
Pearl diving is an ancient tradition... until you showed up. Dive into the depths, poke things you probably shouldn't, battle sea monsters, recruit questionable allies, upgrade your gear, rebuild your port, and make increasingly questionable decisions in this roguelite action adventure.
Modeled estimate, not a reported figure. How we estimate →
About
Is it wise to go on long voyages by yourself? Maybe. But a crew behind your back makes you look a little cooler. Recruit your friends to your vessel, and they will help you on your journeys. There is also a cat! What do they bring to the table? The only way to find out is to recruit them, but no way you're getting a CV out of any of them.
Explore a multitude of oceans, each with a different environment and unique species. Find treasures, defeat whatever is lurking beneath the surface, and be on your merry way!
The depths of the oceans hide many questions, and among them - the most important one - why is everything in there so salty?! Prepare to meet unexpected friends and foes, have deep & meaningful conversations, or simply kick them right in their fins. Will you let the seas push you around, or will your not-so-elegant breast strokes push you through the currents and challenges?
Complete missions to upgrade your kit to complete even more missions. That’s called a gameplay loop, baby! Unlock new abilities and gear to help you out during your descents into the unknown.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 85 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[url=https://store.steampowered.com/curator/44181848/] 【更多适合Steam Deck的好游戏推荐,请关注GPD掌机鉴赏家!】[/url] 掌机游玩体验优秀,手柄适配的很好。 手感是这游戏最大的优点。近战主武器砍下去干脆利落,配上鱼叉枪、追踪鱼雷这类副武器,再叠上祝福的 DOT 和 AOE,清场很爽快,没有那种黏糊糊的拖沓感。 船员系统挺有意思:阿卜杜拉能多掉材料,前期带上很划算;苏丹击杀叠攻击,适合持续输出流。船位有限,记得早点去商人那升级船体。 但缺点也明显——武器和祝福的池子太浅,能凑出来的构筑就那几套,中后期基本是反复刷材料,怪物翻来覆去那几种,新鲜感掉得挺快。武器解锁、升级这些功能还得到中期才开,前面玩起来确实有点平。
its pretty fun so far, this game will be suitable if you need casual game with short session per run and just want to have fun. but be careful, i was only trying to download it and see the intro. Since a single run is quite short i ended up saying "one more run" and then its suddenly 2 hours (?). the light and quirky dialogue from the character and cute visual is also really nice!
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Languages: English, Indonesian, Spanish - Spain, Japanese, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, French, German, Arabic, Russian
Hours played at review time, across 85 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's great that the game teaches you very early on to really think strategically about the choices you make. Small decisions like which route to pick or which room to enter next contributed a lot more to a successful run than I thought initially. The game was also quite intuitive even for someone completely new to the genre. I was worried that I would have trouble with the combat since I'm using a keyboard instead of the recommended controller. Turns out I was worrying over nothing since I ran into no issues whatsoever.
[h1] 采珠人船长拯救世界之旅~ [/h1] [h2] 一起搞事! [/h2] 作为一款以水下作为主背景的2.5d动作肉鸽like游戏,我们将作为采珠人,携带氧气瓶在水下与怪物作战。在战斗中获取各种素材提升我们的能力、完成接取的任务并使用他们来升级我们的船只、使用的武器和装置,同时招揽船员并携带获取到他们的特殊能力。整体上游戏的玩法还是不错的,节奏也很短促,画风卡通诙谐,玩起来还不错。 [h2] 核心玩法及亮点 [/h2] 游戏的玩法其实就是比较常见的2.5d动作肉鸽游戏,不过游戏整体的节奏是比较短促的,这与其他同类型游戏也区分开了。我们不需要经过特别多的房间才能进行boss战,通常来说,我们只需要经过2-3个房间就可以直接进入boss战,这也使得整体的游戏节奏飞快,单局时长可能不超过10分钟。 游戏的战斗系统也比较常态化,三武器的普攻加上三个副武器也就是装置的特殊攻击。此外,游戏的血量以氧气容量来显示,在水下也会缓慢的消耗数值,通过场景物掉落的氧气瓶以及大海螺来补充氧气。当然也可以在设置内关闭缓慢降低氧气容量的选项,但我觉得这样就少了一丝紧迫感,游戏的有趣程度也会大打折扣。此外战斗构筑的话围绕各种祝福来做文章,整体的深度较浅。 在局外方面,我们可以在营地内进行各种对话并接取到大量的任务。这些任务有的是直接给资源材料,有的则是会获得船员。船员的话就是携带会有特殊的被动效果,同时继续完成船员的任务也会升级,效果更强力。船员就需要我们升级船只,获得足够的人员容纳位置才可以装备。 此外主副武器也是可以升级的,目前三个主武器三个副武器,都各有侧重。不过个人感觉还是初始的剑和枪最好用,其他的用起来都有种怪怪的感觉。同时也可以花费材料来进行升级,当然目前体感上,任何升级最缺的都是金币,其他的各种素材获取倒还是比较简单。 [h2] 短板与可优化部分 [/h2] 构筑深度一般 中后期就进入枯燥的刷材料时期 [h2] 总结 [/h2] 总的来说,作为一款2.5d的动作肉鸽游戏而言,本作的趣味性还是相对充足的。整体的节奏感紧凑,玩起来挺爽快的,画风也很可爱有趣。当然目前的构筑深度一般,感觉还能再加点东西,整体上还是比较值得一玩的。 [quote]欢迎关注我们的鉴赏家:[url=https://store.steampowered.com/curator/35402982/]走心评测[/url] ←遵从内心,写出真实感受 欢迎加入我们Steam组:[url=https://steamcommunity.com/groups/ZXPC]走心评测[/url]←点击加入,一起探索游戏的乐趣 喜欢这篇评论,也麻烦点个赞,让更多人能够看到![/quote]
[quote] [h1]2.5D动作新游《幻珠奇港》:开局一条船,船员全靠“骗”![/h1] 《幻珠奇港》是一款把带点肉鸽和剧情元素的2.5D动作游戏。玩家要扮演的曼苏尔,一个因为一连串倒霉事被推上风口浪尖的年轻人,就这么稀里糊涂地开启了拯救世界的航程。 这趟旅程最有趣的地方在于,它并不鼓吹什么孤胆英雄。你在游戏中可以通过完成各种支线,招募到和你一起搞事情的伙伴。这些伙伴各自藏着什么本事,你只有把人拐上来才知道, https://steamcommunity.com/sharedfiles/filedetails/?id=3797958832 比如“阿卜杜拉”他可以让你在下本的时候获得更多的资源材料,前期非常实用,强烈建议带上他;再比如“苏丹”他可以让你击杀敌人提升攻击力,持续输出好帮手。进一步完成船员的任务还可以升级船员的效果,前期船员携带数量有限,可以去商人那里花金币和资源对船体进行升级可以解锁更多的船位。 https://steamcommunity.com/sharedfiles/filedetails/?id=3797958825 本作需要根据主线任务进行区域推进,每一片区域都藏着独有的环境和奇形怪状的生物,越往后面敌人的难度就会越高。你要做的就是在这些漂浮的碎片世界里搜刮宝藏,顺手把那些潜伏在水下的不明存在揍回老家,然后头也不回地继续前进。每次下本关卡内选择都有点像爬塔游戏那样多条分支选择,但是深度远不如爬塔游戏,事件非常少,解救动物、获得祝福以及武器更换房间等等。战斗的体验干脆利落,没有拖泥带水的黏腻感,主武器都是近战武器,附武器是一些装置类武器,比如可以贯穿敌人的鱼叉枪、自动寻敌的鱼雷弹以及原地安置炸弹玛基娜,操作流畅配合祝福打dot、aoe伤害基本可以在本里横着走, https://steamcommunity.com/sharedfiles/filedetails/?id=3797958842 不过缺点非常明显,武器库和祝福非常少,构筑种类就那几种,中后期任务/补材料会让你反复刷本,怪物都那样,玩起来非常容易腻。 说到底,这套“从零开始,然后呢?”的循环是驱动一切的核心。完成任务,升级装备/船只,用更强的装备去碾碎更难的任务,再解锁全新的能力和武器。这个经典的“游戏循环”被包装在了一层又一层关于深海的神秘面纱之下,不断勾着你去看看下一片海域究竟藏着什么离谱的东西。总体来说,本作属于是能玩,但是深度还有待提高,诸多功能(如武器解锁、升级功能)比较偏中期才会解锁,前期新颖度缺失,会导致游戏显得有点无聊。 [quote] 游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧ [url=https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote] [/quote]
Incredible game, manage to 100% it finally. Cant wait for the sequel, or at least hopefully they added boss rush mode. If you like roguelike and cutesy art like cult of the lamb, definitely grab this game. Worth the price!
とある事情から海に封印されていた真珠を集めながら、町の人たちと交流してという感じで進んでいきます ローグライク要素に加え同じMAPでもクエストによって内容が変わって飽きさせない工夫があります また、武器もいくつか開放して選ぶことができ、2種類まで持ち込むことができます ゲーム自体はヴァンサバ系じゃないローグライクアクションです 酸素ボンベが減少する仕様に加え、ダメージを食らっても減少するので慣れるまでは大変ですが面白いです 仲間もクエストを進めることで一緒に冒険に出れるようなので?要素はかなり多いです
★★★★☆ かわいくて普通にハマる キャラがかわいいし、コミカルなストーリーも良い感じ。 『Cult of the Lamb』っぽさもあるけど、こっちはもっと気軽に遊べます。 個人的にはキーマウよりコントローラーがおすすめ。 日本語フォントはちょっと読みにくいので、そこは今後改善されると嬉しい。 まだリリースしたばかりなので、今後のアップデートにも期待。 今のところかなり楽しめてます!
the usage of oxygen system that behave like timer that can be recharged (instead of health system) really motivate the player to act as fast and efficient as possible difficulty-wise, this game is on the easier side of this kind of game (compared to cult of the lamb, hades, etc.) thematically, it's more on the light-hearted side of this kind of game so if you want to play action rogue-lite that is more light hearted thematically and feel faster, this game is for you
Tried to hold my breath during underwater scene and I almost died. Fun and cute games!
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