
This game is a brand-new entry in the OCTOPATH TRAVELER series, the first installment of which was initially released in 2018 and sold over 3 million copies worldwide.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best CN #75, worst KR #97 · 3 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About


Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−60% | 17.5Kreviews | 93% | — | $15.8M |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1395 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我将踏上旅程 但今日,不许留下泪水 希望永存你我心底,永不消散。 开局10分,中期6分,结局8分。舞娘开局,第一章结束随着主题曲响起踏上旅程,画面音乐没得说,只可惜八个人八个基本独立的剧情,对每个人的剧情塑造深度都很浅,战斗值得一玩,结局又是标准的王道结局,jrpg凯子值得一入
If you love old-school jrpgs, you'll love this. In fact, the only thing I didn't like about it, was the day/night mechanics. made it way too easy to miss interactions when exploring the towns and wilderness. took me forever to find oswalt, i searched that road a hundred times before i found him.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.8M | 22.3K | 94% | $12.49 | |
| $15.8M | 14.8K | 77% | $44.99 | |
| $15.8M | 69.7K | 96% | $9.99 | |
| $15.7M | 28.9K | 92% | $39.99 | |
| $15.7M | 38K | 90% | $19.99 | |
| $15.7M | 48.3K | 86% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.2M | 17.3K | 85% | $17.99 | |
| $67K | 275 | 79% | $12.99 | |
| — | 0 | — | — | |
| $5.1M | 5.2K | 83% | $49.99 | |
| $109.4K | 100 | 91% | $34.99 | |
| $87K | 539 | 80% | $8.69 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 9.14/day in the week to Jul 30 → 18.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Octopath Traveler II is one of those rare JRPGs that excels in almost every aspect. At first, it feels like eight separate stories, each with its own protagonist and journey. But as you progress, tiny pieces of the world's mysteries slowly come together. By the time you reach the final chapters, everything clicks into place with some genuinely surprising plot twists. It feels like solving a giant puzzle that was hiding in plain sight all along. The worldbuilding deserves special praise. Solistia feels alive. Every town has its own identity, every region has its own culture, and exploration is constantly rewarded. I never felt forced to grind because powerful equipment could be found through exploration, hidden chests, side quests, or interacting with NPCs. Curiosity is almost always rewarded. The combat system is simply fantastic. The Break & Boost mechanics never get old, the job system allows countless party combinations, and every character can become incredibly powerful in different ways. It's one of the most flexible turn-based combat systems I've ever played. The HD-2D visuals are beautiful, and the soundtrack is phenomenal. There wasn't a single moment where the music failed to enhance the atmosphere. An unforgettable journey. Highly recommended.
如是我闻,买不如偷,偷不如抢,刷级是不可能刷的,这一辈子都不可能刷的()
Excellent JRPG
Bel gioco, belle le meccaniche di combattimento, storie dei personaggi carine. Molto bello il finale. Lo consiglio anche a chi si affaccia da poco al genere degli jrpg.
史
我原谅SE了,真的
可以
七十多块钱物超所值
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.