
Nodebuster is a short, experimental incremental game about busting nodes and destroying reality.
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 224 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Eh. It starts out pretty fun, but becomes a full-time idle game when you can only get "netcoins" to progress. To get those... yeah, you have to wait. That's it. Pretty boring at that point and completely breaks the game IMHO. I'd say it's ok. Definitely nowhere near what it needs to be for these glowing reviews though...
I sadly can't recommend this game. The concept is great and the first two hours are fun, but then it falls apart. You become basically invincible and don't have to do anything anymore, since your helper-weapons do everything for you. That alone would still be fine for an incremental game, but there is also nothing more to purchase. The only thing you can do is grind one resource to finish the game. Even killing bosses doesn't do anything anymore - in fact, it slows you down. So what's the point? I stopped playing when it became clear I'd just spend another 20-30min sitting still to get the final achievement. Nice start, very badly executed ending. 5/10 for me.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 225 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
4 / 10 Simple. fun, easy to play for the first 2 hours, after that are only grind and boring because it dont have any late game new mechanic
A very simple short incremental game with a fun ending. Sub 4 hours to 100%.
Very chill game with a good soundtrack. Around 2,5h of gameplay and 2,5h of afk grind (= 100%). No way to change your screen resolution / details. Wide-Screen is not supported. I like retro, but in 4k with a 38" monitor it is very blurry. It's alright, when you play this while doing other stuff. :)
just straight up boring gameplay stays the same, upgrades are barely noticeable
This game scratched my brain in just the right way. A lovely incremental game that doesnt overstay its welcome.
pretty fun game, cool idea and decent progression and upgrades. only took about 3-4 hours as well so nothing crazy to finish.
Very fun incremental with steady progression the whole way through, great for the price! 4 hours of playtime to 100%
Fun lil' game a lot like Digseum. It's an idle clicker, but, like Digseum, it's a ramp-up clicker game. The game ramps up how strong you are super faster so that you can finish relatively quick. It's not meant to go on forever like other games in its genre; the game has an end. I love that it's designed to see you finish and say goodbye in just a few hours! The music is so chill too 🤌
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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| $19.3K | 159 | 94% | $2.99 | |
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| $2.5K | 17 | 65% | $4.99 | |
| $3.9K | 28 | 54% | $3.99 | |
| $2.7K | 32 | 97% | $2.99 | |
| $320.9K | 1.7K | 93% | $4.99 |
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| $1.6M | 10.5K | 86% | $7.99 | |
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