
No More Room in Hell 2 is an intense 8 player zombie shooter. Overcome the endless undead. Avoid infection. Survive hell together.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.14/day in the week to Aug 11 → 289.29/day in the week after.
About

In No More Room in Hell 2, you deploy as an emergency Responder into the eerie darkness of various zombie-infested locations.
Join up with others and complete vital missions to aid humanity's survival. But stay cautious: every encounter with the horde can lead to infection - or even permadeath for your Responder.
Every fight is a struggle, every victory another step back from the brink of apocalypse.
Eight players must use their wits and deadly reflexes to survive the relentless forces of the undead.
Find your teammates with proximity voice chat and grow together in power.
Communication and strategy are key to survival as you face overwhelming threats– with resources too scarce to not be shared. Use every strategy and tool at your disposal to outsmart the horde and make it out in one piece.
Every choice made and action taken will affect how the horde reacts, leading to devastating consequences or the loss of your Responder and their individual progress.
In Scenario Mode, Responders journey deep into the heart of the outbreak to arm themselves, tackle critical objectives, and extract supplies. Witness how the recent apocalypse has affected the Northeast Coast of the United States across 6 richly-crafted maps, each offering a different perspective of society's collapse. From the urban centers of Lewiston, Maine and Broadway in New York, to the industrial outskirts of Pennsylvania and facilities like Beaulieu Hospital and a government Bunker; every locale offers a different time of day as well as themed objectives to complete. Discover gear along the way, increasing your odds of survival and restoring the infrastructure needed to keep humanity alive.
Every mission puts your character at risk of dying - forever.
The undead can infect you and twist your mind, setting you on a race against time to find pills or a gene therapy cure - all before your dead body rises up against your allies.
Looting supplies always benefits your crew, but your Responder must survive to reap all the rewards.
For every successful mission you complete, your odds at survival improve through upgraded starting gear and perks earned from your previous experiences.
Do you put your character’s life on the line to save a squad member? Rewards increase as more squadmates extract, but the risk of permadeath is ever-present.
While one zombie is a threat, a crowd can quickly become insurmountable. The undead retain their senses, with every sound you make in the hushed darkness able to cascade into full conflict. Multiple zombie types force you to try and stay one step ahead or meet a horrifying end - including your responder joining the undead horde.
Ammo is scarce, zombies are dangerous, and players are fragile. Experience thrilling survival horror with an arsenal of weapons - some professional, some improvised - to ward off and outwit the undead.
Bury a crowbar into a walker’s skull with visceral melee combat, or unload your last shotgun shell into the advancing horde.
A dynamic gore system lets you see and feel the sickening impact of every wound you impart on the undead.
Stay alive by planning out your combat encounters, using tools like proximity bombs or molotov cocktails to employ brains instead of brawn.
Equip weapon attachments, including sights, scopes, and suppressors, to make firearms more effective.
Grow your Responder's skillset over multiple missions, with each extraction progressing their abilities and leading to unique perks that allow crafted loadouts for future deployments.
SURVIVE HELL TOGETHER
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 28.3Kreviews | 57% | — | $12.7M |
| $29.99 | 1.9Kratings | 84% | #93 | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2629 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If you're like me, you saw the reviews from a year ago talking about how this game is garbage. While I can't speak on the state of the game before (as I hadn't played it) I can say now that the game is now polished and fun to play. I highly recommend this game to all fans of zombie media and games, this game is genuinely one of the best zombie games I have ever played. Shooting / bashing the heads of zombies is so fun. There is some jank, such as zombies suddenly disappearing into thin air when you hit them and such, but I have yet to experience something game breaking / character killing. All of the bugs I have encountered are of the funny variety and not of the game ruining kind. This game has the sauce as well, zombies reanimating from body bags is just PEAK.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best BR #35, worst UA #98 · 10 markets collected
US · last 30 days
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $29.99 |
| 1.5Kratings |
| 78% |
| — |
| not modelled |
| $29.99 | — | 77% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
please do not waste your time toxic community no progression no rewards clunky combat schizophrenic map and objective design undercooked and overpriced
Рекомендую 👍 No More Room in Hell 2 — отличный вариант для тех, кто любит зомби-хорроры и кооперативное выживание. Здесь нельзя просто бездумно бежать напролом и расстреливать всё вокруг — патроны ограничены, зомби опасные, а любая ошибка может закончиться заражением или окончательной смертью персонажа. Особенно понравилась атмосфера: тёмные локации, постоянное напряжение и ощущение, что за следующим углом может начаться настоящий ад. Отдельно радует кооператив — когда команда разбивается, кто-то теряется в темноте, а потом внезапно появляется толпа зомби, начинается настоящая паника. 😄 Система прокачки и риск потерять персонажа заставляют действительно переживать за своего героя. Понравилось и разнообразие оружия, а также возможность использовать ловушки и взрывчатку. При этом игра всё ещё ощущается как проект, которому есть куда развиваться. Иногда встречаются спорные моменты и хотелось бы больше контента и разнообразия. Но если вам нравятся кооперативные зомби-игры, где важны командная работа, атмосфера и выживание, No More Room in Hell 2 определённо стоит попробовать. Итог: рекомендую. Особенно хорошо играется с друзьями! 🧟♂️🔫
This will be one of the best live service games if they keep the pace and quality of their updates! So much potential, hope the devs keep the good work and passion they have for the game.
devs are scammers. Imagine losing all progress due to crashes
такое себе, постоянная потеря с сервером при эвакуации, сервера рандомные нет выбора, играешь либо с пендосами либо с гуками
I very much enjoy the tone of this game its more dark than other zombie games the atmosphere is great the combat is pretty fun as well working together with other people is a delight id recommend this to other people
I was really looking for a good friendly coop game. This seemed to fit the bill. So the game by itself, I like it. I like scavenging and finding loot, I like the combat, I like the missions. Community is what ruins this. People who came to a coop game who have no interest in playing as a team. They treat it like COD Warzone, loot everything, and then run off and die, or early extract... And there is no way to mute or kick. Listened to some guy's kids scream for 45 minutes while he was hot micing. Loud music and just general stupidity. It was good upfront, until you realize that other peoples' actions can cause you to lose hours of progression on a character.
我正常进行游戏,开局刚进去,我发现我动不了,移动什么都没反应,一手拿着手电筒按了一下鼠标左键,角色直接死亡,出来后提示重连,进去还能移动角色,然后又断连,反复几次,直接重新选角色,之前练的10几个小时72角色直接没了。你让我被丧尸打死都好,结果竟然让我第一把开局就没了,好不容易练了个这么高等级的角色,莫名其妙就没了。我不会再玩了,这么搞我,一点重头再来的心思都没有,不会再碰了!!!!
Still a terrible mess
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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