
This game is a brand-new entry in the OCTOPATH TRAVELER series, the first installment of which was initially released in 2018 and sold over 3 million copies worldwide.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best CN #57, worst JP #96 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About



Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−60% | 17.5Kreviews | 93% | — | $17.4M |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1362 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
非常的不推荐购买此游戏,如果你还没有付款本游戏,那么我希望你能看完本评论,然后直接打消你的购买想法。 1、最最最突出的问题:简直堪称垃圾一样的剧情。 回合制游戏你剧情不好,那玩什么?八个主角,有一多半剧情平淡的像白开水一样,比如舞娘、商人,这剧情跟小孩子过家家有什么区别?相信我一个智力正常的成年人绝对不能接受这里面的剧情和逻辑,八岁小孩玩可能刚刚好。然而,这都算及格的了,更不能接受的、更令人恶心的是学者和盗贼的主线剧情,nmd给我看生理不适了都,你同事霸占你学术成果,然后嫁祸陷害你,让你蹲大牢。把你老婆改造成怪物,过来跟你战斗,洗脑你的女儿,让你女儿叫他爸爸,想用你女儿的血制造更强大的怪物,然后你最终干掉了他,你会说出一句:“可惜了以后不能跟你一起探讨魔法了”么?啊?这不是傻逼是什么?真他吗恶心,这要是我队友我高低要怀疑他是不是有脑子。(打字太累了......) 2、操作模式是刚出土的么?啊? 你居然不能在游戏内用鼠标点击选项!为什么?我不理解!这就不能优化一下?还有为什么打怪的时候不能显示怪物的血条?这都什么年代了?跑个路随机刷怪,你就一点预判都没有的你知道么!你就想跑个路到达目的地,一路上还是被小怪各种恶心,简直了,还有为什么新加入的角色居然是1级?就不能按照队伍的平均等级来么?非要恶心大家去刷刷刷?有大病! 3、你凭什么卖这个价钱?!!!!!!! 就你这剧情和操作、战斗机制,我说白了60,不58块钱封顶了吧?这玩意刚出来居然卖400多?你凭什么?八个无聊的故事塞到一个游戏里就是创新么?就是你的卖点吗? 总而言之,性价比极低!别听外面那些游戏主播给你搁那:“啊啊啊,多好多好”的,实际上手体验很差,非常的不推荐,你要是说我就喜欢玩回合制,我砍怪一刀,怪砍我一刀,剧情无所谓,钱也是小问题,那你买吧。
剧情难绷战斗跑图重复拖沓但是就是有种魅力让你一直玩下去,总体无功无过挺典的jrpj,不介意的以上几点话可以冲他美术音乐趁打折入手
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.4M | 77.3K | 65% | $12.49 | |
| $17.5M | 26.8K | 60% | $24.99 | |
| $17.5M | 115K | 78% | $9.99 | |
| $17.2M | 31.9K | 90% | $29.99 | |
| $17.6M | 23.7K | 44% | $39.99 | |
| $17.2M | 48.5K | 89% | $13.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.2M | 17.3K | 85% | $17.99 | |
| $67K | 275 | 79% | $12.99 | |
| — | 0 | — | — | |
| $700.2K | 5.2K | 83% | $7.49 | |
| $84.6K | 538 | 80% | $8.69 | |
| $109.4K | 100 | 91% | $17.49 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 9.14/day in the week to Jul 30 → 18.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
What's the point, 13 hours and I have no idea what I'm doing where I'm going, all you do is grind levels. The game looks amazing and the combat is good but there's nothing to the game
好玩真他妈好玩 都给我去玩
暗雷很难受,白开水的剧情,不过音乐很棒👍🏻
그냥 딴짓하면서 느긋하게하면 좋은게임 다만 레벨업 노가다가 마지막 크나큰 진입장벽
艺术品
美术和音乐一流。剧情就是一坨,支离破碎体验很差。
[h3]Absolute Masterpiece[/h3] [b]88/10[/b] Top 10 Best JRPG ever. Listen one time in their life the OST... Especially [b]Those Who Deny The Dawn[/b].
一方10块那还说啥,给你了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.