
Night Lights is a relaxing puzzle platformer where you manipulate light and shadow to guide a small robot through a calm, atmospheric world.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Night Lights is a relaxing puzzle platformer focused on atmosphere, exploration, and gentle problem-solving. You control a small robot navigating a dark world where light is the key mechanic, used to reveal paths, activate platforms, and solve environmental puzzles.
The game is designed to be approachable and stress-free, offering a peaceful experience rather than fast reflex challenges.
Gameplay revolves around manipulating light sources to interact with the environment. Each level introduces new puzzle ideas while remaining easy to understand and satisfying to solve. Progress is steady and accessible, making Night Lights suitable for players of all skill levels.
There is no combat and no pressure — the focus is entirely on discovery and puzzle-solving at your own pace.
Night Lights features a minimalist visual style and a calm soundtrack that reinforce its soothing tone. The world feels quiet and reflective, making it ideal for players looking for a short, relaxing game or a family-friendly puzzle experience.
Puzzle platformer focused on light and shadow mechanics
Relaxing, non-violent gameplay
Atmospheric visuals and calming soundtrack
Exploration-based puzzle design
Accessible difficulty for all skill levels
Single-player experience suitable for casual play
Genres
Sums Steam only; PlayStation, GOG, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.49−70% | 79reviews | 84% | — | $2.4K |
| $4.99 | 45ratings | 76% | — | not modelled | |
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game fails in so many ways, most of them being bugs. The last they updated this was dec 27 2019 (from what I can tell about a news post) so this most likely won't change. The core game mechanic is interesting, but it's stretched out for way too long. I got tired of it by the halfway mark. The puzzles are fine, only got stuck on a few. The problem comes when a puzzle will glitch or let you progress when it clearly wasn't supposed to. This makes solving the puzzle feel like a chore if you can pass it without needing to solve it. AN example of this is a device needing two buttons pressed down, using two blocks, then only needing one. Key items needed to progress can disappear. Why? Because restarting a level restarts it to a saved point and no further. If you flipped a switch, that switch is still flipped. Good when backtracking for stamina, bad when the game suddenly decides you must have gotten the item before you left, so now it's gone. Abilities gained throughout the game are good. Mostly centered around platforming rather than mechanical puzzle solving, with the exception of the light bulb. But, there's problems with the controls. When I first changed the keybindings, I noticed that the menu and gameplay controls cannot be the same... even though they're the same by default. If you have this game, try putting wasd for both menu navigation and character control. It doesn't work. The first time I quit the game was because of a bug keeping me on a loading screen, unable to do anything. I launched the game later and all my keybindings were reset. Future launches of the game kept these keybindings, so not too bad. Night Lights is a mediocre puzzle game with many bugs. It's an interesting idea, but not much further than that. 4/10 Edit: finished the game, wow it is poorly made. I shouldn't be able to find two dozen bugs through a single playthrough, without trying. Leaning towards 3/10 now
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 3 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Simplified Chinese, Russian
| $1.49−70% |
| 20ratings |
| 60% |
| — |
| not modelled |
| $4.99 | 12ratings | 66% | — | not modelled |
| $4.99 | — | — | — | not modelled |
| $4.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Night Lights is not a bad game per se. The different levels are actually pretty fun to figure out. The main issue is that the game has a buggy saving system, which can lead to game-breaking bugs that force you to start over, as it only has a single autosave. The game gives the impression that there is a vast map of puzzle rooms to explore freely in any order. However, if you decide to leave a puzzle before fully completing it — perhaps because you feel stuck and want to finish it later — the game will save the current state of the puzzle, but sometimes with errors. Specific items you need to progress can mysteriously disappear, and unfortunately, the game does not offer any option to fully reset a level. If you decide to get this game, I can only recommend never leaving a room before fully completing it. By "completing a room," I mean unlocking the exit portal and making sure to collect all the crystals in the room before leaving. I doubt the bugs will ever be fixed. I saw a post in the forum from 2022 where some players encountered one of the two bugs I experienced. Additionally, both the developer and publisher names have disappeared from the game stores title page, which might mean they are now inactive.
Cannot recommend for the shear volume of game breaking bugs, all involving the "lamp". I've restarted this game from scratch 4 times only to find, yet another instance of "lamp" breaking bug (not about to restart the game for a 5th time) - and I also noticed that the achievements are not unlocking, even though I've completed the requirement for either "flames" or abilities. Please, don't install or purchase this game. It should have never left early access. If the game wasn't as broken as it is, then I would have given it a better review.
Очень много багов из за чего приходится постоянно перезапускать уровни
insgesamt gut gemacht. kann es empfehlen.
影絵で描かれる夜の世界を探索する2Dアクションパズル。 黒い足場は灯りが当たると消える。スイッチやブロックの押し引きで照明を操作し、足場や通路を確保しながら出口を目指す。 ワープポイントなどが多いステージ構成は複雑。ボス戦などもある。 操作はキーボードでも可能だがゲームパッド推奨。動きはややもっさり気味、シビアなアクションはほとんど無くパズル要素重視。 中盤?までプレイ。光と影を活かした着眼点は独特で、パズルも優しすぎず難しすぎず謎解きを楽しめる。 しかし日本語環境ではメニューが消える不具合あり。設定画面どころか終章ボタンも見えない有様。対処方法はあるが、起動する度に言語設定を変更したりレジストリを書き換えたりと手間がかかりすぎる。 日本語以外でも発生するこのバグは一年以上放置されており修正も絶望的。ゲーム内容は悪くないがサポート体制は疑問、おすすめできない。
Игру можно легко пойти менее чем за 2 часа.
NIght Lights is a medium-level minimalist puzzle platformer. There are about 50 small levels, so the game can easily be played in small sessions (or weekend binged, because it's really fun & addictive). There are a handful of power-ups spaced evenly in the game which let you access more of the map/levels, and the game gets a bit easier once you have some of these skills. Not less challenging, just easier to do the things you need to do to get 'up there', 'over here', or 'down yonder'. There are a few glitches (mostly boundary issues), but no anger-inducing bugs. I had to reset a few levels after getting stuck off-screen, but the levels play pretty quickly so I only lost a few moments due to re-starting them. NOTE - One of the achievements is a 2-hour gameplay completion limit. If you want to explore and collect all of the little battery charge bolts, going for 100% items found and perfecting each level, this isn't going to be something you're likely to get on a first playthrough. Can't say that I'm a fan of this type of achievement. I think time challenges are fun small-scale (levels), but take the 'game' out of the game when they're used in such a broad scope. YMMV.
[h1][b] Reseña de Night Lights[/b][/h1] [h2]Resumen del Juego[/h2] Night Lights es ese híbrido indie que mira a la cámara y te dice: “soy Aventura, Casual y Estrategia”… y luego te avienta a un desplazamiento lateral con rompecabezas tipo Sokoban, exploración 2D y momentos de plataformeo de precisión que te hacen cuestionar si de verdad estabas “relajándote” o solo estabas practicando respiración para no gritar. La propuesta es simple (y efectiva): avanzar, explorar, empujar/ordenar cosas con lógica, y resolver situaciones donde tus decisiones y el orden importan. El protagonista es silencioso, porque claramente el juego ya hace suficiente ruido en tu cabeza cuando fallas un salto por milímetros o bloqueas una caja como si estuvieras diseñando tu propia cárcel. Primera impresión: adorable por fuera, exigente por dentro. Como esos postres bonitos que te caen pesados si te emocionas. [h2]Luces y Sombras (como el juego manda)[/h2] Lo Bueno: Mezcla interesante de exploración 2D con rompecabezas tipo Sokoban Se siente hecho para mando: compatibilidad total y control más cómodo 15 logros de Steam para alimentar tu necesidad de validación digital Protagonista silencioso: menos diálogo relleno, más “hazlo tú” La estructura de aventura/estrategia funciona bien si te gusta pensar y moverte Lo No Tan Bueno: “Metroidvania” y “lineal” en la misma oración suena a chiste interno… y no siempre pega Plataformas de precisión: si vienes a “casual”, te vas a llevar una sorpresa (y varias caídas) Comunidad fantasma: 0 jugadores actuales, ideal si te gusta jugar en un museo Recomendaciones totales: N/A… o sea, el juego está en modo “confía en mí, bro” Si esperas acción constante por lo que promete, a ratos el ritmo se va a tomar un café [h2]Tabla de Evaluación[/h2] [table] [tr][th]Aspecto[/th][th]Puntuación (0-10)[/th][th]Comentario[/th][/tr] [tr][td]Jugabilidad[/td][td]7[/td][td]Explorar + rompecabezas + precisión: sólido, pero no para todos.[/td][/tr] [tr][td]Dificultad / IA[/td][td]6[/td][td]Más “dificultad por ejecución” que por IA; castiga errores.[/td][/tr] [tr][td]Contenido[/td][td]6[/td][td]Cumple, aunque no se siente como un gigante del género.[/td][/tr] [tr][td]Gráficos / Video[/td][td]7[/td][td]Estética indie 2D agradable; lo “adorable” sí se nota.[/td][/tr] [tr][td]Historia[/td][td]6[/td][td]Funcional; protagonista silencioso reduce drama, para bien y para mal.[/td][/tr] [tr][td]Ambientación[/td][td]7[/td][td]Bonita y coherente: te invita a explorar aunque te tiente el rage quit.[/td][/tr] [tr][td]Efectos (VFX)[/td][td]6[/td][td]Cumplidores; no venden el juego solos, pero acompañan.[/td][/tr] [tr][td]Música[/td][td]6[/td][td]Agradable y relajada… hasta que repites la misma sección 12 veces.[/td][/tr] [tr][td]Voces[/td][td]5[/td][td]Protagonista silencioso: técnicamente “cero”, así que… promedio bajo.[/td][/tr] [tr][td]Diversidad[/td][td]5[/td][td]No hay señales claras de enfoque en esto con los datos disponibles.[/td][/tr] [tr][td]Rendimiento[/td][td]7[/td][td]Al ser 2D indie, debería ir estable en general (sin prometer milagros).[/td][/tr] [tr][td]Rejugabilidad[/td][td]6[/td][td]Si te gusta optimizar rutas/logros, vuelves; si no, una pasada y ya.[/td][/tr] [tr][td][b]Total Puntuaciones (Bueno)[/b][/td][td][b]6.2[/b][/td][td]Una experiencia competente, con personalidad, pero no imprescindible.[/td][/tr] [/table] [h2]Conclusión (Bueno)[/h2] Night Lights es un juego bueno: mezcla aventura, exploración 2D y rompecabezas con un toque de estrategia que sí exige atención. Cuando funciona, se siente como un paseo nocturno bonito y cerebral; cuando no, es un recordatorio de que “plataformas de precisión” significa “vas a repetir esto hasta que te salga”. Lo controversial: se vende con vibra de relajación y casual, pero en cuanto te pide timing y orden perfecto, te quita la cobija y te dice “aprende”. No es malo, solo… honestamente no es para cualquiera. Y el elefante en la habitación: 0 jugadores actuales y recomendaciones N/A. No significa que sea terrible, pero sí que estás entrando a una fiesta donde el DJ llegó… y nadie más. Si te gusta jugar cosas fuera del radar y no necesitas aprobación comunitaria, adelante. [h3]Recomendación de Compra (En descuento fuerte)[/h3] Puntuación Total: 6.2/10 Número de jugadores activos al momento de hacer esta review: 0 Descuento máximo registrado: -80% Veredicto: [i]Recomendado con reservas: bueno si te atraen rompecabezas y precisión, pero no esperes un “must-play”.[/i] Si buscas un indie 2D con exploración y rompecabezas que te haga pensar (y a veces renegar), Night Lights cumple. Si tu idea de diversión es “casual sin fricción”, mejor no: aquí la noche tiene luces… pero también trampas.
по итогу не смог пройти игру из-за бага,не было фонаря или телевизора ,что бы открыть новую способность скачек ,не советую
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Players by region
Where this game's players are, estimated from review languages.
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