
Nightingale is an open world survival crafting game, where you’ll adventure across the mysterious and dangerous Fae Realms. As a daring Realmwalker, you’ll defeat monstrous enemies, survive hostile environments, and build elaborate estates in a visually stunning Gaslamp Fantasy world.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Sep 1 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Nightingale is a PVE open-world survival crafting game played solo or cooperatively with friends. Become a Realmwalker and reignite the ancient Crossway portals, journeying through corrupted forests, gravity-torn deserts, and beyond.
Build, craft, fight, and discover as you venture through mystical portals into the beautiful and dangerous Faewilds. Battle through the depths of perilous dungeons, face formidable bosses, and explore a labyrinth of immersive otherworldly Realms.
In moments of respite, build yourself a vast estate using a variety of tilesets, and furnish it with all manner of decor, workstations, and comforts.
As you master Fae magick, harness the power of Realm Cards and unlock further challenges across procedurally-generated worlds teeming with adventure.

Prepare to make your way through Faewild forests, harrowing swamps, and shimmering deserts as you unlock the portals leading deeper into the lands of Fae. Cook meals, build shelter and muster the spirit to persevere in the face of adversity.

Craft tools to harvest trees, ore, and plants, along with rarer resources found deep in the realms. Discover new schematics and assemble the equipment and weapons you need to survive. Using specialized ingredients and arcane technologies, you can enhance your gear with magical properties.

Design and construct your Realmwalker homestead, and shelter from the dangers of the Faewilds. Unlock new tilesets, workbenches, and decorations, and expand your base into an impressive estate. Recruit an NPC to help harvest resources as you work to grow your property.

Venture freely through vast, open-world realms where breathtaking visuals immerse you in a mystical Gaslamp Fantasy universe. Uncover the abandoned remnants of past Realmwalker expeditions, delve into the enigmatic architecture of the Fae, and explore the perilous depths of Sites of Power dungeons and forsaken ruins. With each portal you cross, you'll find beauty and danger intertwined, waiting to be discovered.

Adventure solo, or play cooperatively with your friends. Combine your strengths, skills, and resources to survive and thrive together. Work together to build communal estates, join up in uncovering the mysteries of the realms, and unite in facing the challenges of the Fae.

Craft and wield an array of melee and ranged weapons to confront the formidable creatures lurking within the portal network, including the twisted Fae imitations of humanity known as the Bound. Prepare for epic boss battles in treacherous dungeons and the ultimate showdown with colossal apex creatures in the Realms' most distant, dangerous reaches.

Travel beyond the Storied Realms wielding the power of Realm Cards to explore expansive procedurally-generated worlds brimming with new dangers, discoveries, and rewards. Go further by crafting Minor Realm Cards and alter the world around you—from reducing gravity to boosting resource yields, or even harvesting meat from trees, the possibilities are endless!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 18.1Kreviews | 66% | — | $13.2M |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 881 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is very fun game. A bit wierd at times.
-
me like.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
Hours played at review time, across 883 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Güzel oyun ama beklediğim gibi çıkmadı
This is an enjoyable game. I picked it up for it's Valheim like gameplay. This game was fun solo, and even more so with friends.
Now that the play with a only friends mode is in the game so my friends and I can play privately with out a rando who may or may not be a ♥♥♥♥ will bother us. i do like it more. the down sides are lack of voice acting and small fonts for text and the bad way conversations are designed are an anoyance. the world is standard sand box but pretty. the animations are stiff but work able. there are bugs with the interface where your mouse curser vanishes. the character creation needs work. i say this coming from baldurs gate three and skyrim. crafting can be an issue with bone a bone b rare bone a rare bone b. the affects other than straight up physical damage are standard. dogs bite and claw bad guys shoot and stab or slice, the standards. i found these tendrille in a cave that rather than capturing you or anything that would make me work for the crappy chest at the bottom of the cave. they point at you and suck your health while slowing you down when you walk throught them. so while i slam potion after potion to get the chest, i just left 6 potions less. Lastly as a black human i must say it is okay to have white people in your game. and not have them with sticks up thier asses while everyone else is normal. trust me my people are the most vicious even to our own. Over all i give this game a 3.75 out of 5 I would recomend now that i can have a private safe space for my friends and I and not be online with randos.
loving the direction thus far.
There are some bugs with movement: getting stuck inside cliff sides while using the grappling hooks, a glitch that causes you to not be able to use the grappling hooks as your character thinks it's in sprint even when jumping. Typically that glitch occurs while using the grappling hooks. Only fix I have found so far is to reset the client. Puts you right back where you were upon logout. Those little glitches aside, the game is very well done. Graphics are great, story is unique and exciting, character customization is very detailed. Progression is thorough and a lot of items in Progression can be picked up free if you discover them on your own. Some Progression recipes are story locked or guaranteed free once specific quests are completed. Crafting is a bit involved and intense. I can easily spend at least an hour trying to kit my character for the upcoming area. There is an Auto-fill for the mats used in crafting, but it may not use what you want to create the piece with the stats you need, so you would be better off clicking each mat slot individually to get exactly the material you want as each mat affects different stats for that gear piece. Customization (color/appearance) for gear is easy to do and costless unless you are doing a transmogrification. You can open a lot of recipes for "cards" that can be played in each area to provide buffs such as increased yields on specific gatherables or increased combat stats, but combat cards also have a de-buff (increased attack but decreased crit chance or such). Interaction with characters is interesting in that you can take the story in different directions depending on the answers you choose or actions you take, which then impacts your achievements. Potential for multiple play throughs to get all the achievements based on how you play through the story. The different maps aren't necessarily difficult to navigate, but also aren't very thorough in regard to queues on where to go. Lots of POI's though. There is a lot of reading between the lines (riddle-solving, almost) and exploration one has to do as most quests give a general idea, but often contain little real direction on how to get to the next step. I have had to look up a couple of quests to find information on where to go, and even then, there isn't much guidance through reddit or even walkthroughs aside from some videos on YouTube that I am too impatient to watch. I have learned to be careful navigating from POI to POI if I have specific quests going, so that I don't complete a POI before story needs me to be there. I found one glitch on a later game map that could have potentially required resetting the map for resources if I couldn't get it to load what I was looking for after completing that POI before I should have. Controller support is there, but sometimes glitchy if you want to go from controller to mouse while navigating menus or during NPC conversation interactions. If you start in controller, you can't always get the cursor to take over. Cursor gets "stuck" in the center of the screen, have to back out and start over using KB controls to gain control of the cursor. Taking a companion from the survivor NPC's you can recruit is nice and they can also be outfitted with gear, allowing extra storage for gathering from map to map, and aid in combat. However, they aren't always smooth in their movements, and can easily get in your way because of how they roam on base leading to you needing to back out of unnecessary conversations. You can only have one dedicated "respite" at a time, but you can have 10 teleport pads (Lodestones) per map. Can make travel a bit tricky depending on where you are trying to go or for getting back to bases. Building menu for housing is a bit complex but not impossible to do, and the reticle is very sensitive, small area of effect on how closely you need to look at what you are trying to move. Overall, I have enjoyed this game, despite the occasional need to reboot due to movement glitches and would absolutely recommend it to others.
very fun with a friend, but takes a min to get used to crafting and all the various mechanics
I love this game, I love the crafting, I love the enemies, if you want a well built survival/crafting RPG then Nightingale is your game!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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