
This game is a brand-new entry in the OCTOPATH TRAVELER series, the first installment of which was initially released in 2018 and sold over 3 million copies worldwide.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About



Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−60% | 17.5Kreviews | 93% | — | $17.4M |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1350 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
6 hours in and nothing happened
最原汁原味的异世界冒险+高清像素风回合制JRPG。优缺点都非常明显。 所谓的“原汁原味”在某些时刻简直成了折磨的代名词:剧情平淡得像一杯凉白开,王道得老套,逻辑浅显得经不起推敲。特别是那令人无语的盗贼线,冲突生硬到我真的气笑了,加上那小学生水平的对话,以及暗雷的逆天遇敌机制,打的我睡着了无数次。 然而,正是这样一个剧情“白开水”的游戏,却靠着其他维度的卓越表现硬生生把我留了下来。HD-2D的美术风格堪称惊艳,怀旧像素风搭配新时代光影,别有一番风味;游戏的配乐也非常顶级,昼夜交替的旋律无缝流转,每位角色的专属BGM都非常好听。这套看似古早的回合制玩法其实相当扎实,丰富的职业交互与颇有深度的配装策略,让战斗充满了构筑的乐趣。 直到尾声响起,我又和JPRG和解了。当来自四方的旅者因各自的缘由围坐篝火,当尾声里他们依照入队顺序依次挥手作别,那份在漫长琐碎的旅途中沉淀下来的情谊瞬间爆发。那一刻,我忽然原谅了所有的拖沓与牵强,打完甚至意犹未尽。原来这就是JRPG的魔法——只要伙伴间的羁绊足够真实,这场冒险便足以封存在记忆深处,成为一段温暖的回响。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 9.14/day in the week to Jul 30 → 18.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Genuinely one of the best JRPG I've played so far. The music slaps too, the main theme and Agnea's song of hope against Dolcinea are peak.
凄く面白くていまだにクリアしてない 神曲多い
处处透露着傲慢;不管是根本不现代化的操作,还是存档模式,都处处透露着恶心。几步随机触发一次战斗拖慢探索节奏,没有血条显示根本不知道打到哪儿了,破防也连不起来。根本爽不起来,也丝毫感受不到游戏的快乐。如果想玩jrpg,回合制,建议体验女神异闻录系列与暗喻幻想。
I'm probably somewhere in the half of the game, and I think it's just not that interesting. Music is great. Visuals are great (except antialiasing, why I cannot turn it off?). But neither gameplay nor story is good for me. Ok I usually don't like jrpg gameplay (weird since I have played FF I-VII, and many other jrps, and enjoyed them greatly), but usually story can get me through gameplay I don't like. It's just not a case with OTII. Characters are not any team at all, only half at best have interesting story. I'm only halfway through but I don't see any connections between them, or any grand story, that would make want to keep playing. Basically all the pros and cons make this game painfully average. I cannot say that this game is bad, I cannot say that it's unplayable, but it's not fun either. Also this game is really expensive, and I wouldn't buy this if not for a fact that it was in humble bundle subscription Hope that FINAL FANTASY RESONANCE will be much better
总结:不要买,不好玩。 歧路旅人1给我的感觉还行,这才入了第二代,结果真的好难受。音乐、光影都不错,rpg系统也可以,但就是剧情太粪了,幼稚、圣母、平淡,到处充满着逻辑漏洞,恐怕连小孩都糊弄不了吧,这真的是大厂写出来的剧情?不敢相信。低幼小学生写的?我玩到后面真的受不了了,直接跳过剧情。rpg最核心的剧情写成这样,整款游戏真的直接宣告失败,我不可能再买下一部作品。 本来想在剧情上展开说说,但是真的不想在这么烂的游戏上继续浪费时间,再也不见!
中规中矩吧。音乐画面和战斗不错,暗雷也勉强能接受。但是剧情真的太散装了,完全感觉不到队友间的羁绊,这点真的要和其他的优秀jrpg或者crpg学习。
Better than the first game in a lot of ways, a good RPG for anyone to enjoy, although for me the story becomes tedious at times, as one already expects the typical cliches in each story. I had a good time overall and i would recommend it to anyone that enjoys JRPGs like me, but be mindful that you'll have to sit through a lot of cutscenes where you already know what its gonna happen. Thankfully, the music makes the journey through the roughest parts worthwhile. The combat is enjoyable, but the encounter rate is very high, and because of that the overworld can feel overwhelming at times. A good game, but i wish i had a better time with it. Score: 7.5/10.
玩完1的时候我就在想,你要我说歧路旅人多么多么好玩那肯定是说不上,但真的能给我感觉,给我那种我又回到了十几年前我玩卡卡布三部曲的感觉,这个像素,这个音乐,这个故事,最古早的离开家乡去冒险,经过各种各样的小村子,跟村民对对话,做点小支线,打到最后毫不意外有个惊天大秘密。我是土狗,我最爱的就是这种叙事,这种老味道,回来了,爷的青春又全部回来了。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.4M | 69.7K | 96% | $19.99 | |
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| $17.3M | 14.1K | 84% | $49.99 | |
| $17.5M | 25.1K | 60% | $24.99 | |
| $17.5M | 114.9K | 78% | $9.99 | |
| $17.2M | 20.1K | 90% | $29.99 |