
Open world zombie survival Coop game with base building, looting, crafting, vehicles, and exploration.
Modeled estimate, not a reported figure. How we estimate →
About
Open World Zombie Survival • Base Building • Looting • Crafting • Vehicles • Exploration • Co-op
*Inspired by classic survival games like: Surroundead, Dayz and Miscreated*
You’re not dead… but you’re getting close.
Survive in a brutal open world zombie survival game where every decision matters.
Explore abandoned towns, scavenge
for resources, build your base, repair vehicles, and fight to stay alive in a world overrun by the infected.
Explore a large open world filled with:
Abandoned cities and villages
Forests and hidden locations
Industrial zones and bunkers
High-risk areas with rare loot
Every location is handcrafted to reward exploration and risk-taking.

Search and scavenge for:
Weapons and ammunition
Food and medical supplies
Crafting materials
Rare survival gear
This is a true survival game where resources are limited and every item matters.
Build and upgrade your own survival base:
Store your loot
Craft equipment
Prepare for dangerous expeditions
Your base is your only safe place in a hostile world.
Find, repair, and use vehicles to:
Travel faster across the open world
Carry more loot
Reach dangerous zones
Fuel is scarce, and every trip is a risk.
Face different types of zombies:
Basic infected in safer zones
Stronger enemies deeper in the map
Dangerous variants in high-risk areas
Combat is tense, fast, and unforgiving.
Push deeper into dangerous zones to find:
Better weapons
Rare resources
Unique loot
Or play it safe and survive longer.
Dynamic events (airdrops, bosses, convoys)
Expanded crafting system
More weapons and gear
New biomes and map expansions
Open world zombie survival gameplay
Strong focus on exploration and immersion
No level restrictions only skill and preparation
Inspired by classic survival games like Surroundead, Dayz and Miscreated
- ROAD MAP -


Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Portuguese - Brazil, Russian, Spanish - Spain, Danish, Polish, Turkish, Japanese, Korean, Simplified Chinese +2 more
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 209 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I just keep dying even on easy. too cartoony. back to dayz
Needs improvement , a long way to go but has potential. This thumbs up is a motivation for the Dev to keep working. Effort and enthusiasm means something in this world. So keep motoring.
The game definitely needs more work but the developer has been very active reading user feedback and updating the game since launch. If he can stay committed to this game, I think it can evolve into something really good. The developer has already addressed a number of the issues I have had with the game, like too many exploding zombies across the map and no sorting of inventory. I see a number of people saying it looks just like Surrounded, which is true but I don't think that is a bad thing. Surrounded is a great game with years of developer commitment but does not have multiplayer. If this can turn into a multiplayer Surrounded then I am here for it. I played Surrounded early and it needed a lot of work too. I think there is a good foundation here and I am excited to see where this game goes and I really hope the developer sticks with it.
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Hours played at review time, across 209 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ich habe dem Spiel eine Chance gegeben und es wirklich versucht zu mögen ABER hier stimmt einiges nicht und mehr wie eine Alpha ist es in meinen Augen nicht hinzu kommt das ich bezweifle das die Entwickler die Namensrechte an den Waffen "Glock" und scar H haben Positiv Die Kampf Mechanik ist okay es macht Spass Die Fahrzeuge sind lustig gestaltet und fahren sich alle anders Negativ Die Welt wirkt seelenlos die Gebäude mit mehreren Etagen sind lieblos und meist ist auch nur 1 Raum mit loot dort ich habe mehrere poi's geräumt und es wirkt alles leer bis auf die paar Zombies die ein ab und zu nerven und da komme ich leider auch zum nächsten Punkt das balancing ist eine Katastrophe ich verstehe das es ein loot Spiel ist Aber ein und die selbe Waffe (scar H) welche im Spiel cal. 22lr benutzt lol macht Unterschiedlich schaden ? Wenn sie ein scoped drauf hat ? Warum ? mit hunting scope 100-150 schaden und dann komme ich auch noch zum letzten Punkt der Steuerung vom Helikopter... Es wäre cool wenn es denn funktioniert und wenn man nicht nach 100 Metern über dem Boden die komplette map mit samt dem nichts darunter sehen würde man sieht einfach eine eckige Karte wie sie in der Entwicklung ist. Nicht mal jpg Bilder als Bild im Hintergrund.
WTF BROO !!!!!!!!!!!!!!!!! Your weather system ♥♥♥♥♥♥♥ sucks !!!!!!!! On top of that zombies spawn out of thin air !!! blow you up then you stuck in a death loop cause the weather kills you right when you spawn in giving you no chance to get your ♥♥♥♥ !!!!! Basic clothes dont do ♥♥♥♥ to help like bro this really wasted my ♥♥♥♥♥♥♥ time and ruined another save game so I give up on this ♥♥♥♥♥♥♥ game and were gonna wait for Surrondead to have muit player cause thats the only thing this game has on Surrondead is the co op thats it !!!!!!!
6時間ほどプレイした感想です! 先行プレイの時に光ブロッコリーに囲まれて悲惨な思いをしたので今回は難易度を下げて様子見をしました。 敵の数は格段に減って探索がしやすくなりました。 自分の亡骸回収時は時間制限があるのでタイムアタックですw 最初はこまめに寝袋設置をおすすめします。 今の所大きなバグもなく普通に楽しめます。 日本語が時々おかしいけど問題ないです。 ただ、建築時ハンマーを使って壊すことはできるんですが素材が返ってこないです。 失敗やお試しができないのでせめて素材は帰ってきて欲しいな・・ まだアーリーアクセスなので今後増えると思う(多分)んですが、斜めの屋根を追加して欲しい。 もっと建築が楽しめる要素が増えたら嬉しいです。 インベントリの自動整理を追加してくれたら嬉しいです。 ちまちまちまちま一個づつ移動してストレージに入れて・・流石にめんどくさいw 車がスタックしたり横転した時はZキーで復活します。 マップに書き込み出来るピンが刺せたらいいな〜・・ 雰囲気やBGM、何より三人称視点でプレイできるのが嬉しいので今後のアップデートに期待してます!
I played for about 30 minutes, and here are my first impressions and some things I think need improvement: 1. **The combat/hit feedback definitely needs improvement.** Hits don't feel impactful enough at the moment. 2. **The crafting menu search doesn't work properly with Turkish item names.** If I search for something in Turkish, it doesn't show up, but searching for the English name works. The Turkish localization itself is also quite incomplete and contains a lot of mistakes. 3. **When shooting zombies with arrows, sometimes the arrows don't stay attached to the zombie's body after it dies.** Instead, they remain floating in the air exactly where the zombie was hit. 4. **The ambient/environmental sound is way too loud and constant.** After a while, it starts to feel like a never-ending background hum, and honestly, it becomes very annoying. 5. **We can carry an unrealistic amount of items without even having a backpack.** This hurts the survival/realism aspect of the game quite a bit. Carrying capacity should probably be much more limited without proper storage equipment. 6. **I would like to be able to keep walking while the map is open.** 7. **The notifications that appear on the right side of the screen when picking up items or crafting something are quite distracting, and they stay on the screen for far too long.** 8. **We can't craft a gas mask.** I think being able to craft one would be a nice addition. 9. **There are huge workshops/buildings at the port filled with objects and equipment, yet almost nothing inside can actually be looted.** It makes exploring these areas feel unrewarding. 10. **And finally, while I was at the port, I suddenly died without understanding what happened. :D** There was no warning or obvious reason for my death. My health, hunger, and thirst were all at reasonable levels. 11. **The save system doesn't seem to be working properly.** I launched the game again and couldn't continue from my previous save. I started a new game, exited, and launched it again to test it, but once again, my progress wasn't saved. So either the auto-save system isn't implemented yet, or it's currently broken. I also tried saving manually, but I couldn't get that to work either. So yeah, that was my first 30 minutes or so. There are definitely quite a few things that still need improvement. Personally, I think the developers should focus on improving the **core mechanics, gameplay feel, and optimization first** before adding lots of new equipment, armor, skins, vehicles, etc. The game has genuinely good potential, and I think the foundation is already promising. I just hope that potential doesn't get wasted by focusing too much on unnecessary skins, season passes, or similar monetization systems instead of improving the actual game. Thanks to the development team for their work. I'll definitely keep following the game and see how it develops.
Still realy early to play with after 2.2h u can finish it, but if this is gonna be developed then gonna be fine.
играл с самого релиза. разрабы вложили все силы в Обучение. все понятно и просто,но когда выходишь на карту бежишь к пустому городу где стоит верт,2 машины и пустой город с пустыми локациями. зомби вообще рандом вечный. Без проблем можно давить все машиной. не тратьте Пули. все Ваншотится. кроме 1 зомби с детонатором. ито не проблема. Итог:- Очень сырая
Polecam gre, Jest w wczesnej fazie jednak wygląda obiecująco - Osoba która tworzy tą gre Mazxz ma stały kontakt z graczami którzy grają w tą gierke kontynnuje naprawianie jej. Gra z jednej strony jest podobna do Surrounded jednak ma wiele elementów które działają w trochę inny sposób przez co jedynymi podobieństawi jest tematyka oraz assetsy/grafika. Kwestia czasu na ten moment warto kupować moim zdaniem. Oczywiście trzeba mieć na uwadzę że produkcja ta jest nowa i potrzebuje jeszcze aktualizacji
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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