
Blast through a cursed nightmare solo or with up to 3 friends. A retro-inspired FPS where looter shooter weapons meets boomer shooter chaos and rogue-lite elements.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−60% | 3.8Kreviews | 93% | — | $737.4K |
| $10.49−65% | 357ratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 68 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I found a Garand that burst fires explosive rounds, best game ever made. EDIT: I now have a Garand that burst fires rubber chickens that do extra damage.
Pros: *A story light enough to ignore, but I like how it all focuses on the player characters mental state. Shallow enough to ignore, but deep enough for eggheads to analyze and speculate on the character. *Weapons are both incredibly varied on its own, but with the stats and perks even the same type of weapon can handle differently and be used for different situations *A level system broken into 3 acts, each act having 2-3 different themes *The leveling system has different areas, all tied to optional minigames and currencies Cons: *It's a roguelike, so if those aren't your bag, it's probably gonna be hard to get into *It's pixel art style, so the above applies. Overall, I enjoy it quite a bit. If you aren't all in on the onset, try the demo and maybe wait on a sale.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $29.99 |
| 173ratings |
| 88% |
| — |
| not modelled |
| $9.99−60% | 153ratings | 84% | — | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 68 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
...
b
Amazing
I find that although in theory there should be tons of fun weapons in practice you only see one every few runs that you might be slightly interested in keeping. The game really only rewards you for using crowd-control type weapons. Lots of times you're just jumping and dashing around emptying out your weapons mindlessly into large groups of enemies. Initially it is addicting but eventually I realized that it was not in a good way. This is addicting in the way that a slot machine is addicting and is not a test of mechanical skill or strategic planning.
Better than Boltgun, tbh
replay-ability alone makes it worth it.
Great game. Good progression, love what they did with it
Great game. I have played alot of the Doom games as my main fast pace shooters for a while. But this game have ended up being my favorit fast pace shooter. The story can end up being a bit wird, but i liked it. The levels while being very close to eachother, still ends up feeling like a diffrent challenge each time The wepons are really cool with alot of diffrent ways to make a wepon that feels like the best wepon for you. It might take some time to get the correct wepon (for me it took 2 whole playthroughs), but when you get it then it will be fully worth it. The music is from Andrew Hulshult who is known for alot of music for older fast pace shooters too and the music producer for the new movie, Iron Lung. His music is really great at feeling scary and full of demons. Overall i would say if you love the doom games for example and some more new style with a bit of magic and more shooting, then its a great game
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $44.7K | 513 | 82% | $4.99 | |
| — | 0 | — | — | |
| $861.6K | 6.5K | 97% | $6.79 | |
| $287.3K | 2.3K | 96% | $6.99 | |
| $142.2K | 674 | 83% | $9.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $737K | 886 | 70% | $19.99 | |
| $737.9K | 803 | 72% | $24.99 | |
| $736.9K | 3.6K | 90% | $14.99 | |
| $736.8K | 1.2K | 73% | $29.99 | |
| $736.6K | 1.7K | 76% | $19.99 | |
| $738.5K | 758 | 89% | $29.99 |