜。 3.成就太逆天,能完成也是逆天。 4.打完boss后就没了,剧情链接全靠最后8本笔记?2代起码还有个聚餐。人物独立,剧情也傻
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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