
Not Survivors is a top-down survival Roguelike game. Choose from diverse adventurers, skillfully combine item and weapon effects to fend off hordes of monsters, survive, and secure victory.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Genres
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
非常有意思的像素风格肉鸽小游戏,玩起来很容易上瘾,手感也爆赞,上手也不难
快节奏幸存者,每轮20波,个性之处是有两个武器栏,你每次只能选择一个来攻击,可以双物理,也可以双法术,可是每次只能使用一个武器,我个人还是喜欢用机关枪突突突,虽然攻击力低,可是速度快,感觉就很爽!而且每个角色都是你似曾相识的游戏动漫主角,挺有带入感的,主打一个放松爽快,可以值得一玩!
ゲームシステム丸パクリ ほぼ全てのキャラが何処かで見たことあるキャラの丸パクリ オリジナリティ無し 難易度は非常に簡単 ステージは1つのみ バランスも悪く武器の殆どが死んでいる 特定の武器、アイテムを手に入れればあとは立ってるだけでいい 無料でもおすすめはしない
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, French, German, Spanish - Spain, Russian, Japanese, Portuguese - Brazil, Portuguese - Portugal, Spanish - Latin America, Korean
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
说是非幸存者,还是幸存者小游戏。画面动效流畅舒服,游戏文本也有好多梗,游戏玩起来不错
Cool Game !
На любителя, перевод машинный как рус так и англ, на пару вечеров расслабиться
像素风类幸存者游戏,融了很多经典游戏的梗,有一大半的乐趣是看到熟悉面孔时的“woc你怎么也在这”。 游戏性方面有点无伤大雅的小问题,希望后续能把“攻击距离可视化”,“道具影响的属性加成”之类的细节加上去。
第一个boss回血是不是有bug,回太猛了,还有吸经验和血瓶太慢了,赶紧改改 做出来这游戏不怕吃官司吗?
挺好玩的,对比画风偏西式的吸血鬼,本作个人更喜欢,而且基本上一只手就能操作,简单模式不吃操作,注意下武器搭配,后期爆杀!
[h1][b]集结诸多经典角色的类幸存者[/b][/h1] 虽然名为《非幸存者》,但本作正是一款纯正的类幸存者游戏,拥有简洁的像素画面和爽快的割草体验,此外还有诸多游戏的彩蛋。 本作的基础框架和《土豆兄弟》类似,玩家需要在不断变换的关卡中抗过20波怪物袭击,每一波都是倒计时制的,只要时间到了就算完成。 期间需要拾取经验球,然后通过升级来构筑,玩过此类游戏的玩家可以轻松上手。 不过本作也有一些不一样的点,比如武器方面只有两个栏位,可以装备近战武器、枪械、法杖等,不过可以随时切换来应对不同场景,比如被大量怪物近身了,那么换用大范围的近战武器更好处理。 游戏中也有能改变这一模式的升级,拿到后就可以同时使用所有武器了。 然后刷怪机制也有所不同,敌人是从视野内开始刷的,并且有碰撞伤害,因此很容易刷到角色脸上,这点期待优化下。 构筑方面也是通过大量道具叠加的形式,诸如提升攻击力、攻速、暴击等,成型后敌人很难近身,配合上后期极快的刷新速度,割草感非常足。 游戏在这个基础上加入了大量可选角色,这些角色均是大家眼熟的形象,什么猎魔人、2B、爱丽丝统统齐上阵,就连Boss都是Godot引擎的形象,活脱脱一个大乱斗。 [quote]热爱游戏,畅玩游戏,分享游戏,专注鉴赏评测与深度解析 欢迎关注[url=https://store.steampowered.com/curator/44110339/]游理游据[/url],走进游戏世界,品味第九艺术[/quote]
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $61.7K | 358 | 67% | $4.99 | |
| $19.4K | 471 | 94% | $1.99 | |
| $1.2K | 9 | 100% | $5.99 | |
| $1.1K | 26 | 46% | $2.99 | |
| $50.9K | 165 | 100% | $11.99 | |
| $30.3K | 181 | 83% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5K | 52 | 87% | $6.99 | |
| $5K | 126 | 87% | $3.99 | |
| $5K | 56 | 98% | $1.99 | |
| $5K | 318 | 35% | $0.74 | |
| $5K | 113 | 75% | $3.99 | |
| $5K | 58 | 62% | $4.99 |