
Conquer Warring States Japan under one banner
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 15 → 0.43/day in the week after.
About

Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $38.99−35% | 2.7Kreviews | 74% | — | $3.9M |
| $59.99 | 873ratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 837 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
威力加强太晚了
有很多帖子批评三国志与信长之野望,有批评当然是好的,因为有批评才能有长进。但同时我也觉得,评论一个游戏不应该带有政治和文化的偏见,更不应该把游戏的评论当做策略与阴谋的舞台······! 而我,不希望我以后的评论带有政治以及文化的偏见。批评当然还是有的,因为游戏实在太贵(笑^_^)!!! 我一直都喜欢三国志与信长之野望,而其实,我更喜欢信长野望一些,因为她人物更多,也更细致!这一代的信长我是喜欢的,为啥?因为她的剧情足够的黑暗与真实!!! 黑暗与真实其实并不可怕,难道我们为了光明而去编造一个虚假的历史?黑暗与真实只会使我们更清楚的看清楚自己,从而知道,未来的光明在哪里?!!! 所以,真实与黑暗并没有使我沉醉于黑暗,相反,我要从黑暗之中脱胎出来,用力量与快乐充斥自己的心灵! 以游戏之眼观游戏,纵横捭阖,一统天下,岂不快哉~~~!!!
暂且为全自动的挂机内政机制打个 6 分吧,其他最关键的战斗和整体局势玩法很一般,然后完全没有战争紧迫感,就纯挂机无限等待下一轮累计行动力再升级内政,挂机种田到底有啥收益也没三国志那么清晰,电脑也挂机,三国志至少敌对势力还会出兵。武将做内政感觉能力也没啥区别,是个人就能安排活,每次啥行动默认推荐的操作都得君主自己来。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Jul 30 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese, Japanese*, English**languages with full audio support
| $38.99−35% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 837 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Easily accessible grand strategy game with a great story. I wish this game had multiplayer.
日本戰國歷史迷每代必玩。
比上一代好玩
經典!!
真田小凯姬公主是我部联姻核武器
新生很好玩,314先打样,再打磨出新生
GOOD
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 622 | 84% | $59.99 | |
| $6.8M | 3.9K | 50% | $59.99 | |
| $2M | 997 | 50% | $59.99 | |
| $1.9M | 1.1K | 71% | $59.99 | |
| $806.6K | 1.2K | 87% | $24.99 | |
| $564.2K | 351 | 81% | $54.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.9M | 7.8K | 90% | $19.99 | |
| $3.9M | 4.5K | 83% | $23.99 | |
| $3.9M | 7.4K | 65% | $14.99 | |
| $3.9M | 1.6K | 85% | $79.99 | |
| $3.9M | 102.5K | 82% | $2.49 | |
| $3.9M | 7.4K | 66% | $12.99 |