
Battle hordes of yokai in this masocore Action RPG. Create your protagonist and embark on an adventure through a myriad of locales across Japan during the Sengoku period. Utilize the new Yokai Shift ability to defeat even the most ferocious yokai and be prepared to brave through Dark Realms created by your enemies.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.57/day in the week to Sep 14 → 7.86/day in the week after.
About



Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99−60% | 50.6Kreviews | 87% | — | $33.5M |
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1062 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
还是不推荐,无论是仁王1还是2的数值不友好,前期不是所以人能接受,哪怕是一个好游戏对于我来说可能就卧龙,浪人,起源,仁王3的数值都没有这个游戏糟糕,哪怕尝试了4、5遍还是适应不了
除了祖传黑红画质在hdr晃瞎眼睛外以及地形杀、刷词条等外,仁仁还是一款好游戏的😡玩腻了就去玩仁王三
手残又没有时间,买了很久最后还是修改器通关。碎片化的叙述反而让故事更有趣。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 5.43/day in the week to Jul 30 → 7.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, Spanish - Spain, Spanish - Latin America, Portuguese - Portugal, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese, Japanese* +2 more
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
👍👍
除了360版本的正宗忍龙2,仁王大概率已经成了忍者组的“天花板”作品了!
Todavía no he podido hacerme con Nioh 3, pero esta segunda entrega me sigue pareciendo (y es la segunda vez que lo juego) una auténtica maravilla, competente con cualquier otro título de su género, y si bien sus niveles son cerrados y enlazados a través de un concentrador de misiones, las posibilidades de personalización lo elevan a uno de los primeros puestos en su categoría. Totalmente recomendable (Si te gusta sufrir, claro...)
好玩
可以玩的武器很多,内容丰富.
动作方面是不错,动作玩起来确实挺爽,但是到了高周目不管是小兵还是BOSS全都两三下就能杀死我,我连了几十次才能杀死对方,根本压制不了一点,就那么点容错率,打起来一点儿都不爽快,玩的难受。
This is my second copy of Nioh 2, having played both the original and it on the PS4 since launch. To say I've logged countless hours between their base games and DLCs is an understatement. The gameplay, story, characters, environment, depiction of Japanese mythos and history are all absolutely phenomenal. For me, Nioh 2 will always be the pinnacle of the Soulslike genre, and is one of the few games that remains installed no matter the platform. The updated steam version? Just made it better. It's visually exquisite and even smoother with the updated framerate.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $33.2M | 78.4K | 96% | $19.99 | |
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| $18.8M | 19.5K | 78% | $39.89 | |
| $17.7M | 29.4K | 50% | $19.99 | |
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| 84% |
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| $98.5M | 155.5K | 92% | $39.99 |