
From Moon Studios, the award-winning creators of Ori and the Blind Forest and Ori and the Will of the Wisps, comes No Rest for the Wicked, a unique, visceral Action RPG set in a hand-crafted world with Souls-like combat. Featuring co-op for up to four players.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 26.33/day in the week to Aug 5 → 31.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
From Moon Studios, the award-winning creators of Ori and the Blind Forest and Ori and the Will of the Wisps, comes No Rest for the Wicked, a unique, visceral Action RPG set in a hand-crafted world, featuring Souls-like combat, where every strike matters, and every friend can join the fight.
Play solo or with up to 4 players in seamless online co-op. Face monstrous enemies, build your home, and carve your path through a world torn apart by plague, greed, and glory.
Precision, weighty combat where every fight matters. Now with multiple difficulty options so you can fine tune the experience that’s right for your play style.
A vast pool of loot to discover - collect weapons, armor, runes and more as you build your unique character
A main campaign story that will take you through a unique, hand-crafted world
A living island that evolves over time - new events, vendors, and challenges emerge as days pass.
Homebuilding and crafting systems that tie directly into gameplay.
Seamless co-op, no separate mode, no fluff. Just the full game, shared.
No microtransactions, everything is earned through play.

Share your world and progress with up to three friends in the campaign’s online co-op mode. Every quest, boss, and inch of Isola Sacra is yours to share, or explore alone at your own pace. It’s up to you to befriend, betray, or become a solo master.

Hone your combat skills within a Souls-like combat system that rewards strategy and timing. Battle gruesome creatures, enemy soldiers, and punishing bosses in heart-pounding encounters.
Feel the weight and speed of each weapon through unique move sets. Enchant weapons, craft rare armor, and create bespoke builds that fit your playstyle.
Choose your Realm Tiers: With multiple difficulty options, you can tailor the journey to your preferences, whether you’re here for the story or the full combat experience.

Harvest wood, ore, and food as you explore; craft meals that replenish health and boost stats; and make your way to the city of Sacrament where you can purchase property, upgrade your gear, and stash your loot.

The year is 841 TE. King Harol is dead, and the Pestilence, an unholy plague not seen for a thousand years, has returned.
You are a Cerim, a mystical holy warrior sworn to defeat the plague at any cost. But as rebellion, religion, and corruption collide on the isle of Sacra, every forest and dungeon you uncover may hold new surprises and challenges. Each location is hand-crafted and filled with hidden secrets and treasure that lurk in the most unlikely of places.

Take respite in the vast central hub of Sacrament where you can purchase property, buy furniture, and decorate it to make it your own. Fish on the shores of the river, till and harvest the land for ingredients to create meals that replenish health and boost stats. Acquaint yourself with the diverse array of vendors and townsfolk and restore Sacrament to its former glory.

Every inch of Isola Sacra, every creature you encounter, and every animation in No Rest for the Wicked is designed by hand, with incredible attention to detail. Feel the shifting weather and lighting as day turns into dusk, listen to the sound of the wind in the leaves, and take a minute to stop and enjoy a stunning vista - before you reach your next-heart stopping combat challenge.

No Rest for the Wicked has no microtransactions, no shortcuts, no pay-to-win - just pure gameplay.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2544 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
devs use FOMO promising 1.0 is around the corner and then delay the game another 6 months 👎
They started banning people for calling them for their delay because of other games. Banning rightful people just because they use angry tone without insulting deserves negative review. I did not do it until now. Now after this CENSORSHIP attempt to people like me it totally deserves negative. I got banned from No Rest for the Wicked Community forums because of this message : "COWARDS delayed the game because of other games with fake apology video. GAME IS NOT THERE YET ..... LIEEEEEES. Full of lies. Wish we had the same power as customer to say "SORRY OUR MONEY IS NOT THERE YET, IT WILL ONLY REACH IN MARCH 2027. " Ban Reason : Vitriol They also deleted all the messages i sent. In one of the messages i was talking about i bet they delayed to All the way back to March because they could not find a streamer who has open time frame even in October. They deleted and censored all the things we mentioned because it seems we were right about it. See the statement they did today, after all totally deserved negative reviews they come out and admit what we have been saying since announcement : https://steamcommunity.com/app/1371980/discussions/0/570422934214101478/ Check the messages of Thomas Mahler, lead developer. He basically confirms about everything. This statement also made the parts in my message they ban me "LIARs And Fake Apology" part %100 correct. As you can see in these statements they were expecting to delay but expecting people to ACCEPT their delay happily. Thats why it makes their apology totally fake in their delay announcement video. After their totally deserved negative reviews from people who did not believe their delay was honest and it was because of GTA6 and other games, just like us lead developer Thomas Mahler got mad and deleted peoples messages and ban them in the steam forums. Be warned. In the future you can be randomly banned too.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Russian*languages with full audio support
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game runs terribly. Waited too long after I purchased it and now I can't return it for a refund, which is a bummer. Can't even play it, because the gameplay relies on timing for combat and the input lag is like a second and a half.
i want my money back! i only played for a little before they announced 1.0 would drop in october, so i held off playing because i dont wanna spoil the full release with early access when its this close.. ive been patiently waiting, and for an audhd person, that is practically impossible! i am utterly disappointed and at this point i dont even want the game. ♥♥♥♥ this behaviour with FOMO as many others have pointed out. predatory gamedevelopment... STOP ♥♥♥♥♥♥♥ TAKING MONEY FOR SOMETHING YOU HAVENT DELIVERED! STOP LURING PEOPLE INTO GIVING YOU MONEY FOR SOMETHING YOU CANT COMPLETE IN TIME!! STOP THE ♥♥♥♥♥♥♥ FOMO!! devs/publishers like this is what has destroyed my joy for games, game design and game development. its just a load of "BUY NOW (..so our stockholders can buy an extra car and a villa on a mountain!) ... ♥♥♥♥♥♥♥ pisstake!
Я купил эту игру 2 года назад так и не поиграв, а теперь еще перенос на пол года шакалы дырявые.
Can we stop with the delay attacks that have massive windup time and suddenly a hundred swings that one shot instantly? These haha gotcha moves are cancerous, and this game is riddled of these
Request to the devs: - Make town upgrades cheaper. I don't mind gathering resources as I explore, and I don't mind the upgrade system as a whole, but the upgrades require too many resources. I found myself dedicating time to "resource runs", and that part of the gameplay felt hollow. I would much prefer to get all or most of the resources I need for the town upgrades from fully exploring a zone, and revisiting zones for more meaningful content. - Make it easier to refund attribute points. This game offers so many playstyles, and locking attribute refunds behind the roguelike content making the player spend a valuable resource feels very bad. I would rather the player be encouraged to experiment. There is so much that I love about this game. The visuals, sound design, voice acting, and attention to detail in the world. The way each zone evolves with the events of the story. The satisfying combat and character building systems. The high quality cinematics. I'm writing this review in hopes of my feedback being seen. Keep doing this incredible work!
FOMO promotions are one thing, but then following up FOMO posts "Just THREE days left" with we're gonna delay the 1.0 by 6 months is laughable. Refund the FOMO and apologize for this. uninstalling and will happily forget this game existed by the time march rolls around. Just three days left, ya'll.
等了1年多,终于快开1.0正式版了,你告诉我又要跳票半年?
Couple small things id like to see. We need to be able to turn the soundtrack up louder, its so good but way to low. A zoom in function, even if it zooms back out when you start moving. It would be cool if when using the hide helm option, it hid it on your character when youre in the equipment menu as well.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 4K | 53% | $29.99 | |
| $462.3K | 1.1K | 95% | $14.99 | |
| $167.7K | 345 | 74% | $19.99 | |
| $15.9K | 75 | 65% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $52.5M | 30.7K | 67% | $59.99 | |
| $53.2M | 135.9K | 90% | $29.99 | |
| $52.2M | 52.3K | 90% | $34.99 | |
| $53.5M | 53.1K | 97% | $47.99 | |
| $52M | 50.3K | 89% | $59.99 | |
| $51.2M | 54K | 90% | $22.49 |