
Battle hordes of yokai in this masocore Action RPG. Create your protagonist and embark on an adventure through a myriad of locales across Japan during the Sengoku period. Utilize the new Yokai Shift ability to defeat even the most ferocious yokai and be prepared to brave through Dark Realms created by your enemies.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.57/day in the week to Sep 14 → 7.86/day in the week after.
About



Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99−60% | 33.9Kreviews | 88% | — | $10.4M |
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1072 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I really hate searching for kodama. Really really hate.
This is the closest you can have to a Samurai Simulator. It is just as good as the first one but better in every single aspect. Immersive as hell. Or to repeat myself from the review of original game - This is a Demon Slayer set in a right time frame and actually serious about itself. It's dark, gritty and bloody story of a samurai warrior who also slays demons just as brutally as humans. But now you are half-demon yourself. It can't possibly be more ruthless than this. "Strong possess power and weak obey the strong. The strongest becomes Shogun"
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 5.43/day in the week to Jul 30 → 7.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, Spanish - Spain, Spanish - Latin America, Portuguese - Portugal, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese, Japanese* +2 more
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
简单愉快超好玩(
有史以来来最好的动作游戏之一
仁王的梦路
战斗爽
!?爽爽?!
[h1]个人:8.0/10[/h1] 一周目太刀,二周目手甲太刀,三周目长枪太刀,最尊重太刀的一集( 优点就是纯战斗爽,不断练习操作让自己从残疾人变成正常人然后去欺负残疾人ai敌人,这个过程很爽 缺点可太多啦,地图设计纯奔着恶心人来的,真就给自己贴魂like标签,各种初见杀,近战小boss身后必有远程小怪,独木桥必有乌鸦天狗,山洞顶必有哈基蛇,等等。画面的话,我只能说敌人开常暗是真的有时候看不出来这是一个红光,这是一个投技。后期数值几乎就是崩坏,不管怎么搭配终归是魂斗罗。 某些武器我个人感觉就是为了复杂而复杂,忍组不愿意做动作减法就导致派生太多里技需要玩家自己消化,作为从三代过来品鉴的小馋猫,我只能说:喜欢玩太刀和长枪的小朋友,你们开荒有福了(*^_^*)
我是m,我好爱玩
好玩
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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